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Are there any infos on how long it takes for a car to respawn?
That admins can find them whereever they are and whatever state they are (idle, destroyed, etc.). That might ease up the bugsearch too.
#ListActiveCars or likewise to count the overall cars from ZERO to X with an output of the current state of the car.
Servermax is 50 Cars, if Nr. 5 is destroyed, a new Nr. 51 will be spawned, because the "old" Nr. 5 is now marked "destroyed" and in wreck-state.
#TeleportToCar Name CarID to by-hand-check if bugged or likewise.
That might clear out whether it´s a bug or feature.
(I myself found two cars yesterday on a populated server, both nearly destroyed and in the woods and not posessed (nothing in storage).)
Hi Sir, This is our server: https://www.battlemetrics.com/servers/scum/2608607
Seriously though, I don't miss the cars because I started playing before the cars were implemented. Cars are great for fast looting from all the loot locations, and probably useful for teams of players. They are also great for gathering puppets and doing some serious blood letting. On the other side, they are loud, fragile, and later in development, will (probably?) need fuel and whatever else the devs add to the list. Will it be worth it to maintain a car? Stay tuned!
That said, I don't want to start depending on cars because of the issues ATM. When they get everything straightened out, cars will be a nice little luxury for sure.
So don't worry folks, the devs are on it and I'm sure everything will fine. We just need to remember.... It's EA!
+ :)