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just need a few admin commands to make it easyer , which are said to be happening later on down the path , a few commands to what arma dayz mod ect would be just fine , the ability to spy on naughty players . qwick kill and boot commands , and of course the delete player made objects by simple click on object hit delete confirm deleteion and bam its gone
Like, what's with this "one crate per player" bs?
It's a survival game but you're not allowed to build to your heart's content?
Though I don't disagree with admin being able to see who built what and being able to delete stuff in case of someone purposefully trying to clutter the server, though that also opens more paths for admins to abuse their powers.
Therefore there should be a restriction on how many chests people can have or a better chestsystem that doesn´t screw the serverperformance.
If the whole server is lagging like crazy because of one dude collecting like a psycho then there is a good reason for such a suggestion. People go crazy and store huge amounts of weapons, which they will never need, but just in case..hoarders are truly a problem.
If I'm right, they won't limit where you can build the lookout towers. They might make them despawn sooner, but I think they're available for a reason. Time will tell, I guess.
As wolf said its server demanding, to keep track of everything and so on.
SP is perfect because 1 person, not everyone hiding chests, hoarding, nobody making hundreds of heads on spikes, etc etc
Who's gonna erase the fame boards on the official servers? Those billions of fame points that mask the progress for regular players? thx
Those will get wiped when vehicles/fortifications come to the game.
Some people are perhaps a little restless and start building stuff like a "Trump wall" or does it to level up skills etc or simply just to be able to have a lookout in various directions, but I do get and understand Soundwaves point of view with the thing about performance and why you would not want it built.
But on the other hand I think you should really, in the best of worlds, be able and allowed to craft and build a "Trump wall" or as many crates as you need.
I also read that there were discussions about having items like that despawn after a certain amount of time(days) if not used by the creator. But for the daily play I guess it won't do much.
I would rather see a cleanup time in days if a player doesn't login (like randoms building and never coming back) as a server setting and a command to despawn objects within a radius of the invoker so we can remove certain problem builds without affecting everyone else's things.
The items will have a hidden timer attached to them that will reset if the player logs in ... if the player is inactive for - let's say 7 days, the items will despawn. That should take care of the inactive players crowding the server with junk.
I understand this decision. But, please, keep in mind there is a bunch of players who can, for many reasons (work, family...) play just occasionally. There should be some way for those players to enjoy the game anyway. At least possibility for server admins to extend those time restrictions. Or maybe something like a mobile app, so player could just "log in" his server, which would reset all timers of his items (chest, shelter etc.) without actually playing. So players who do intend to play would have a possibility to maintain their items without actually playing. Server hopers probably wouldn't care about some special mobile app and maintaining items on different serves.
It's an admin tool for a reason though, as it is far to OP to have in any game one would call "fair".