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Were you using silencers on Block21 and M9 too?
We have some sound issues which will be fixed soon.
first thing, you should try closing doors behind you
+1 also open doors lets other players know you are there. close that ♥♥♥♥ imediately
But yes, the sound issue in bunkers has been there for a while, and the perceived radius it seems, like the beepers will trigger and blow above you and the rest of them carry on like they can see/ here you. there needs to be some sort of sound occlusion added to the bunker walls and ceiling. you can also hear players footsteps from several rooms away. not sure if any of thats been fixed, havent been to a bunker since 7.5
That hardly has anything to do with the issue Im having. Sure it might stop them from running train on me but the train shouldn't be happening in the first place.
Sound is not traveling correctly it seems like with suppressed pistols. Or other sounds in the bunker tbh.
I had puppets aggro on me from far away when checking on wrecks which definetey wasn't the case before. Afaik nothing was mentioned about puppets having an increased aggro range on certain sounds so in worst case it is a work in progress since they are currently working on sounds.
yep, I've also noticed ambient sounds and other stuff seems a lot quieter and more 'distant' as well lately (same settings, same volume, less sound)
I do think there are many sound issues beyond this, but the dev already noted they are working on things. It's an early access game, bugs will exist. Enjoy what we can, work around the rest.
Looks to me they haven't set a vertical limit to detection radius.
I've just recently had a flock of puppets screaming above me for just walking and they just knew where I was the entire time, as when I've used those ladder exists they where all circling the door there.
Yes, true. It seems that floor/ceiling/walls do not stop sound and radius is spherical so if it is set to 50mt is in any direction. I'm not sure if it's fixable, not a game developer.
Not annoying, can live with it. No worries about having horde of puppets waiting for me above or below.
But it feels a bad/limited implementation. Hope it will be changed in future.
But thats plenty of work and for now, its probably not a huge priority