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That will give me all I need to play how I play, and I can use the rest of the skills to get fame for lockpicking.
Rifle - because I want to be able to shoot people straight out of the box
Awareness - because its useful and time consuming to level.
Stealth - because its useful and time consuming to level.
Engineering - being able to fix anything, build anything - especially gold locks and metal boxes, is very useful. Can be grinded easily but takes time.
Thievery - because I like to be able to rob people straight out the box without extensive grinding.
Keep in mind, all these skills can be increased quite easily, but its all time consuming.
All the other skills are for me used to grind fame. The best skills to grind fame with are survival, archery, handgun, camoflage, demolition and sniping. So unless you need them at the start, they should all start at zero.
All this said though, all skills can be grinded in simple and "quick" methods (except throwing, melee and boxing - all of these skills are pretty much useless though) - so you could potentially start your character with NO skills, and just level them all. Which means that the most important part of your character creation is actually setting up your attributes.
INT is needed for building, for istance.
STR is needed for bows and crossbow and melee fights.
If you play on a PvP server you might need to pump up weapons skills and stealth.
If you play on a PvE, you might want to pump building and running.
If you play on local (your pc without connecting to a server) well... That's mostly PvE.
I play on different servers and my characters have different settings.
So, really, it's just up to you and your game style.
If single play, then like you said, MEDIUM driving is a must. advanced engineering for making the better stuff. Survival i would give 0 points as its SOOO cheap to skill the thing up, today alone i skilled up 150k points into it by taking nails out of their boxes, with the crafting menu glitch/trick. :D
Melee is something that if you want that, you have to give it ADVANCED when creating the character, its the opposite of survival skill, takes forever to skill up by any means.
Me personaly, i like potato style lol all zero. That way you can easily obtain over 200 FP per day.
Except I prefer to grind thievery since the LP board makes this easy. My extra DEX goes into driving in case i find a car.
Main stats: STR- 4.8, CON- 4.4, DEX- 3.0, INT- 3.3
STR is very important for melee, rifles, xbows, archery, and a lot of other things for your char. I put all 3.0 points in DEX into stealth. Driving you can level easily, even if it is annoying as hell until you finally hit medium. 3.3 in INT goes to basic engineering so i can use weapon and vehicle repair kits right off the bat, the rest into sniping skill
My preferred skillset: Rifles- advanced, Melee- Medium. Xbows are much better than bows in all respects, especially aiming accuracy. And xbows are under the Rifles skill, so if you go with xbows, no reason at all to waste points in archery. CON- spread points evenly between running and stamina. Or however you like. Stealth- advanced. Sneaky is good, vewy, vewy good. Sniping- medium/advanced, engineering- basic. If you want to steal a bunch of points from the other stats to get advanced engineering for crafting bullets, that's your choice. In singleplayer, it's not even necessary. Especially if you adjust the loot drop rates from stupid to decent.
3 con to max running skill
5 dex to boost running/jumping/vaulting ect
4.5 str to keep speed up with gear weight
3 int because this is the minimum to unlock top skills
Heh, a Maximum Cowardice build, lol! SMH
Not much stamina though, since you put nothing at all into that. So all of the skills and abilities that rely on a decent level of stamina will be rather weak.
Speed only helps when your running around getting into trouble. While it is a bummer to lose out on stam, its an easy sacrifice when running shrinks your stam usage much more then the additional stam bar can offset. Plus stam is much faster to skill up in.