SCUM
This topic has been locked
Arthur Aug 6, 2021 @ 4:59pm
NPC and trader shops when?
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.
Originally posted by Deathwhisper:
I am not a developer of this game, but I have already gained a lot of my own experience in this regard. So this statement is not intended to advertise me as a developer here.

At the moment it is quite simply that metabolism is an important system component for everything that is already there and everything that is to come. Metabolism is for the game, as has been said many times, one of the main characteristics of creating the most "realistic" possible environment in the digital sense, never seen before.

According to the developers, NPCs and other single player PvE components are something that will definitely be implemented. When, however, is never to be determined because you never know what obstacles the development holds ready. Ultimately, it's still an early access. The components like NPC and so on in a game with a focus on survival then come more at the end of the development is due to the difficulty.
This is often due to the AI ​​subroutine and the AI ​​routines in general. Because they are not that easy. You have to tell the NPC everything what he can do and when he should and can do it. While the player character only needs to be able to do that, since the players decide when something is done. In the AI ​​sense, everything has to be done by the system. When how where who and why. They must have exception regulations, must be able to find their way around properly and appear "credible". Synchronization, possibly facial features and animations, animations in general, models that correspond to this and so on. It is easier to create NPC when all the necessary main functions are in place because you can build on something instead of placing placeholders over and over.

So just be patient. Everything is built piece by piece. A developer plan already has its logic and why something comes when it does.
< >
Showing 1-15 of 45 comments
Father Lamb Aug 6, 2021 @ 5:02pm 
Uh, Pal. This is a survival game first. Metabolism is a big feature. We don't need shops. That's what RUST is for. Go there.
NIIN Aug 6, 2021 @ 5:47pm 
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.
I'm after a unique survival game that isn't Rust but more of a real experience of scavenging and surviving. NPC traders will be nice but I don't really need it rushed. I'm happy with what they have done and where they are going. Anyways I think they mentioned noca will be out soon. Just be patient. Sometime this year.
Ihateeverybody Aug 6, 2021 @ 6:25pm 
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.

So pretty much anyone who did buy the game FOR Metobolism mechanics.....well they are not people in your View?

No I get it. I feel the same way about smokers and those (notice I didn't say people) who don't put their shopping carts in the proper places after unloading into their car.

Metabolism made me notice the game....The Nudity got me to buy!
Jole Aug 7, 2021 @ 1:00am 
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.
THIS IS JOKE RIGHT.. for me and i think planty of peoples metabolisam is top no.1 to this game
KeilerHirsch Aug 7, 2021 @ 1:44am 
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.

If you want to have Shops, then play on a bot server....

Look at Battlemetrix. The top 20 servers, 19 of which are bot-shop servers lol
Last edited by KeilerHirsch; Aug 7, 2021 @ 1:44am
Arthur Aug 7, 2021 @ 2:06am 
Originally posted by FatherLamb:
Uh, Pal. This is a survival game first. Metabolism is a big feature. We don't need shops. That's what RUST is for. Go there.
Nobody cares for metabolism, probably you need to go play some Rust.
Arthur Aug 7, 2021 @ 2:14am 
Originally posted by KeilerHirsch:
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.

If you want to have Shops, then play on a bot server....

Look at Battlemetrix. The top 20 servers, 19 of which are bot-shop servers lol
I want promised features,not empty words. I do not care for anything elss.
thestile Aug 7, 2021 @ 2:20am 
I totally disagree, the metabolism is amazing and unlike anything that has been implemented in any survival game, that I know of. Balancing out your diet and trying to get it right is really fun, on top of all the other cool stuff. Metabolism, hunting, fishing, cooking, temperature management, I really enjoy all those things being part of the game.
But, to each his own.
Originally posted by Wolf:
people are not after metabolism in this game.
Speak for yourself and not for "the people". You are not "the people".
Arthur Aug 7, 2021 @ 4:53am 
Originally posted by SYS64738:
Originally posted by Wolf:
people are not after metabolism in this game.
Speak for yourself and not for "the people". You are not "the people".
Definitely you're not the people,speak for your self.
insettoinfetto Aug 7, 2021 @ 5:51am 
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.

Please check this link
https://en.wikipedia.org/wiki/List_of_first-person_shooters

Feel free to choose one. :)
NERFZBrave5 Aug 7, 2021 @ 6:02am 
Originally posted by Wolf:
Originally posted by SYS64738:
Speak for yourself and not for "the people". You are not "the people".
Definitely you're not the people,speak for your self.
Same goes for you "same 10 Fan nerds" posting on forums lol See the numbers of overall online.
Arthur Aug 7, 2021 @ 6:05am 
Originally posted by insettoinfetto:
Originally posted by Wolf:
We have been promised a year ago that we will have trader shops as NPCs, when that will happen? Maybe it's time to put metabolism a side,people are not after metabolism in this game.

Please check this link
https://en.wikipedia.org/wiki/List_of_first-person_shooters

Feel free to choose one. :)

Thanks i guess.
Arthur Aug 7, 2021 @ 6:07am 
Originally posted by NERFZBrave5:
Originally posted by Wolf:
Definitely you're not the people,speak for your self.
Same goes for you "same 10 Fan nerds" posting on forums lol See the numbers of overall online.
Looks like you are the ''10 fan nerds'' good job! keep it up nerd.
ryimscaith Aug 7, 2021 @ 6:15am 
Originally posted by Wolf:
Looks like you are the ''10 fan nerds'' good job! keep it up nerd.

Well, since not one person here has chimed in on your side, but a few have for the support of the metabolism system, I would say that puts you in the minority, would it not?

The metabolism is the core feature that brought me to Scum. That you don't like that aspect is more a you problem.

Personally, I really don't want to see "trader shops" in the game, but if they go in, I'll deal. I am looking forward to NPC's being an and "quests" of a sort, but I would like the core mechanics of the game all ironed out prior. Like metabolism, cooking, medical, and combat tweaks long before NPC's are introduced.
< >
Showing 1-15 of 45 comments
Per page: 1530 50

Date Posted: Aug 6, 2021 @ 4:59pm
Posts: 45