SCUM
I'm inquiring about several game settings and content:
Regarding the timing for resource search. For instance, if I set it to refresh every hour, what happens when the first person finds an item and within that hour, another person searches in the same spot but doesn't find anything? Is the refresh time calculated starting from when the first person found the item or from the second person's search time?

About the gasoline consumption setting in the admin options, does the consumption setting specifically target the fuel consumption of cars, or does it include generators as well?

Why do some foods, like fresh meat and eggs, continue to rot even when I have the generator and refrigerator turned on?

What exactly do the hunting setting options mean?
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Showing 1-7 of 7 comments
CrankyOldMan May 17, 2023 @ 6:22pm 
fuel consumption at the moment is not adjustable the devs have the ability for us to change it turned off
76561199215886217 May 17, 2023 @ 6:30pm 
Originally posted by CrankyOldMan:
fuel consumption at the moment is not adjustable the devs have the ability for us to change it turned off

Does the option "FUEL DRAIN FROM ENGINE MULTIPLIER" not work currently?
marktkm May 17, 2023 @ 9:13pm 
Originally posted by 3585919:
Originally posted by CrankyOldMan:
fuel consumption at the moment is not adjustable the devs have the ability for us to change it turned off

Does the option "FUEL DRAIN FROM ENGINE MULTIPLIER" not work currently?

No, it doesn't. The new vehicles haven't been coded to use it yet.
Aggrobiscuit May 17, 2023 @ 10:11pm 
Originally posted by marktkm:
Originally posted by 3585919:

Does the option "FUEL DRAIN FROM ENGINE MULTIPLIER" not work currently?

No, it doesn't. The new vehicles haven't been coded to use it yet.

People keep saying this, but isn't it working on multiplayer? On Raykits server they have fuel consumption halved. Probably all streamer servers are like that. As far as I know the fuel drain multiplier just doesn't work on singleplayer for some reason.
Last edited by Aggrobiscuit; May 18, 2023 @ 10:50am
MeanStreak May 17, 2023 @ 11:51pm 
Originally posted by Aggrobiscuit:
Originally posted by marktkm:

No, it doesn't. The new vehicles haven't been coded to use it yet.

People keep saying this, but isn't it working on multiplayer? On Raykits server they have fuel consumption halved. Probably all streamer servers are like that. As far as I know the fuel drain multiplayer just doesn't work on singleplayer for some reason.

"streamers" don't have any special settings that nobody else can have. Did oyu play on RayKit's server and confirmed fuel drain is at 50% or are you just guessing? If you're sure - then it is something that works and you've done something incorrect with your own settings
Deathwhisper May 18, 2023 @ 1:33am 
Originally posted by 3585919:
Regarding the timing for resource search. For instance, if I set it to refresh every hour, what happens when the first person finds an item and within that hour, another person searches in the same spot but doesn't find anything? Is the refresh time calculated starting from when the first person found the item or from the second person's search time?

About the gasoline consumption setting in the admin options, does the consumption setting specifically target the fuel consumption of cars, or does it include generators as well?

Why do some foods, like fresh meat and eggs, continue to rot even when I have the generator and refrigerator turned on?

What exactly do the hunting setting options mean?

Hello :),

Ill try to cover as best as possible:

1- If another person searches a crate in the time between the timer of the crate will be reset as the crate was interacted with.

2-This setting is currently not working. The New mechanics need first to be implemented completly to take effect. Not sure if it affects Generators as the setting is specified to the vehicles.

3- Sadly not completly sure. Have not tested that one.

4- Within the Hunting Settings you can set time specifications for the duration of the Hunt event aswell as the number of Active allowed hunt events.

Max Allowed Hunts: 20 ///This setting specifies how many hunt events can happen maximal./// Hunt Failure Time: 150 ///This Setting specifies how much time between the clues can pass by until the Hunt event fails (Seconds)./// Hunt Failure distance: 300 ///This setting is for Distance until the Event Fails. IF you are to far away from the minigame it will fail. (in meters)///
Aggrobiscuit May 18, 2023 @ 10:46am 
Originally posted by MeanStreak:
Originally posted by Aggrobiscuit:

People keep saying this, but isn't it working on multiplayer? On Raykits server they have fuel consumption halved. Probably all streamer servers are like that. As far as I know the fuel drain multiplayer just doesn't work on singleplayer for some reason.

"streamers" don't have any special settings that nobody else can have. Did oyu play on RayKit's server and confirmed fuel drain is at 50% or are you just guessing? If you're sure - then it is something that works and you've done something incorrect with your own settings

i'm not saying it's because he's a streamer, it's just that's how I know it works on multiplayer servers. Also I've read comments on these forums how the fuel consumption setting works in MP but not SP.
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Date Posted: May 17, 2023 @ 5:15pm
Posts: 7