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I will say they seem far more cheap when it comes to difficulty compared to when I started playing long ago. There have been times where I literally have like maybe 5 pixels out of a window & it feels like they instantly snap to me to either do their warning action or start shooting.
If we could get info or maybe dig in code & find out how they spot targets that would be appriciated. If thermal then the flares should help distract some, smokes more. If visual then smokes or maybe rocks as part of the sound portion. Also having the fireworks attract both puppets & walkers would be nice & put some actual use to the item.
oh i also mean the stick flare
not flare from gun
if u wanna shoot that 32000$ 20 shots
I dont remember how much to kill one but dont need entire 10 min of arrow to kill one
Or you could just decrease their damage to 0.0 in single player server settings file so you can practice without dieing.