SCUM
Rücklicht Feb 23, 2019 @ 4:52am
Locked inside "my" own house
So yesterday I logged out of the game while inside my squads own claimed and locked house. Some player meanwhile cracked open the locks, got inside, and somehow managed to put his own locks onto the doors. Now I cannot leave the house, since everything is barrikaded and I cannot destroy/ remove those as well. I really feel like playing something else right now.
Last edited by Rücklicht; Feb 23, 2019 @ 4:53am
< >
Showing 1-15 of 19 comments
FlapJack Feb 23, 2019 @ 5:50am 
Yea that sucks.. either smash the window fortifications a few thousand times or suicide.. but your stuff is gone. :(
SEKTENGURU Feb 23, 2019 @ 6:20am 
:lunar2019grinningpig::yazdsmile:
Rücklicht Feb 23, 2019 @ 7:08am 
Yeah well ♥♥♥♥ that techdemo. I coped with a lot of broken mechanics but recently this game turns into a toxic pileup where supposedly grown up guys turn into menchildren. It´s disturbing and becomes quite the opposite of a leisure-time activity. Seldomly saw this in a game. But here we are. A game turned social experiment of some sorts.
Funky (Banned) Feb 23, 2019 @ 7:21am 
It's only a game . don't get so emotional. Learn a lesson from it; don't log out in houses, even your own as they can be lockpicked then the locks replaced by someone else so its their house now.

Or you know come moan on the forums while calling others 'manchildren' and dissing the game for your own failings, whatever works for you.
Rücklicht Feb 23, 2019 @ 7:25am 
Originally posted by Funky:
It's only a game . don't get so emotional. Learn a lesson from it; don't log out in houses, even your own as they can be lockpicked then the locks replaced by someone else so its their house now.

Or you know come moan on the forums while calling others 'manchildren' and dissing the game for your own failings, whatever works for you.

You don´t even know about the situations I´m talking about but have the gulls to call this "moaning". Great job ;).
fatesdeath Feb 23, 2019 @ 7:44am 
Originally posted by Rücklicht:
but recently this game turns into a toxic pileup where supposedly grown up guys turn into menchildren. It´s disturbing and becomes quite the opposite of a leisure-time activity.


suggest you go play MLP ride time or some other game
this game is not ment for you if you are going to moan about how other people play online games

if you really really want to play but cant stand other people

there is a mode for people like you
SINGLE PLAYER
Last edited by fatesdeath; Feb 23, 2019 @ 7:45am
MILO Feb 23, 2019 @ 7:46am 
Its part of the game...you knew it could turn that way...

If I lock my house and log out its perfectly normal that someone can break into it and lock it in turn...it meant to be like that...

Maybe we could talk about the fact that pheraps its too easy to lock pick...and I could be agree...

But its another story...

Rücklicht Feb 23, 2019 @ 7:48am 
Originally posted by MILO:
you knew it could turn that way...

No I didn´t, Mr. Knowitall
And I don´t get why people constantly need exploit log out log in tactics, harras others with fascist drivel, harrass others over hours on end just because to make others miserable to fill their inner void. And then justify broken mechanics and their exploitation. I grew up with other definitions of "game" and "leisure time" it seems.
Last edited by Rücklicht; Feb 23, 2019 @ 7:55am
Faustus Feb 23, 2019 @ 9:15am 
This would ♥♥♥♥ me up.
I always lock out in my Base and i am sure many other People do it as well. This means that this is a problem that will occur many many Times and people will complain about it until Ragnarok if its not handled.

@Devs: I have deleted my Rage Post to find a more constructive way to deliver my thoughts.
I just want to mention that i am still talking about conceptional problems i have concerned like 10 Minutes after the first Fortification Patch rolled in, that this stuff is going on for Months now and i have to call you out on this.

I know how creative processes work. Throwing ideas around, see what works, what not works and test it out. Whoever is responsible for Fortification: This Feature is out for 2 Months now and it still has conceptional Problems that should have been addressed before the Coding even had began. Obviously and as in other cases (Vehicles for example) this has not happen, the same Baby sickness issues are still going on, people are still complaining about the same things over and over again and it doesn't matter if you have a lot of understanding how EA works or not. As soon as you are a part of this community you feel the ♥♥♥♥♥♥♥♥♥♥. Either as a part of them or as a bystander who has to Read this stuff and i understand everyone who takes distance from all this.

My concern and my bidding regarding your Work: Try to put more conceptional thinking into what you are doing and let the creative part for the Designers. Don't use the Community as guinea pigs to Test Stuff that doesn't require Testing but thinking from your side.

Take this Thread as an example. It is >NOT< like nobody could have seen this situation coming. It is more like somebody thought this stuff will happen but as long as magically nobody will stumble across and complains about this issue, it wont turn out as an Issue on the Developer side and this is not the good, stable and foreseeing work of a Developer, but laziness. Laziness in Thinking stuff thru and try to get away with it. After hundreds of Threads that address the same issues (Not all but many and mostly the big ones) and after thousands of negative Steam Reviews i think it is save to say: You wont. Yes it is Early Alpha but many things just don't NEED to be a Problem. You produce them by yourself. It wont just turn out as well as possible. It is always the other way and there is no excuse for getting cranky about it because it has always been this way. Things don't turn out well because of good intentions, but because of thinking stuff thru from the beginning and sick with it. Any problem you stumble across in the conceptional phase and ignore it will become at some point a Problem for the Players, the Community, your Product and for Gamepires.

As for Fortification: Breaking Locks by Lockpicking means one Guys needs to put FP into the Lock and the other Guy has only Material Costs. This is uneven and will never turn out good. In fact: It would be the Best when there where Material vs Material or FP vs FP. This would be fair. So either you go with making everything Material-Related (Better Locks = Higher Material Cost) or FP-Related. In this case both claiming and locking as well as lock-picking would cost FP. This is a basic concept you can start to optimize but not the mixed thing you have now.
The other thing is that Locks should not be breakable at all. Put a Timer and a maintaining function on them so Locks and claimed Doors wont just stay Forever when People wont Play but are still save enough so People wont start to ♥♥♥♥ each other.

As for Base-Building: People will use the Build on Water-Glitch to reach Places they normally should not be able to reach. They might try to use this for glitching into Areas there are not allowed to go. They will spam Buildings all over the Server. If you have a way the Player is intended to experience the Game and how the Game looks - Base-Building will ♥♥♥♥ with that, blocking Roads, bunkers and ruin Landscapes. Just as a little starter Help: All of this is save to say, WILL happen and you should think about Solutions before Releasing this Feature. Like special Areas where Players can Build without harming other Part of the Game and Build-Restrictions like only one Base per Player.
Last edited by Faustus; Feb 23, 2019 @ 9:33am
MS. Green Label Feb 23, 2019 @ 9:15am 
Originally posted by Rücklicht:
Originally posted by Funky:
It's only a game . don't get so emotional. Learn a lesson from it; don't log out in houses, even your own as they can be lockpicked then the locks replaced by someone else so its their house now.

Or you know come moan on the forums while calling others 'manchildren' and dissing the game for your own failings, whatever works for you.

You don´t even know about the situations I´m talking about but have the gulls to call this "moaning". Great job ;).
Gulls ?

I seen Seagulls in one of the Trailers there was a Crab too
Last edited by MS. Green Label; Feb 23, 2019 @ 9:16am
marktkm Feb 23, 2019 @ 1:18pm 
I can understand the frustration of this happening, but I don't think it deserves quite this much angst. Especially as it's early access. Once they get the mechanics down and reduce the amount of lock picks such situations will be far more rare. And they're more than likely to change the overall mechanics so that the fame points aren't needed, but crafting is. Then there's the addition of traps coming. This will also make it less of an issue.

There's no way to think through every possible scenario of what players will do with the mechanics you give them. Not human players, anyway. And if they sat around "thinking" until they couldn't think of anything else that might go wrong we wouldn't be playing the game now. The lock pick spamming glitch, for example, may not have been found.

By all means, give them suggestions on how you think a better balance can be achieved. But don't just whine that they should have seen (insert your particular gripe) coming. See my previous paragraph. And don't complain that they shouldn't test things (any things, frankly) on us as players. You signed up for exactly that. Here is the text from the store page: "This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development." Never mind the splash screen you see every single time you start the game.

TL/DR : It's annoying, but it will evolve. Use the Suggestions sub-forum to give them your ideas.
Last edited by marktkm; Feb 23, 2019 @ 1:20pm
iDunkChunks Feb 23, 2019 @ 6:43pm 
Originally posted by Rücklicht:
Originally posted by MILO:
you knew it could turn that way...

No I didn´t, Mr. Knowitall
And I don´t get why people constantly need exploit log out log in tactics, harras others with fascist drivel, harrass others over hours on end just because to make others miserable to fill their inner void. And then justify broken mechanics and their exploitation. I grew up with other definitions of "game" and "leisure time" it seems.

amen
iDunkChunks Feb 23, 2019 @ 6:46pm 
Originally posted by iDunkChunks:
Originally posted by Rücklicht:

No I didn´t, Mr. Knowitall
And I don´t get why people constantly need exploit log out log in tactics, harras others with fascist drivel, harrass others over hours on end just because to make others miserable to fill their inner void. And then justify broken mechanics and their exploitation. I grew up with other definitions of "game" and "leisure time" it seems.

amen


but on that note this is an early access game and situations like this are expected and we the early access players...or beta testers dare i say are supposed to report them, to further game development but i do agree with you i think the whole offline raiding thing is just ♥♥♥♥♥♥♥♥ in general but its part of game so i accept it\
Faustus Feb 24, 2019 @ 6:45am 
Originally posted by marktkm:
Once they get the mechanics down and reduce the amount of lock picks such situations will be far more rare. And they're more than likely to change the overall mechanics so that the fame points aren't needed, but crafting is.

And this will happen because ... And you know that, because ...

Originally posted by marktkm:
"This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development."

I have stopped playing a while ago because i would like to have a proper Base. ATM this still doesn't seem to be possible. Even less possible since Glitches are fixed and i cant do my glitch-chest/Base thing (Screenshots...). On the other Hand, fortification is still not in dry rags and it seems that this wont change anytime soon. So i am waiting. Im also genuinely more interested into the Development which is also the reason why i am so active here.

If you think i am "whining" it is a problem in your thinking. Not mine.
We cant change the outcome of the Game if we don't talk to each other and that's also what this Forum is for. I have read the Roadmap as well as everybody else and i see a lot of Problems (S-h-i-t-s-o-r-m-s) and months of Hotfixing to come that wouldn't need to be Problems.
Last edited by Faustus; Feb 24, 2019 @ 6:54am
MILO Feb 24, 2019 @ 9:57am 
Originally posted by Rücklicht:
Originally posted by MILO:
you knew it could turn that way...

No I didn´t, Mr. Knowitall
And I don´t get why people constantly need exploit log out log in tactics, harras others with fascist drivel, harrass others over hours on end just because to make others miserable to fill their inner void. And then justify broken mechanics and their exploitation. I grew up with other definitions of "game" and "leisure time" it seems.

Have you some dark magic power Ruck?

Im stuck inside a room, but it seems affected by the old door bug.
I see the ''Open'' label but I cant interact. This is on EU1.
Strange is that switching EU10 Im stuck even there...

The only difference is that the room I was stuck on EU10 allowed me to do the trick to open the door positioning myself on the side of the door, which I cant do on the room I stuck on EU1.

I tried to verify my data but nothing and obviously to log out/in multiple times.

All this strangely happened after I reported a bug where I stuck in a cabinet after vaulting a window on EU4...
https://steamcommunity.com/app/513710/discussions/6/1797403972743545266/#c1797403972745109263

So, in conclusion, currently Im stuck behind an not openable door on EU1, in a cabinet on EU4, and Im having the old problem with door on EU10 as well!!!

Im afraid of you now Ruck!!! lol

UPDATE: I got free from EU1. I think someone simply raid that town, leaving doors open, even that I was stuck behind!!

On EU10, otherwise, strangeness go on. It seems I cant be able to see windows fortifications. I can vault some windows but not others...as if some were fortified but without me being able to see the fortification.

https://youtu.be/171kX4RN88o

***UPDATE 2: A uninstall/reinstall solved the problem on EU10! ***

As I suspected, for some reason I wasnt be able to see fortifications anymore, so those windows I cant jump through was fortified actually.
A (multiple) verifying action didnt do the job.

The reinstallation did!!!
Last edited by MILO; Feb 25, 2019 @ 4:37am
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Feb 23, 2019 @ 4:52am
Posts: 19