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That said, better tools (screwdrivers lockpicks) take longer to break, I think they also increase the wideness of the sweetspot.
Airdrops, police station lockers, POI lockers are easy to pick even with no LP skills and the worst tools (red screwdrivers and improvised LPs). If you want into the harder locks, killboxes, uranium, phoenix tears med locker, then the LP skill and better tools combine for significantly better success rate.
There are 2 different screwdrivers. A small red with a maximum of 3/3 uses and the large black and yellow with a maximum of 40/40 uses. So if you are looking for a screwdriver that lasts longer, look for the better ones, you can find them in many workshop locations (rarely) but also in military facilities such as bunkers.
As for the lockpick stacks, I'm not exactly sure what you mean. When it comes to stacking, charges count too. An Improvised Lockpick has 1/1 charge, the Regular Lockpicks have 4/4 uses, and the Advanced Lockpicks have 6/6 uses.
Each pick has a set time that you can hold down the F key before it breaks, that time is a combination of your skill level and the type of pick you are using.
On an iron lock, no thievery skill and an improvised pick gets you 0.45 seconds.
Advanced skill and advanced lockpick is 0.77 seconds.
I can live with that; well, assuming I can find a better ScrewDriver - LoL; but carrying around 10 Small Ones (IN CASE) I run into something locked; Sucks!!! But I'll keep an eye out for the better ones :). Good Looking Out Mate... Thanx!!!
This, or you make use of a crowbar as you can open simple lockers with a crowbar aswell, however, this will make noise and will damage the content inside.
Hang on, have they changed it? Before the lockpick would break after afew seconds if you didnt even apply any pressure and it was just a timer. So now it is more realistic and it only breaks if you apply too much pressure?
A) Who uses a ScrewDriver to Pick a Lock?
B) What ScrewDriver Breaks so Easily?
C) Why am I being Timed? Is a Cop going to show up, and throw me on some Prison Island?
To realistically pick a lock, under these circumstances, you would just use a Bobby Pin or a Paper Clip and a Thin Allen Wrench... That would be more Realistic; But... would it be as much fun (or, at least, as Challenging) as a CardBoard ScrewDrivers and Fragile Bobby Pins which only last for 5 seconds out of the box -- ROFL!!!
So we need an unrealistic mini game that is challenging.
The problem is no lifers master it.
Players farm picking supplies with alts.
Finding bases is too easy.
Yeah, alts are a real problem. Everyone i know have at least two character to log out with a hiking equiped and the other in hands to prevent losing valuable loot.