SCUM
Partis May 31, 2023 @ 2:16am
Was there a nerf for the MP5 silencer?
Other silencers lose 0.15-0.2% durability per shot, but the MP5 silencer loses 1% durability per shot.
Originally posted by Beda:
So the suppressors now have wear and tear as they should. The improvised ones only last one shot because it makes sense. They are cheap to make material wise and if you shoot a round through a bottle or a can, I don't think we can call that a bottle/can anymore. As for suppressors they need to wear and tear if not cleaned/maintained properly. The MP5 loosing 1% per shot is a bug we will check that out, but it does give purpose to the MP5SD where the suppressor is integrated.
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Showing 1-15 of 77 comments
Deathwhisper May 31, 2023 @ 2:22am 
Hello :),

Yes, with the latest Patch Silencers got a rework and will lose durability way faster then they did before so make sure you care for your Silencer and make good use of it. :)
Andi May 31, 2023 @ 2:35am 
May I ask why tho? Were they considered op or something?
I don't like this change at all.
You're always going for realism on every corner and than comes something like this wich makes no sense. (to me at anyway)
Same goes for the improvised ones. They're utterly useless right now, one shot poof gone. Wth? ;b
Then don't let us craft them and remove them from the game entirely.
Last edited by Andi; May 31, 2023 @ 2:39am
Partis May 31, 2023 @ 2:44am 
Originally posted by Deathwhisper:
Hello :),

Yes, with the latest Patch Silencers got a rework and will lose durability way faster then they did before so make sure you care for your Silencer and make good use of it. :)

Is it possible to check the patch history link for the rework?
I looked at some of the patch history, starting with the latest history, excluding developer news, but couldn't find it.

And I don't know if the silencer rework was fixed overall or just the MP5 silencer, but I think both of these are out of balance.
Deathwhisper May 31, 2023 @ 2:47am 
Originally posted by Andi:
May I ask why tho? Were they considered op or something?
I don't like this change at all.
You're always going for realism on every corner and than comes something like this wich makes no sense. (for me at least)
Same goes for the improvised ones. They're utterly useless right now, one shot poof gone. Wth? ;b
Then don't let us craft them and remove them from the game entirely.

I can only guess at that. For me it is at least logical and understandable:

In contrast to the past, I think this change is actually very good. Mufflers have always been a "constant" because they lasted forever. Due to the change, these now are vulnerable and consume significantly. For players, this means that they have to think more carefully about when to use the silencers and when not to. You have to take good care of the silencers if you want to keep them for a long time.

The Improvised are based on a very flimsy basis. As an example, the ones made from filled bottles. If you shoot with these, the bottle is damaged and then all the insulation to suppress shots is lost. The heat of a shot would then do the rest as the bottles can't stand the temperatures at all.

Personally, I think it's good because I've only used it on rare occasions before. For example, if I wanted to be in bunkers or in the presence of mechanical opponents to be able to act as inconspicuously as possible. I tend not to use silencers when I'm walking through cities, and I don't use them in the wilderness either.
Deathwhisper May 31, 2023 @ 2:53am 
Originally posted by Partis:

Is it possible to check the patch history link for the rework?
I looked at some of the patch history, starting with the latest history, excluding developer news, but couldn't find it.

And I don't know if the silencer rework was fixed overall or just the MP5 silencer, but I think both of these are out of balance.

It is noted Here QoL : Suppressors now loose durability on each shot.

As far as i can tell it was changed for any supressors. However, there are differences. My MK18 silencer for example lasts longer then my Kar98 Silencer.
Dies Fourth (Banned) May 31, 2023 @ 3:26am 
Heres the second i knew my MP5 silencer was gone FF to 16:18 and i know instantly when it wore out , on the screen it even say " my item got destroyed "
https://youtu.be/iMxqG6Byxk0

looking back at the video in this context i saw the silencer as i was looting as the weapon was equipped.

My only question is do they want us to use a weapon repair kit to repair the silencer alone, and if so should it take a full use of the kit as if we were repairing the entire weapon ?

I'll repair my silencer more often but it should NOT use my Weapon Repair Kit as if i repaired the entire weapon ?

1 new change effects more than just that item, i hope they took that into account, ill test soon and report. Or some1 else test and confirm please.
Last edited by Dies Fourth; May 31, 2023 @ 3:42am
Andi May 31, 2023 @ 3:51am 
A usual toolbox will do. Had to repair mine twice yesterday.
Still, makes no sense imho.
A suppressor is the part of a weapon wich suffers least, apart from a grip maybe.
The weapon degrading is already overdone, now that too. Yeah naah...
Dies Fourth (Banned) May 31, 2023 @ 3:56am 
What do the devs think is in a toolbox that can fix a suppressor ?

They usually last 1000's of rounds so its another case of trenchfoot and hand abrasions, yay -.-

https://youtu.be/CWKY_LpV4wE
Neno525 May 31, 2023 @ 4:13am 
The devs must think micromanaging everything is fun. Sorry to say you're ruining your game forcing users to deal with mundane upkeep. Why Scum focuses on watching numbers all the time? It's the most boring excuse for gameplay.
Siamese May 31, 2023 @ 6:07am 
Originally posted by Neno525:
The devs must think micromanaging everything is fun. Sorry to say you're ruining your game forcing users to deal with mundane upkeep. Why Scum focuses on watching numbers all the time? It's the most boring excuse for gameplay.
You aren't forced to do anything.
Inkslinger98 May 31, 2023 @ 6:12am 
For me the silencers don't even seem to work. Bock 21 with a handgun silencer. 1 shot attracts every zombie in the entire town.
Inkslinger98 May 31, 2023 @ 6:17am 
Now for realism purposes most commercial suppressors will last a lifetime. Yeah you can burn one up on full auto around 10,000 rounds if you keep at it. Yeah 1% per shot is way overboard.
Neno525 May 31, 2023 @ 7:21am 
Originally posted by Siamese:
Originally posted by Neno525:
The devs must think micromanaging everything is fun. Sorry to say you're ruining your game forcing users to deal with mundane upkeep. Why Scum focuses on watching numbers all the time? It's the most boring excuse for gameplay.
You aren't forced to do anything.
Can't use items and in this case the silencer, when they break, so yes you are forced and your comment is mistaken.
Last edited by Neno525; May 31, 2023 @ 8:07am
BärtigerRusse May 31, 2023 @ 7:43am 
cat it be changed in server ini?
Nada May 31, 2023 @ 8:00am 
Originally posted by Dies Fourth:
What do the devs think is in a toolbox that can fix a suppressor ?

They usually last 1000's of rounds so its another case of trenchfoot and hand abrasions, yay -.-

https://youtu.be/CWKY_LpV4wE

That’s misleading. Proper use yes, spaced out shots allowing time to cool after each shot. Full auto and shots in quick succession will damage the baffles in the can.
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Date Posted: May 31, 2023 @ 2:16am
Posts: 77