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take note of miscreated devs, their team promised a lot from their game too and its coming in the full release update soon... problem is theyve already lost all of their player base due to taking so long to fulfil the promises.
and that game has more content and runs smoother than scum with zero desync. if you want to keep players i suggest you guys start prioritising the stuff that matters and the stuff you have promised to deliver before its too late, i bet youve already witnessed a huge drop in players
Make a Dozend Clubs
Suicide
Spawn in the same sector as you friends
Meet in the middle
<15 minutes
All Survival games are running simulators. Without that the "Survival" tag is a lie
letting people select a zone but restricting the zones with good gear would suffice.
Maybe best would be the ability to call in a Helicopter for Transport, costs 100 FP.
Setting a spawnposition for new players can be exploitet. You could simply restart a character every time you want to go to something special
Have to agree with the most of things written here. The emphasis of the game is on survival and not so much on " immediately finding your friends to spend some quality time together ". It will take time and effort to meet up ingame, but it will be rewarded in the end with a feeling of accomplishment. SCUM aims to reward patience and planning in the long run ( that's why we have the whole METABOLISM system in there for an example ). Once more features are implemented in the game - the teaming up part can change and become easier or harder ... we will see.
That's the exact problem with some people in the gaming community now they don't understand that early access means that its not done, NOT DONE, exactly what everyone does not understand lol