SCUM
Dr. Sinister (Banned) Sep 11, 2018 @ 4:45am
Mech stats
I'm curious on the stats for the mechs considering that seems to be a hot topic. What kind of weapon systems do they have, sensors, and hp. With all the moaning and complaining maybe this will help put into light on why people are having issues with them. Especially with the so called "shot through the wall" complaints. It's never happened to me so I don't know what the issue is except they have big ♥♥♥♥ing guns that can punch through walls?
Last edited by Dr. Sinister; Sep 11, 2018 @ 4:45am
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Showing 1-5 of 5 comments
Wolfscraft Sep 11, 2018 @ 4:50am 
i´ve had never issues with them, when they killed me, it was because i was to rushy or, to late at the door. they following u if u are hiding behind a rock, so u have to crouch around the rock till the bot walkes away, i had never a unrealistic behaviour of the bots.
best is to sneak, an there is always a way to avoid gettin g touch with them ;)
Entellegennt Sep 11, 2018 @ 4:59am 
i was seen by the mechs trough unbelievable angles and over so big distances.. They need definitely improvments.

One time.. they saw me from about 400m behind a wall..
SaltyBalls (Banned) Sep 11, 2018 @ 5:08am 
Mechs are fine they are EZ to get past if you go slow and careful and think first before you move.In fact it should be kinda hard to get in there since the rewards are sweet at times....
| Zodium | Sep 11, 2018 @ 5:19am 
Our group has had absolutely ZERO issues with the MECHs. In over 400 hours combined in our group thus far we've only ever had people die to them 2 times one of which was even due to a person going afk. Nor have we ever encountered an issue with getting shot through walls. Given we actually take cover when we hear it walking by as common sense would dicate one do. Sounds like personal error.

People just need to learn to be more patient and watch patrol patterns as is obviously the intended mechanic. You can't just run willy nilly through the base like a dolt. Your gonna get shot doing that and thats what is INTENDED . Its working as intended and the MECHs are here to stay so people should get used to it and learn to actually think, watch and plan. The ones complaining are simply playing the wrong game. This is an ultra realsitic survival simulator. Go watch the bloody dev logs they were pretty clear about their intent and their vision for this game. I believe they even had a few choice words for "Casuals".

Also fairly sure they are neigh-immortal. At one point our group shot the ever living crap out of one with over 200 rounds of SVD ammo a few magazines of AK-47 and 74U as well as 7 grenades and it just kept on going.
| Zodium | Sep 11, 2018 @ 5:26am 
Originally posted by pxlpngn:
i was seen by the mechs trough unbelievable angles and over so big distances.. They need definitely improvments.

One time.. they saw me from about 400m behind a wall..
Draw distance doesnt even currently go up to 400m... Draw distance is currently roughly around 400ish feet which is 1/4th the range your suggesting. (400m = roughly 1300 feet). NPCs only detect within the maximum render at the most. Which is why you need a scope to actually see any further than that. Secondly what kind of connection do you have? Its a well known fact high latency can easily cause your hitbox to become displaced on the servers end which would easily result in you being seen when your behind a wall. Maybe move to a server within your region or seek out a better ISP because the only people I've seen complaining about such are playing with very high latency. (Anything over around 120 seems to start to cause displacement issues.
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Date Posted: Sep 11, 2018 @ 4:45am
Posts: 5