SCUM
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ries618 Oct 30, 2020 @ 3:01pm
REMOVE FOG
Please for anyone who wants this gone comment below, this is straight up terrible. you cant see 30 feet, this sucks, its not fun, BUT MUH IMMERSION. guess what its not foggy 24/7 in real life, its a ♥♥♥♥ thing to do in this game without even giving people the option
Originally posted by Sr. Morajsakom:
tomislav on twitter "it's just for a test. in future we will have more foggy areas like it is on the level rn but they will be limited in size. you can expect it to be removed after few days once we get feedback from people"
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Showing 181-195 of 284 comments
TacShooter Oct 31, 2020 @ 3:22pm 
If a picture is worth a thousand words, what is video proof worth?
https://www.youtube.com/watch?v=fUIbTyVHxuI

DoctorX Oct 31, 2020 @ 3:38pm 
Originally posted by Count. NotforAuto:
A thought just came to mind, even after the devs have implemented the fog the way they said, scummy players on a PVP server could simply set ShadowQuality to 0 and hiding in a fogbank would become like trying to hide in the middle in a white floor.. Hmm..
Reminds me of Arma 3 and Dayz, where you could manipulate the long grass and bushes not to render in. And "sneaky" players got "unsneaked".

Just thinking the same thing. Glad you guys found a fix for anyone who doesn't like the fog but that will turn into an exploit if there are still foggy periods implemented after the next patch.
Foul old Ron Oct 31, 2020 @ 4:10pm 
Originally posted by TacShooter:
It works! Video!

https://www.twitch.tv/videos/788071895

YouTube version of the video coming!

Go to HARD DRIVE NAME: Users / USERNAME / AppData / Local / SCUM / Saved / Config / WindowsNoEditor / GameUserSettings.ini and edit lines r.ShadowQuality=2 and sg.ShadowQuality=0 (Both of these I believe you can set to a range between 0 to 2 in order to deactivate the fog. If I find the optimal settings, in my opinion, I will add them to this description.) NOW DEPART HENCE AND ENJOYETH THINE WEEKEND!

Count. NotForAuto, WHICH of these entries was the one you tinkered with?


Sorry for being slow to answer, mate. Was way off in Scum land here :steamhappy:
Yeah, it works a treat. A bit weird, though, to have more of a haze near you and nothing at all far away :)
But, it's playable.

I did the "sg.ShadowQuality.ini" only.
What I saw here was. it's almost no difference between settings 0 and 1. And also very little between 2 and 3, but quite a lot of difference between 1 and 2.
So, I was playing on 2 for a while. Until I came back to base and that weird thing happend inside my little building. Then I changed the setting from 2 to 1, and the double exposure disappeared.

I'll set the sg.ShadowQuality back to 3 again and see if I can make a decent screenshot. It's very easy to see when I move the caracter but not sure when the caracter isn't moving.
Hang on, I'll give it a shot.
Foul old Ron Oct 31, 2020 @ 4:13pm 
BTW, my "r.ShadowQuality is set to 4. And I didn't touch that. Only the "sg.ShadowQuality" under the tag "[ScalabilityGroups]"
Foul old Ron Oct 31, 2020 @ 4:30pm 
Hmm.. Really weird.. This time around, my shadowy, alter ego was nowhere to be found.
Maybe the puppets got to him while I was out....
I tried to change the angle of the sun also, with # settime, but no luck.
I'll try to remember to take a screenshot next time I see it.

But now, staring the game with "sg.ShadowQuality=3" I saw it is actually quite a bit of difference between 2 and 3.
On "sg.ShadowQuality=2" it's more of a heavy mist, not foggy at all. But still, between 0 and 1 its still very little difference.
On 2 though, it looks weird with all the mist near you and all clear way off in the distance :) But, I can live with that for the time being.

But, I did notice another thing.
When f.ex. pressing T and opening that window, and typing in something wrong, you can't use backspace to erase more than one letter or space. Then the backspace does nothing and you have to use the arrow keys to move the cursor behind the letter you want to erase and use "Delete".
I think maybe the chat might have become bugged.
Also, in that window, the keys for M for map and other funktion keys still works as funtion keys, and not, or not only for typing.
Same thing if you try to rename f.ex. a box, or a storage unit that you ave built. When trying to type in something with a M, the map comes up and closes the box you are trying to type in.. Can be a real pain in the butt if you try to type something like, "meat storage". As soon as you hit the M, the map comes up.
But I'm sure the devs are on top of that too :)
Last edited by Foul old Ron; Oct 31, 2020 @ 4:41pm
Foul old Ron Oct 31, 2020 @ 4:42pm 
Originally posted by DoctorX:
Originally posted by Count. NotforAuto:
A thought just came to mind, even after the devs have implemented the fog the way they said, scummy players on a PVP server could simply set ShadowQuality to 0 and hiding in a fogbank would become like trying to hide in the middle in a white floor.. Hmm..
Reminds me of Arma 3 and Dayz, where you could manipulate the long grass and bushes not to render in. And "sneaky" players got "unsneaked".

Just thinking the same thing. Glad you guys found a fix for anyone who doesn't like the fog but that will turn into an exploit if there are still foggy periods implemented after the next patch.

That exploit will be delt with, believe me :)
[DUA] Mephisto. Oct 31, 2020 @ 4:43pm 
Fog = hell and horrible please remove.
Foul old Ron Oct 31, 2020 @ 4:46pm 
Originally posted by DUA Mephisto.:
Fog = hell and horrible please remove.

Remove it yourself, mate :) It's easy.
[DUA] Mephisto. Oct 31, 2020 @ 4:56pm 
Originally posted by Count. NotforAuto:
Originally posted by DUA Mephisto.:
Fog = hell and horrible please remove.

Remove it yourself, mate :) It's easy.

Lol yes i found it just now.
Wish i found it earlier.
Astrocat Oct 31, 2020 @ 5:05pm 
Tomislav Pongrac
@dedaPong
·
5 h
Desculpe pela bagunça de ontem, deveria ter sido corrigido com o patch de hoje. Não se esqueça que o nevoeiro está aqui para um teste, logo voltaremos ao normal. Foi um longo dia, estou saindo para tomar uns drinks e relaxar. Feliz Halloween a todos, fiquem seguros e joguem Scum!
Astrocat Oct 31, 2020 @ 5:05pm 
Tomislav Pongrac
@dedaPong
·
5 h
Sorry about the yesterday's mess, it should have been fixed with the today's patch.
Don't forget the fog is here for a test, we will return things back to normal soon.
It was a long day, I'm off to get some drinks and relax.
Happy Halloween everyone, stay safe and play Scum!
phillipinpc Oct 31, 2020 @ 5:13pm 
Fog is terrible, get rid of it unless it is only someitmes!
Emme Oct 31, 2020 @ 5:54pm 
Think of it like this...

You're in a TV show and the enviroment can be manipulated anytime so as for the weather.

I actually like the changing weather conditions and having fog as well just makes a lot of sense.

Only thing that does not work for me personaly is how the fog currently behaves in this game. It would need more layers of density and movement to really make that sense of immersion the Devs were probably looking for imo.
SeemsLikeChris Oct 31, 2020 @ 7:36pm 
Originally posted by Iggy:
grim and post-apocalyptic atmosphere,

That worked really well for miscreated...................
ownfrnchseplaya Nov 1, 2020 @ 12:32am 
I don't mind the fog but not all day. Early morning , nights or at random times but not all day.
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Date Posted: Oct 30, 2020 @ 3:01pm
Posts: 284