SCUM
[Lockpicking] Choosing the right tool
For what I know I cannot choose the lockpick or the screwdriver, can I?
Or there's a way to tell the mini game to choose a specific type of those tools?
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Showing 1-11 of 11 comments
n0xide Mar 21, 2021 @ 4:19am 
No i seems the game will go in order of best to worse. so if you have the red one, 6/6 , the standard 4/4 and crafted bobypin lockpicks it will first use the advanced and so on.
xKiCkx  [developer] Mar 21, 2021 @ 4:20am 
Hello, for the screwdriver it will use the one you have in your hands and for lockpicking tool you can highlight them in your inventory and the game should pick those before others. You can also bring the ones you want to use with you while you leave extra in the backpack or chest near by.
insettoinfetto Mar 21, 2021 @ 4:26am 
Originally posted by xKiCkx:
Hello, for the screwdriver it will use the one you have in your hands and for lockpicking tool you can highlight them in your inventory and the game should pick those before others. You can also bring the ones you want to use with you while you leave extra in the backpack or chest near by.

Thanks xKiCkx, I'll try for the hightlight.

For dropping around lockpickers or taking into hands screwdrivers, that's what I do now.
I really think that we should have an option inside the mini game. Maybe a suggestion for the future, when UI will be updated.
insettoinfetto Mar 21, 2021 @ 4:46am 
Just tried. It didn't work hilighting the lockpicks. It keep choosing the best ones.

So will keep doing as usual, drop items that I don't want to use before starting lockpicking.
xKiCkx  [developer] Mar 21, 2021 @ 9:41am 
Originally posted by insettoinfetto:
Just tried. It didn't work hilighting the lockpicks. It keep choosing the best ones.

So will keep doing as usual, drop items that I don't want to use before starting lockpicking.

Be aware that you will still pick up items from vicinity that are being used for lockpicking.
Driblus Mar 21, 2021 @ 10:06am 
I have suggested before that you should be able to choose which lockpicks to use while looking at the mini game screen. This to avoid having to needlessly micromanage.

Like if I have both soft pins and advanced in my inventory, and I see a iron lock, I want to be able to click select soft pins and use only those until I'm out, or click "advanced".
Last edited by Driblus; Mar 21, 2021 @ 10:07am
CARNAEA Mar 21, 2021 @ 10:55am 
Originally posted by Driblus:
I have suggested before that you should be able to choose which lockpicks to use while looking at the mini game screen. This to avoid having to needlessly micromanage.

Like if I have both soft pins and advanced in my inventory, and I see a iron lock, I want to be able to click select soft pins and use only those until I'm out, or click "advanced".

Thats what xKiCkx just suggested, you can put the lockpicks you dont wanna use in a backpack and if its on the floor it wont use the backpack inventory. If you drop the picks on the ground it will use those. so keep the picks on you or on the ground that you wanna use and then just drop the bag you got with the picks you dont wanna use. Once those are used up just put your bag on and done
Driblus Mar 21, 2021 @ 11:04am 
Originally posted by CARNAEA:

Thats what xKiCkx just suggested, you can put the lockpicks you dont wanna use in a backpack and if its on the floor it wont use the backpack inventory. If you drop the picks on the ground it will use those. so keep the picks on you or on the ground that you wanna use and then just drop the bag you got with the picks you dont wanna use. Once those are used up just put your bag on and done

Yes, thats what he said, and what I have done ever since they made them work differently. However, thats NOT what I suggested. I suggested that you can choose what tools you use in the minigame, to make it easier - not by excessively micromanaging - to have control over what tools you use. Simple, easy and intuitive.
smokey57 Mar 21, 2021 @ 11:51am 
Originally posted by Driblus:
Originally posted by CARNAEA:

Thats what xKiCkx just suggested, you can put the lockpicks you dont wanna use in a backpack and if its on the floor it wont use the backpack inventory. If you drop the picks on the ground it will use those. so keep the picks on you or on the ground that you wanna use and then just drop the bag you got with the picks you dont wanna use. Once those are used up just put your bag on and done

Yes, thats what he said, and what I have done ever since they made them work differently. However, thats NOT what I suggested. I suggested that you can choose what tools you use in the minigame, to make it easier - not by excessively micromanaging - to have control over what tools you use. Simple, easy and intuitive.

Agree. It would be very nice to be able to interactively choose what picks (and screwdrivers) you want to use from whatever is in your inventory, while in the initial lockpicking minigame screen. Without having to juggle crap and toss packs around first.
insettoinfetto Mar 21, 2021 @ 1:00pm 
Originally posted by smokey57:
Originally posted by Driblus:

Yes, thats what he said, and what I have done ever since they made them work differently. However, thats NOT what I suggested. I suggested that you can choose what tools you use in the minigame, to make it easier - not by excessively micromanaging - to have control over what tools you use. Simple, easy and intuitive.

Agree. It would be very nice to be able to interactively choose what picks (and screwdrivers) you want to use from whatever is in your inventory, while in the initial lockpicking minigame screen. Without having to juggle crap and toss packs around first.

+1 same idea.
Lockpicking It's always a delicade and dangerous situation that should be done in the smallest amount of time. So setting the tool (and I'd say that LP should stop when that tool is consumed) in the minigame interface could help a lot.
Maybe this should move into Suggestions
xKiCkx  [developer] Mar 21, 2021 @ 2:50pm 
I will make sure to forward this suggestion to rest of the team. Thank you for feedback.
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Date Posted: Mar 21, 2021 @ 4:14am
Posts: 11