Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There were (and still are) a lot of community-requested features that were or will be implemented in the game.
Early Access will last till we reach version 1.0 I do not have an ETA for any dates that I can give for that. 1.0 version of the game means that all the features that we have planned and that were requested are implemented in the game.
Like the cooking update promised 4 years ago
It's still on the list of things to do, but there were more important things that had to be done.
its an amazing ride seeing the game develop and i will miss this xperience when its finished.
4 years development is nothing in a good game.
Rimworld took 5 years. and is a much smaller and more easy game to develop , star citizent started in 2011 and is still far from done. Duke Nukem Forever used 14 years to be done.
Shenmue - 6 years.
Mafia II -- 6 years.
Resident Evil 4 -- 6 years.
Alan Wake -- 6 years.
Starcraft 2 -- 7 years.
L.A. Noire -- 7 years.
Spore -- 8 years.
Too Human -- 9 years.
Team Fortress 2 -- 9 years.
The Last Guardian -- 9 years.
Prey -- 11 years.
Diablo 3 -- 11 years.
Duke Nukem Forever -- 14 years.
SCUM the worlds best survival game to date. even tho its not finished.
Except for big companies that pump out games on the same engine or with minor changes.
It ususally takes 3-5 years to create a completely new game. More if you want to create something better than the ususal stuff. Also indi developers take time to build up the company and increase development speed at the start, its not a 60+ dollar game even thou it beats them in many aspects.
Speculation:
I would expect 2 more years of EA. Maybe 1 if things get hasty or even more than 2 if plans are expanded. Development will continue after release but the core would be complete.
Indeed, Scum EA is an experience on its own and a big thanks to Tomislav for giving us all these insights into game development, its more than just a game
For me it can stay EA forever, devs dont run out of good ideas and the game is more fun than any other already (even thou its a bumpy road). Show the world what can be done and create the best survival game ever made.
You buy an unfinished game, and game dev is something that can take way more time than expected. Especially for Indi Teams as they lack both the financing and man power.
Spend a few bucks, have some hundred hours fun and toss it and forget about it if it turns out to become garbage. Or abandoned. Shrug and move on.
Still, some turn out to be gorgeous and that's what I hope happening to Scum. ;)
This has absolutely nothing to do with prostitution and should not be used here as such a comparison.
You will be active in advance and also afterwards repeatedly pointed out how it behaves during the EA. There is tons of information that can be obtained beforehand and also during the process. If someone doesn't get what they expect, then that is indeed a question of whether they have even bothered to find out more.
So you know what you're getting yourself into.
The thing is : That law makes absolutely no sens. There isn't a single game dev company that can say that their game will release "for sure" at a certain date. If you expect game devs to give you that, you're either 12, or completely out of your mind.
And while I agree no EA game should make DLCs while the game isn't out of EA, some, like SCUM, uses DLCs as a way to support dev during the EA, so they would jsut change "DLCs" to "Support Pack".