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Get the game running with proton:
-Add this to launch options PROTON_USE_WINED3D11=1 %command%
There needs to be a way to make EAC not detect wine or the devs need to implement EAC for wine users.
See: https://bugs.winehq.org/show_bug.cgi?id=42172
As you can see above it tries to download from "wine32" rather than win64 or win32, a normal download should come from https://download.eac-cdn.com/api/v1/games/112/client/win32/download/?uuid=<some uuid>
The problem lies in EAC, it detects wine and tries to go to a wine specific directory to download the EAC .bin file. If the devs can figure out what needs to be done to get that file working it seems this issue will be resolved and the game will support proton as well! I'll keep looking around for possible solutions or a quick little hack on proton/wine to get it so it isn't detected by EAC or is at least detected as windows normally.
He didn't mean kill the popularity of the game.
EAC catches the hackers after the damage is done while Battleye catches them while in the act.
Battleye has issues with wine as well, it might let you join for 5-10 mins before kicking you and that's it. While looking around I saw plenty of examples. It's just the fact the anti-cheat stuff doesn't like wine.
Logs regarding EAC on boot
Nothing gets mentioned by the EAC logger but this is the log when i connect and get kicked.
EAC seems like it implements properly
So from the looks of it, I can't find an actual reason it's disconnecting my user. There doesn't seem to be an issue initializing it outside of the "Warning: Failed to locate EasyAntiCheat server library eac_server64.dll" I'll have to check my windows machine's logs to see if this could be our culprit or if this is something it shows across all platforms.
The good news is singleplayer still works fine at least :)
I likely wont be able to look into this too much for the next two days so if someone else wants to reach out to other communites like /r/wine_gaming to look for possible solutions I believe that'll be your best bet.
Why do Whine-d'ohs fanboys always show up with the HURHURHUR, LINUX. Mindset?
Is there actually any reason to be triggered enough you have to post unhelpful, pointless and antagonising replies? Or do you live some sort of pointless life where fanboying an OS is something to live for?
I Pity you.
also, he didn't say it would kill it, he put "RIP SCUM on Linux".
Too bad you read as well as you argue.
-> https://github.com/ValveSoftware/Proton/issues/1248
In order of what I would love to see:
1) Devs make a port now using Proton with Easy Anti-Cheat installed natively on Linux ( I realize they probably don't have the QA time to handle this though which is understandable )
2) Release the server files so we can run our own private servers without anti-cheat
3) Least of all make public servers without Easy Anti-Cheat enabled. ( Very much my last hope as I would much rather have private servers )
Please devs here us. We understand you are busy and can't fully support us currently but please support us to some degree. Doing options 2 and 3 would at least allow us to play the game like before. This shouldn't cause any requirement of additional QA time or coding time that doesn't already need to be done. Thank you for hearing us and please please please offer us a little help so we can play this title.
This isn't gaming compatability. It's one type of "anti cheat" styled governance of your system memory/processes added on top, one that happens to be very intrusive (and deliberately sabotages/works against wine and virtual machines, instead of following normal windows procedure). The game itself runs perfect in linux with Proton/steamplay.