Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
the system for grouping will be in the future, now you can only invite a player, and at a distance of about 200m his nickname will be visible
On the map you can not mark anything, I think it will be recycled when it is sent to the world as an object that can be found
The reason I think gang members shouldn't show on the map is because it just seems to take away from the immersion/communication element of the game. Maybe provide a way for private servers to enable/disable that feature if it's ever implemented.
That would be absolut cool with the walkie talkies, that works like gps..
As Squad leader, you should have a new list when you enter "Tab", this list should be so the leader can kick members og move the to higher rank
Good suggestion ! I agree.
Magical maps with blue triangles ALREADY make the game WAY more arecadey than I like. Between lego-like base building and now magical squad markers on maps giving them even more of an advantage, I don't know if I like these new directions.
Maby there shoulden be a map at all, you have to find it first.. and then you could make squads if you have the map and find a the walkie-talkies..
As far as goals and prescribed methodologies go "Teamwork" is not one of them.
I know it's an EA game, it's only $20. Now look at the amount of completely dead servers - private or otherwise.