Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But can this be played offline?
Yes, you can play singleplayer also offline.
Depends on what you're looking for in a single player game. I don't want to give a cop out answer but essentially any game labelled "survival" will mean anything with a hunger bar, and in SCUM you've got plenty of needs bars. Even gotta pee and poo when your bladder and colon get full. No detail left out here.
That said, SCUM itself doesn't actually offer any challenges to the player.
Yes, you've read that correctly. Once you learn how to interface with the game world and figure out how to rub sticks together to craft things, there isn't really much left to do. You won't starve or die of thirst unless you're deliberately not picking up food. I regrettably have spent a solid 8 hours on a server with 0.25x drop rates and still didn't die of hunger/thirst. Not even close. You don't need anything in this game to survive for days on end. Just the ample supply of food and water that is found everywhere will sustain you. Shelter isn't a "need" insofar as its only a concept for keeping all your junk you've found in one central location.
Does the wilderness or gameworld offer any threat? Well, mostly no. As another poster submitted earlier, simple civilian guns that you will find strewn around police stations offer ample fire power to kill zomb.. er, "puppets" that litter the landscape. Wolves too if you have familiarity with FPS games. Remember from earlier, shelter isn't a need. Clothing will keep you warm if you're in the snowy areas and there is also a zone full of radiation so I guess if, for some reason, not remembering to wear pants in a snowy mountain is difficult for you then you might find a hurdle here or two.
Map is massive, so thats cool. But getting around is tedious, like a lot of mechanics in the game. So there are bikes and cars to help you along with that which is very fortunate. Except maybe I'm cursed with bad luck but every vehicle I've ever found is missing most of their necessary parts to function, making them a serious chore because getting whatever parts might be missing can take an entirely RNG based amount of time of finding the right parts for your brand of vehicle... so you'll accomplish this by looking through some vague number of garages and praying for the correct kind of tire and the correct driver seat and maybe some gas. Oops, left out that you'll also need to have a jack and tools to actually change parts out. Remember you're carrying everything by hand still at this point. Thrilling.
So maybe that isn't your jam? No big deal then. Instead of hunting down parts, just gather up a ton of trash and haul it to a trader, sell said junk, and just buy the parts you need. Survival game, remember? Right there are outposts that offer a cornucopia of almost anything you'll find looting but for cash instead.
TLDR - SCUM is a game where the challenge is to kill or be killed by other players lurking around in a world map that was already too big before they expanded it even further. Regrettably there are a lot of people in denial of this but default single player SCUM doesn't force the player into any dangerous situations in order to survive. There is no ominous threat that lingers or impending challenge that you'll need to prepare for. Its just... crickets in a forest, lifeless empty towns, and an occasional zombie that you can kill with a single wooden arrow from a basic bow. All the best weapons are in bunkers/mill bases/airfields that are dangerous only on account of mechs, but they're usually easy to maneuver around. Escaping said areas with a 50cal sniper might feel kinda cool actually, right until you realize its not going to serve you any good. Zombies die with the same ease with a 50cal as with a 9mm... honestly the 9mm is better since you can cycle rounds a lot faster and ammo is bountiful.
So whats it all for? Nothin.
The game is worth getting because after a few hours of single player you'll get lots of time to reflect on what you're doing with your life. Beats therapy.
example you've been to a bunker once it will always stay the same.
there are very few enemy types. the only creative thing to occupy yourself would be base building. thats about it
--Profile Private
==Take this with a Grain of Salt
The thrill of heading in to a POI, knowing that other players could be around any corner is exactly what keeps me playing. I speak as a very poor PvP player.
Others might want NPCs and combat which is one of scums weakest points right now or they want hunting but don't enjoy the way it functions.
People have different standards.
The metabolism system is pretty interesting and unique, but availability of food makes it difficult to really optimize your diet, which is exacerbated by how painful farming is right now.
The fishing minigame is actually really good, *but* the balance seems to get crazy difficult with some of the really big fish.
Basically there is a lot to experiment with and explore, *however*, most of the systems only feel maybe 75% tuned and polished the way they should be.
I played ARK solo and enjoyed it, I also played Conan Exiles solo and enjoyed it the most of the 3 games mentioned. I do still have optimism for SCUM as it evolves. It's gotten better since the first time I tried it.