SCUM
Aki Dec 5, 2022 @ 5:27am
When the fix of flags is coming ?????
When will that flag problem be fixed? The game is not playable now with this problem. Many of my players and even I have quit the game. It is no longer a multiplayer base game. The better option is to play single player and not enter into a multiplayer base server

1 You can only have one flag in the game.
2 You can’t overtake enemy flags in the game
3 You can’t place a flag if you’re not a leader at this point all player are playing solo life (the same as single player)
4 Be a leader of the team you can’t place more flags or take more flags

There’s no need to pvp now in the server. If you can’t take player base and to destroy them for no reason at all is a pain. This game became a scum Farmville that is better to play in a single player. We all love the new crafting in the server and the structure but with this flag deal is not longer the same game and is not need to go multiplayer we better stay single player is the best option now for game since you will not have limit as single player.
Regulating flags look like developer are trying to regulate lag in the server but to not be rude that isn't developer problem. We know multiple item and structure bring lag to the game but the one to deal with this are server owner and how powerful server they can afford to rent so don’t limit us for that reason that is a server host problem and the one that rent the server.
to rent so don’t limit us because the flag will bring lag that is not the game thing to deal with is the renter of the server or the host
Last edited by Aki; Dec 5, 2022 @ 5:58am
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Showing 1-8 of 8 comments
Koent c. Uranus Dec 5, 2022 @ 5:35am 
+1
Yellowbuss Dec 5, 2022 @ 5:38am 
Squad together live together
Aki Dec 5, 2022 @ 5:55am 
Originally posted by howdog7415:
Squad together live together
you say that but that for farmvile or sims type of game or you only live in a house together
Deathwhisper Dec 5, 2022 @ 12:32pm 
Hello :),

Yes, there was a big change with the 0.8v especially in the area of vehicles and base building. The first iteration of these new mechanisms is just a start and basically shows the basic building block. Of course, feedback counts.

The whole thing takes some getting used to, which I can understand, but that shouldn't deter you from trying out and exploring the new ways of the game. Farming and modular BB are only partial aspects of the whole and of course not a necessity.

Personally I was never a fan of destroying bases without reason, with the modular base building bases have become a more obvious constant which isn't even wrong in my opinion. Play and see to what extent this is really so different. With the permadeath and the changes in the FP system, there are completely different ways here. :)
lanzona_merlions Dec 5, 2022 @ 4:48pm 
i play SP only but why do devs limit us to 1 flag??? Its SP and not MP and I have no issues with lag...
Deathwhisper Dec 5, 2022 @ 5:28pm 
Originally posted by lanzona_merlions:
i play SP only but why do devs limit us to 1 flag??? Its SP and not MP and I have no issues with lag...

If i am not misstaken more customizations will come for Servers aswell as singleplayer in the future.
Deathwhisper Dec 5, 2022 @ 5:49pm 
Originally posted by EvilMonk:
Originally posted by Deathwhisper:

If i am not misstaken more customizations will come for Servers aswell as singleplayer in the future.

Sure, but that one flag limit on such a giant map was a bad idea should be clear to anyone.

As in other areas, it is the first implementation. From here on it can and will continue accordingly. You can't implement all the desired functionalities in advance if you don't even know how the whole system works in general. That's why there are also the patches so that we can test, as soon as critical errors have been fixed, it can continue to build on the system.
Aki Dec 6, 2022 @ 10:20am 
Originally posted by Deathwhisper:
Hello :),

Yes, there was a big change with the 0.8v especially in the area of vehicles and base building. The first iteration of these new mechanisms is just a start and basically shows the basic building block. Of course, feedback counts.

The whole thing takes some getting used to, which I can understand, but that shouldn't deter you from trying out and exploring the new ways of the game. Farming and modular BB are only partial aspects of the whole and of course not a necessity.

Personally I was never a fan of destroying bases without reason, with the modular base building bases have become a more obvious constant which isn't even wrong in my opinion. Play and see to what extent this is really so different. With the permadeath and the changes in the FP system, there are completely different ways here. :)

This post was about the flag and not about the building mechanic. We buy a game that was base in survivor and fighting poppet and human and in this patch you change the game to farming building game. this great 4 year of fighting and survivor go to rush in this patch to a sims/building game we not buy that type game sadly
Last edited by Aki; Dec 6, 2022 @ 10:22am
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Date Posted: Dec 5, 2022 @ 5:27am
Posts: 8