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If that was the case the devs should have considered a means of defense.
There is, blow up the tiny robot asap...
No, i haven't. That robot is filming you, like reality show. If it was made to produce conflicts it's... stupid idea. It is lowering your survival chance from 50/50 to like 80/20 because knowing where your enemy is is the most important thing. If someone knows your exact position and i don't have a clue about him... well just hope he has no intention of killing you otherwise all he need to do is to wait for you to come out...
Yeah, those robots should be only clientside not serverside (just you see them).
Blowing that robot up is even worse than letting him hover over your head. Because if someone didn't see the robot, he will definitely hear your shooting.
See:
It's like a random event that can cause some fun stuff to go down! I'm sure you'll come around to the idea after a few crazy events break out around you or you come across funny clips from streamers involving them in the future.
That's a good counter to teaming then...
Nope. I just don't like the idea. I like fair play when both sides got the same chances.
I play carefuly, hiding, watching stuff around me a lot, trying to hear everything around me.... the last thing i need is a robot over my head, at this moment fair play is turning into "you know my location, i don't know yours".
Why anything should counter teaming? People like to play together, it has its own advantages and even disadvantages. I think there is no need to counter teaming this way.