SCUM
lbonia Nov 30, 2022 @ 6:00pm
Having trouble making purchases
I go to "cart" and make sure the amounts are all correct and then click "buy". It returns me to the store interface without having purchased anything. "Depot" is empty and no money exchanged hands. The only clue I have is for some reason I hit "T" and a message said that "the amount of FB for this purchase is greater than your available FB", or, something similar. I have more than enough $$ in cash and the bank to make the purchase but I keep getting bounced out of cart.
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Showing 16-30 of 44 comments
Age Dec 2, 2022 @ 6:35am 
Originally posted by Beda:
The idea is that traders will not trade with you if you are not "known". It also balances out the trader mechanic. Before a lot of the player base gave feedback that there was no more reason to loot and that they just kept buying things from trader. Fame point gain is not harder in a way it has been reworked, you can see it all in the patch notes. There will be an adjustment period and we will tweak it around some more so keep the feedback rolling.

If that's the case, give people ability to either adjust this fame points usage or disable/enable this feature. Honestly, still no reason to have fame points as a thing, it's like GTA Online's Job Points. Appreciate the Banking system though.
teajay Dec 2, 2022 @ 7:03am 
Originally posted by Beda:
The idea is that traders will not trade with you if you are not "known". It also balances out the trader mechanic. Before a lot of the player base gave feedback that there was no more reason to loot and that they just kept buying things from trader. Fame point gain is not harder in a way it has been reworked, you can see it all in the patch notes. There will be an adjustment period and we will tweak it around some more so keep the feedback rolling.

Problem is that fame generation simply does not work and/or is random between players. Some get hundreds of fame, some don't get anything, from doing same things. That alone puts people at a disadvantageous position compared to others.
lbonia Dec 2, 2022 @ 7:29am 
In a real world scenario, money is money and just as green as anyone's. If you are not known to the merchant you pay more and receive less, but never would anyone refuse to sell. Especially, since, I just walked in a celebrity and by dropping hundreds or thousands of $$ I am a deadbeat when I leave the store? It's funny to see people bending over backwards to justify this logic. It really is just a way to keep higher tier items from being used too soon and, yes, perhaps, spoiling the survival ambiance, but that's all it is. There is no logic behind it but I do understand it. I have a suggestion, if anyone would be willing to contemplate it. That would be to allow us to keep our fame points and just increase the scale. The higher tier items would require something crazy like 10,000 FP and more. But, allow us to keep the FP we've already earned so that we can still buy pants after dropping most of our coin on a much needed bazooka.
Last edited by lbonia; Dec 2, 2022 @ 7:53am
Maze ♡ Dec 2, 2022 @ 8:32am 
The FP use at traders is total nonsense. It killes early and midgame trades completely. The time I have enough Famepoints to buy guns and stuff I already have enough looted. I really do not understand why you devs try so hard to force people into a certain play. People want freedom in games. Thats why we play. If I want someone tell me how to do things, I go to work and let my boss command me around all day long. People play games for a reason and that reason is not to get corner forced into one playstyle.

No one tells you to go and make use off the traders. Its a choice, your choise to make use of it or not. For a lot of people, especially pve players the traders extent their playtime. They go looting just to then sell the stuff to the trader. Its their way to have fun. Its my way to have fun. And if you don´t have fun with the traders stay away, where is the problem?

The argument that there is no more reason to loot because of the traders is off. Because I can also argue, that there is also no reason more to loot if I play more then 3 days on a server with high loot, because I have everything I need by then. But you see, that is not the games fault. Its the players choice to pick such a high loot server. And the same goes for the traders.

If you want to make use of the Famepoints make the traders sell additional "special" items that you can only buy with famepoints, not with coins. The longer you play, the more fampoints you get and if you have a certain amount of famepoints the trader offers you some items you can´t buy otherwhise. Some sexy cloths, a new haircut or face, clan logo on your car, or a special dye, maybe an item like a statue that you can place in your base that tells other players that you are a long term player or a person that never sleps in real life because you are to bussy ruling scum island. A simple but effective reward system. Something that encourages players to actually login and play.

There is so much you can do with the Famepoints. Instead you are laying stones into peoples way to play a certain way. I neither understand this decission of yours nor do I like it.
Last edited by Maze ♡; Dec 2, 2022 @ 8:39am
insettoinfetto Dec 2, 2022 @ 10:24am 
Originally posted by Maze:
The FP use at traders is total nonsense. It killes early and midgame trades completely. The time I have enough Famepoints to buy guns and stuff I already have enough looted.

Then why bothering? Go looting, play the game.
Like you did before traders were added.

Can't really see the point of your post. Play the game, earn FP, sell stuff, earn FP, buy stuff. Stop.
Maze ♡ Dec 2, 2022 @ 12:49pm 
The point of my post is that a player should always have a choice to play a game as he/she wishes. Its as easy as that. Its a survival game. Everybody needs to make decissions and everybody does a differnt aproach to stay allive. Some search for companions, some stay alone. Some loot, some use the trader. One likes to walk and another uses a car. The devs should not take peoples choices away but enhance it. Otherwhise this game turnes into the same as all the other games out there. Scum is an exelent survival game and it should stay this way. The devs need to overthink their Famepoint approach so people get their freedom of choice back.
Last edited by Maze ♡; Dec 2, 2022 @ 12:50pm
La Karen Dec 2, 2022 @ 1:53pm 
Originally posted by Maze:
The point of my post is that a player should always have a choice to play a game as he/she wishes. Its as easy as that. Its a survival game. Everybody needs to make decissions and everybody does a differnt aproach to stay allive. Some search for companions, some stay alone. Some loot, some use the trader. One likes to walk and another uses a car. The devs should not take peoples choices away but enhance it. Otherwhise this game turnes into the same as all the other games out there. Scum is an exelent survival game and it should stay this way. The devs need to overthink their Famepoint approach so people get their freedom of choice back.

The game is very good as it is, and the developers are working to improve it, the update feels more hardcore and it's like a challenge, the traders made survival much easier, it's time to show how good you are at surviving and gaining fame points to dominate the server, if you are not able to do that, why buy a survival game that is in early access if you are only going to be complaining that you are not able surviving
lbonia Dec 2, 2022 @ 2:01pm 
Originally posted by La Karen:
Originally posted by Maze:
The point of my post is that a player should always have a choice to play a game as he/she wishes. Its as easy as that. Its a survival game. Everybody needs to make decissions and everybody does a differnt aproach to stay allive. Some search for companions, some stay alone. Some loot, some use the trader. One likes to walk and another uses a car. The devs should not take peoples choices away but enhance it. Otherwhise this game turnes into the same as all the other games out there. Scum is an exelent survival game and it should stay this way. The devs need to overthink their Famepoint approach so people get their freedom of choice back.

The game is very good as it is, and the developers are working to improve it, the update feels more hardcore and it's like a challenge, the traders made survival much easier, it's time to show how good you are at surviving and gaining fame points to dominate the server, if you are not able to do that, why buy a survival game that is in early access if you are only going to be complaining that you are not able surviving
You must be the awesomest survivor ever!! Who's complaining about surviving? Sounds like some people agreeing that the barter system could be improved. A LOT. But, hey, don't let us make the game any easier, you might get bored and have to comment that its actually not hard enough. Wow.
CheeseKing  [developer] Dec 2, 2022 @ 2:51pm 
This is just the current design & balance with the fame points, some thing cost too much some things cost too low. We will be altering it in the future, the idea is that you can't just buy anything you want whenever you want. Thank you for the feedback.
Maze ♡ Dec 2, 2022 @ 3:18pm 
Originally posted by La Karen:
The game is very good as it is, and the developers are working to improve it, the update feels more hardcore and it's like a challenge, the traders made survival much easier, it's time to show how good you are at surviving and gaining fame points to dominate the server, if you are not able to do that, why buy a survival game that is in early access if you are only going to be complaining that you are not able surviving

No the game is not good as it is. It does a lot right as a survival game but recently also a lot wrong. What the game needs is more diversity. Plain and simple. Survial means beeing able to adapt in difficult situations to stay alive. Different players, different survival situations, different approaches. Some have water sources near by or a shelter or a trader or a car and others have not. More choices lead to higher playablity since people get motivated to try out different approaches to see which works best for them.

What the game certainly does not need is getting unreasonable harder with every update. The game is not better justs becaus its made ultra hard to play. Should it be challenging? Yes. But it should you give enough options. And the trader is an option. Like it or not. It is not peoples responsibility to judge how other players have to play the game. There are enough Singleplayers out there that do not care about pvp wars or playing with others in general. They simply just wanna farm, loot, sell their stuff at the trader and be happy. And there is no reason to force a certain play style at this people with a FP system that prevents them from doing exactly what they love to do. This decission is not yours to make and in my opinion not even the devs. Their responsibility is not to force people into a certain playstyle just because a group of loud people hates the traders and wants them to be gone or nerfed into oblivion.
Last edited by Maze ♡; Dec 2, 2022 @ 3:28pm
Nonpr0 Dec 2, 2022 @ 3:33pm 
Make it so we can at least see the FP costs... Also it takes ages to get 100fp and seconds to lose the balance is just not there
miamew3 Dec 2, 2022 @ 3:49pm 
Originally posted by Nonpr0:
Make it so we can at least see the FP costs... Also it takes ages to get 100fp and seconds to lose the balance is just not there
I agree, we need to able to see what FP each item will cost.
CheeseKing  [developer] Dec 3, 2022 @ 2:54am 
Originally posted by Nonpr0:
Make it so we can at least see the FP costs... Also it takes ages to get 100fp and seconds to lose the balance is just not there

We are working on this UI, you will be able to see stock and famepoints soon.
CheeseKing  [developer] Dec 3, 2022 @ 2:54am 
Originally posted by Maze:
Originally posted by La Karen:
The game is very good as it is, and the developers are working to improve it, the update feels more hardcore and it's like a challenge, the traders made survival much easier, it's time to show how good you are at surviving and gaining fame points to dominate the server, if you are not able to do that, why buy a survival game that is in early access if you are only going to be complaining that you are not able surviving

No the game is not good as it is. It does a lot right as a survival game but recently also a lot wrong. What the game needs is more diversity. Plain and simple. Survial means beeing able to adapt in difficult situations to stay alive. Different players, different survival situations, different approaches. Some have water sources near by or a shelter or a trader or a car and others have not. More choices lead to higher playablity since people get motivated to try out different approaches to see which works best for them.

What the game certainly does not need is getting unreasonable harder with every update. The game is not better justs becaus its made ultra hard to play. Should it be challenging? Yes. But it should you give enough options. And the trader is an option. Like it or not. It is not peoples responsibility to judge how other players have to play the game. There are enough Singleplayers out there that do not care about pvp wars or playing with others in general. They simply just wanna farm, loot, sell their stuff at the trader and be happy. And there is no reason to force a certain play style at this people with a FP system that prevents them from doing exactly what they love to do. This decission is not yours to make and in my opinion not even the devs. Their responsibility is not to force people into a certain playstyle just because a group of loud people hates the traders and wants them to be gone or nerfed into oblivion.

You can always adjust your singleplayer to look like you want it to in serversettings.ini, or if you are tied to multiplayer you can find a server with settings up to your likings.
Maze ♡ Dec 3, 2022 @ 6:14am 
May all be true, that you can alterate your settings later on. And yet I stand my ground. You are forcing people into this FP nonesense system. You always point out that you are trying to make a realistic game. The new FP trader system is neither realistic nor logical. Its just annoying and its is made to hold back player progession so people need to stay not only longer in the game but have to be more active.

Like I said before, in my opionion its not a dev´s choice to make. to force players in a certain direction. Its bad game design if a person gets punished just because he likes to build more then to loot and therefore will not be able to make purchases at the trader just because he is not able to make the same FP amount as his buddy who is all day long looting and shooting.

There is not just one playstyle in this game but your FP system distributes FP not equally. It doesn´t take into account that people sometimes just stay in the base and do stuff like sorting, cooking etc. You get punished for not beeing active in a certain way. A way that you define.

Its all good and fine that you can alter serversettings to your liking but no matter if altering or not the imbalance between players will stay one way or the other. Because if I lower FP use on my server, the active people end up having too much unused FP, while others still won´t have enough. The problem with FP will still be present. And the active group will always have the better cards. So you are litterally pushing people into a more active gameplay, despite the fact that they might not want to be more active, they just want to do what they like and love and you take this away by forcing them to be active otherwhise they are not able to use trader.
Last edited by Maze ♡; Dec 3, 2022 @ 6:22am
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Date Posted: Nov 30, 2022 @ 6:00pm
Posts: 44