SCUM
So We Can Force The Hazmat Lockers?
I thought they had to be picked? I forced 4 of them so far with crowbars, on an official server.
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xKiCkx  [dév.] 6 mars 2023 à 22h52 
Yes, that was an option since they were implemented. :)
wait what? so we can force open uranium containers now?
xKiCkx a écrit :
Yes, that was an option since they were implemented. :)
I gotta stop listening to people lol I spent so long getting a bunch or advanced stuff
xKiCkx  [dév.] 7 mars 2023 à 23h03 
moltenfang666 a écrit :
wait what? so we can force open uranium containers now?

No, uranium containers and killbox locks are the only world-owned locks that can't be forced opened with crowbars.
CannibalJay a écrit :
xKiCkx a écrit :
Yes, that was an option since they were implemented. :)
I gotta stop listening to people lol I spent so long getting a bunch or advanced stuff

Same here about listening to people. I just made a comment earlier on a Youtube video asking if the ability to force open the hazmat lockers was quietly slipped in an update. Now I know it wasn't.
Dernière modification de Arthur_Dent; 9 mars 2023 à 10h50
xKiCkx a écrit :
moltenfang666 a écrit :
wait what? so we can force open uranium containers now?

No, uranium containers and killbox locks are the only world-owned locks that can't be forced opened with crowbars.

What about the medical locker in bunkers?
xKiCkx a écrit :
Yes, that was an option since they were implemented. :)

When I last played, it wasn't possible to force the hazmat lockers open, only the ones that have the antirad meds and gasmasks, the ones that have the actual hazmat suits in could only be open with lockpicks, are you saying that was a bug and I should have been able to force them open with a crowbar? If I can actually get the hazmat lockers open without having to suffer through the dull lockpicking mechanic then I will install the game again.
Hardwater a écrit :
xKiCkx a écrit :
Yes, that was an option since they were implemented. :)

When I last played, it wasn't possible to force the hazmat lockers open, only the ones that have the antirad meds and gasmasks, the ones that have the actual hazmat suits in could only be open with lockpicks, are you saying that was a bug and I should have been able to force them open with a crowbar? If I can actually get the hazmat lockers open without having to suffer through the dull lockpicking mechanic then I will install the game again.
It is possible. I have forced every one open. Only ones you cant are medical (green cross) and uranium.
CannibalJay a écrit :
It is possible. I have forced every one open. Only ones you cant are medical (green cross) and uranium.

Thats so weird, it wouldn't give me the option to force it when I last played and it was only a couple of weeks ago. The double locker in the bunkers with the radiation signs on?
Hardwater a écrit :
CannibalJay a écrit :
It is possible. I have forced every one open. Only ones you cant are medical (green cross) and uranium.

Thats so weird, it wouldn't give me the option to force it when I last played and it was only a couple of weeks ago. The double locker in the bunkers with the radiation signs on?

The wider single radiation locker cannot be forced opened (it contains rad suit). The smaller double radiation locker can be forced open (it contains rad pills).
Medical lockers cannot be forced open.
Albatross a écrit :
Hardwater a écrit :

Thats so weird, it wouldn't give me the option to force it when I last played and it was only a couple of weeks ago. The double locker in the bunkers with the radiation signs on?

The wider single radiation locker cannot be forced opened (it contains rad suit). The smaller double radiation locker can be forced open (it contains rad pills).
Medical lockers cannot be forced open.
Im going to have to find one again and screenshot it, but i had the force option on every locker, double and single. only reason i didnt get the single open when i was there was because crowbar broke
CannibalJay a écrit :
Albatross a écrit :

The wider single radiation locker cannot be forced opened (it contains rad suit). The smaller double radiation locker can be forced open (it contains rad pills).
Medical lockers cannot be forced open.
Im going to have to find one again and screenshot it, but i had the force option on every locker, double and single. only reason i didnt get the single open when i was there was because crowbar broke

The rad locker I tested in B0 bunker wouldn't let me force it open. I had to pick it and it gave me a vintage hazmat suit along with a depleted uranium container. I also tested a locker in B1 bunker. That one I used a crowbar no problem but it only gave me the radiation pills.
Ah so its still the same and you cant force the hazmat suit lockers, I thought so. Glad I checked this thread one more time, I nearly downloaded the game again for nothing haha.
xKiCkx a écrit :
moltenfang666 a écrit :
wait what? so we can force open uranium containers now?

No, uranium containers and killbox locks are the only world-owned locks that can't be forced opened with crowbars.
Incomplete answer, cause u cant force open the lockers with Hazmatsuits. Only the half broken lockers with gas mask inside.
I hope they come to their senses at some point and either remove the timer from the lockpick mechanic, or allow us to force open the hazmat suit lockers. I don't care if player locks are impossible to open without engaging with the worst lockpicking mechanic in any game ever created, but getting an item to explore a substantial area of the map should definitely not be locked behind it, all of my friends who have the game have uninstalled the game for this exact reason and I am the same.

I don't care that some people are willing to change their mouse sensitivity, use macros and abuse any exploits they can to do it, its bad game design pure and simple.
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Posté le 6 mars 2023 à 21h52
Messages : 28