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They are not meant to deal extra damage, they are meant to destroy armor that other players are wearing much faster.
Might be wrong but that didn't seem to be the case when my squad tested it in September.
Edit - tests with new AWP, AWM, Carbon Hunter and M1. In all tests at 200m the same damage (with a few % very minor differences) was done to bulletproof and big boy tactical armour when loading AP or standard rounds. The player took exactly the same damage as well.
(all else in test was constant)
I know that sounds stupid...and it is but its not a bug.
None of that stacks up with single shot high calibre rounds from a bolt action though for example.
Edit - these should go through armour like it isn't even there.
Not all ammo should do that, depending on the caliber of ammunition you have and the type of vest that one is wearing, it will do more or less damage to the vest.
I was referring to high calibre AP sniper rounds. They pretty much ignore armour.