Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Excellent Input!
Ok so you aren't suggesting he's cheating, simply that hes adjusted his mouse settings. I'm not sure why this was difficult to say.
The C4 is still so OP it needs to be very difficult to get to. I have seen many different players solo as squads getting that C4 in no time and within 5+/- minutes.
Base building walls are very weak and again it's base owners 2 and raiders 10. :/ Especially since defense mines or traps inside or outside a base can be easily triggered by shooting at them with guns or just arrows. There is no protection at all anymore for base owners.
C4 needs to be really rare and difficult. IMO it shouldn't even spawn in every bunker only because you have a key card. It should be more of a lottery.
The lock-protection in the killbox is way to OP. I only got around 10 attempts on the gold lock before I was basically dead. Had like 12min sitting on the timer and there was nothing more I could even do. Couldnt even get into the rusty locks because they have lock protection also.
My opinion:
- Take lock protection off of everything but the c4 goldlock door.
- Make the lock protection less OP. Around 25 attempts to death.
- Make the rubber gloves reduce lock protection effectiveness to around 40 attempts.
- Change how c4 works altogether:
Basically you craft explosive c4 using a c4 brick and detonator. Killbox gives you a c4 brick and you must craft the detonator and final explosive. c4 bricks very rarely drop in military mech areas as well.
Block c4: Crafted at advanced demo
Used for breaching walls.
1 brick for basic walls@100%. 2 bricks for medium walls@100%. 3 bricks for advanced walls@100%. Better skills improve damage, where advanced+ and 4 bricks end up getting you through two metal walls@100%. Block c4 is instant on walls so a player cant sit inside the base and repair to prevent it.
Strip c4: Crafted at advanced demo
Used for breaching locked doors. One brick destroys 1-3 locks off doors. Basic demo always one lock, medium demo 1 or 2 locks (coin flip), advanced demo always destroys two locks. Advanced+ destroys three locks. So even with advanced+ you will need two c4 bricks to get through a layer just like block c4.
Magnetic c4: crafted at medium demo
Used for damaging vehicles and mechs. Attached to metal targets by placement or an accurate throw. 1 brick + detonator. basic and medium demo skill majorly damages vehicles @ 100% but wont destroy it. advanced demo will take vehicles@100% to black smoke. advanced+ will instantly destroy vehicles@100%. All damage reduced if magnetic c4 is not attached to vehicle or mech. Mechs should take around 3 magnetic c4.
I would also make it so that the crowbar can pop open rusty police station / bunker lockers.
No survival = 10 sec working delay
Basic survival = 9sec
Medium survival = 8sec
Advanced survival = 7sec
Advanced+ Survival = 6sec
Lockpicking will still be quicker but with a crowbar you wont have to carry around screwdrivers/lockpicks or even play the minigame.
You're not meant to easily be getting to that C4 so I don't know how it's "too OP". It's called the "kill box". Should mean something. I think it's good players die from trying and it should really be only a few managing to get to it. Again - I also wish the C4 would only spawn in a random bunker like a lottery
It’s been discussed that it shouldn’t only be a room for squads. Solo players can clear a bunker just the same as a squad and that should be a primary focus.
If you have 5 people in a squad, turn up the juice on the lock protection so collectively they get as many tries as a solo player would. It doesn’t have to be a static killbox.