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I have not had a single accidental crash with the regular versions of the Kinglet Duster and Cropper and have been able to land on very rough terrain without losing the plane.
Is it about the durability of the planes themselves? Which numerous bugs do you mean exactly? Help us by creating a report with as much detail as possible. :)
And even with the Duster and Scout you can consider yourself lucky if you survive a landing, even on a designated airstrip or airport.
Be way below 90km/h and touch down as gently as possible and even then, sometimes an invisible obstacle or the tiniest bump and off you go into air riders heaven. ;D
Annoying. So much so, I disabled vehicle damage on my servers, since players have to buy planes for a good stack of money and if the first landing ends catastrophic, everyone goes riot, lol :b
I'd like to have a setting for cars and planes independently.
I'd like to keep cars and bikes taking damage and only the planes being somewhat safe.
Ability to LOCK weapon slots, so when you grab a crowbar to open a med locker, and then run off? You find the crowbar in your weapon slot and your weapon is gone. Run all the way back to find your weapon on the ground by the locker. In a hurry, grab another weapon from loot... it puts it in your slot, instead of your backpack. AND your current weapon is on the ground. If your weapon is in your hand, it puts the new weapon in the slot. You jump in the vehicle, and drop the weapon in your hand on the ground.
Pull up to a gas station and realize theres a Bombie coming at you... Try to reverse or just drive away. Car stalls, you die.. or at the least get hurt really bad. EVEN after driving constantly for two weeks. NO complaint with the mechanic, just the skill gain.
I started the game with 2.5 dex, I have 3.5 dex now. Str and Con have gone up .1
Building walls, the corners do not snap, and turn red if you get too close, leaving a gap. Not terrible just annoying.
Placing a flag!!!! Does not stop puppet spawns within the flag area. It is nice the fuel still refills but logging in to being beat on is kind of rough.
Decay... I still own the plastic canteens I was issued in 1982, and they still havent decayed. I understand the mechanic of it, and needing to keep looting and hunting... I DID fix this by changing the decay speed, but that changes it for everything....
Weapons don't break in a couple days. I reload and am a gunsmith. AGAIN, I understand the mechanic of needing to keep your stuff repaired, but I would never carry a gun into a situation of any type if I thought it would jam. I do understand the reasoning, low skill or low quality ammo... It just annoyed me a LOT while it was happening.
Reloaded ammo is usually superior to factory ammunition. YOU have control of powder charge, case size, bullet size and weight etc.
I have high enough skill now to bypass it, and using a drill press to make the ammo at 100%.... When can we steal a drill press and load it into a tractor? OR, upgrade our improvised workbench? Currently, the ONLY decent spot we have found is that dirt strip. Fuel barrel, and drill press in a single flag location.. but we cant land the Mariner there.
Cooking... we put meat on the improvised grille... it doesn't get HOT, we put four small fires under it, it gets hot raw... Then after a bit jumps from hot raw to burned...
Vitamins... We have all given up entirely on trying to keep up with vitamin deficiencies. A game mechanic thats kind of cool, but WAY too complicated and difficult to manage.
Weight. STR gains so slowly that we are all constantly overloaded. Our gear weighs as much as our max carry weight, THEN we start looting, and go WAY over. So were always out of stamina, and when we need to RUN, Like from a bombie for instance... that makes it very hard to stay alive.
Stagger... ending up with two or god forbid MORE than two puppets on you means you cant do anything, cant switch weapons or even run because you are constantly staggered. Have died to that a few times.
MED skills are so low to gain, that its not worth trying. Hurting each other and healing for a couple hours, and barely saw any skill gain from it. ALL skills and stats, except DEX gain very slowly. (Dex gains a LITTLE too fast, the rest gain too slowly.) Making it frustrating to do the things you do OFTEN. Yes we want to gain skills, not just hack/cheat them. But seeing regular improvement would help with the frustration immensely.
Everyone wants a weapon rack in their house. SEVERAL of them, to show off the cool looted weapons. I am unsure why they are limited? LAG? Maybe on a private server allow us to switch them to unlimited? Allow server admin to place a drill press?
I know a lot of these are trivial things, but they do all add up, once you have been there and done that in the game and the frustration with all of them combined starts to add up. As a gamer of 30 plus years of gaming, I can say, that there are two reasons why people stop playing. Ruining a good game by listening to the squeeky wheel is at the top. I used to PVP exclusively. NOW I am old enough i don't have the reflexes, (Or the time to get the best gear and skills) but I still try. However, being guilty of it a few times myself, the PVPers YELL the loudest for BALANCE and fairness and the pve'ers end up hating the pvpers because things get CHANGED, and ruins something they liked. Settings allowing server admins to set everything, from skill and stat gains to allowing pvp or disallowing it. The other thing is the frustrations of game mechanics that dont or CANT get fixed, once you have done most available things to do in the game.
Squads, can open each others locked chests? I don't put locks on my chests, if someone needs something I tell them to take it. But I can understand when you get that elusive RPK and you want to keep it, and see the goofball of the squad suddenly running around with it is annoying.
Claiming a spot, placing a flag... But then still dealing with the mess, the garbage, the broken doors... THIS is an issue with every game. A couple i have played did manage to change it, allowing us to remove the static items and place our own... Put new doors on, fix walls etc... Our base has ONE tree, and a couple of bushes we had to cut. Every time we log in we have to remove them again.
You are working on modular vehicles? Trailers? Can we get a towable fuel barrel we can fill at the stations and then drag back to the base? Filling a plane takes quite a few gas cans....
With the last update, the server got wiped, everyone quit... went to Conan or another game... We all understood, because many of them also didn't want to go back to the struggle of getting our base built all over again. I talked about half of them into coming back, and used admin commands/god mode to help them rebuild, and it worked well! They were happy, I was happy.... The server is running well with the mods we are allowed. But were down to about 5 players that still get on regularly, because they arent gaining anything and don't want to deal with the issues mentioned above. Again, when GAINS are made, those frustrations are not as prevalent. But when you HAVE the gear you want, your base is done, and you have been to every bunker, town, airport etc, and your still at a basic skill in most things.... they walked away.
YES! I want new things to do! I want new bunkers, new weapons new clothing! BLACK tactical pants? Wheres my M60? But... I would be happier with these little things being dealt with first. I Know there are more little annoyances, but those are the main ones at this time. SORRY for the wall of text. but you did ask! KP
Ingame>ESC>Global>Vehicle Damage
Edit; Unfortunately, that does not work. Vehicles are still taking damage. :(
I specifically addressed the statement about only the Mariner appearing "usable" and the others not. I use the Mariner myself from time to time, he behaves like the other two no matter where I land.
I also land at 125km/h and more without any problems, even on narrow landing areas, uphill and downhill or in rock-strewn areas like one of the 2 gas stations in the snowy region and I've also had difficult crosswind landings where the plane is at an almost 45° angle to the landing area made without a scratch. What I would be interested in specifically would be what that would look like. So far I have not come across any invisible obstacles and I have never been bothered by stones or anything else. That's why I can't understand it well unfortunately =/
The only thing that happened to me once was that I was a millisecond faster than the terrain and thus flew below the world XD.
I can post videos if it becomes necessary for any of this...
Edit again... if I make an entire global region of the entire map, I can then block vehicle damage. As stated above, if this could be seperated by vehicle type, or even just aircraft...... TY for making me aware of this option.