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Mhmm. It's inconsistent. Trust me, if hitting one with a fist or a melee weapon can knock it down, a shotgun blast to the sternum at close range is definitely going to do the same thing, pain or no pain. Since those reaction animations are already there for boxing/melee, i see no reason why they couldn't be implemented for reaction to gunfire, as well. Not on every bullet strike, but at least on a random percentage of hits. My guess is that the only two 'hitzones' on puppets now, are the head, and 'rest of the body'. Be nice if they eventually had hitzones for all body parts, so legs could be affected when damaged enough (limping, unable to run, etc), and hits to the torso would be more serious to their lifebar than limb hits, and more likely to stagger them when running.
Yeah, i know, probably all wishful thinking.
/nods in agreement with this obvious bit of wisdom
right now it feels like I'm shooting paintballs at my targets but once they are down physics kick in somehow...
A fist moves much slower but it is much larger than a bullet and is roughly the same density as the body it's impacting. So the target of the impact absorbs nearly all the energy applied without giving in (fist doesn't penetrate the body). The result of this is that energy has a greater potential to knock someone down. A bullet on the other hand is very dense relative to the body and very small and pointed. This makes penetration without loss of energy very easy. Once inside the body the energy can be dispersed through the more fluid parts of the body which dramatically slows the bullet. The result is most of the energy is distributed rather than concentrated which is the opposite of a fist strike.
So a bullet is more likely to tear a limb off or rip a piece of flesh out on exit than to actually knock down the body. There are exceptions of course (shotguns namely) but generally this knock down power is sort of a misnomer. The result of someone being knocked down may still be the same but the reason for it is different than the mere physics of the bullet.
I just half emptied mp5 at point blank and it just kept hitting me like it was a water gun until I dropped it.