SCUM
Jᴧgᴧ Oct 22, 2019 @ 4:50pm
Nails should be removed from Improvised Shovel recipe
As the title states - nails should be removed from the improvised shovel recipe.

  1. Rope is already used to attach the head to the shaft/handle
  2. Nails aren't easy to find like other ingredients
  3. Durability is low on the shovel, making nails an expensive ingredient
  4. Shovels would be used often for buried chests, making getting to loot after a death impossible until the player looted nails. All other ingredients are easy to find/make

To truly make buried chests a useful game mechanic, improvised shovels need to be much easier to make. OR, you should be able to uncover (not unbury, just uncover) the top of buried chests with a simple short stick to access items inside, then re-cover using the same stick. Even hands would be appropriate for this task.
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Showing 1-15 of 25 comments
Priest Oct 22, 2019 @ 4:56pm 
At least it would reduce the Clutter on the server.

until now i am forced to place a second crate nearby in a bush with a shovel
Jᴧgᴧ Oct 22, 2019 @ 4:58pm 
Originally posted by Priest:
At least it would reduce the Clutter on the server.

until now i am forced to place a second crate nearby in a bush with a shovel
Yep, totally agree, and why I think the recipe should be changed. The durability on them is super low anyway. Or just an alternate method to get into buried chests.
Dyerektor (Banned) Oct 22, 2019 @ 8:38pm 
Originally posted by Jᴧgᴧ:
As the title states - nails should be removed from the improvised shovel recipe.

  1. Rope is already used to attach the head to the shaft/handle
  2. Nails aren't easy to find like other ingredients
  3. Durability is low on the shovel, making nails an expensive ingredient
  4. Shovels would be used often for buried chests, making getting to loot after a death impossible until the player looted nails. All other ingredients are easy to find/make

rope to tie up a shovel is unrealistic if anything remove rope and keep nails.

nails are easy to if folk can't find or having problems finding them they are simply looking in the wrong places for them i find plenty nails on a regular basis

there's certainly no shortage of nails
Priest Oct 22, 2019 @ 8:47pm 
Originally posted by Dyerektor:
Originally posted by Jᴧgᴧ:
As the title states - nails should be removed from the improvised shovel recipe.

  1. Rope is already used to attach the head to the shaft/handle
  2. Nails aren't easy to find like other ingredients
  3. Durability is low on the shovel, making nails an expensive ingredient
  4. Shovels would be used often for buried chests, making getting to loot after a death impossible until the player looted nails. All other ingredients are easy to find/make

rope to tie up a shovel is unrealistic if anything remove rope and keep nails.

nails are easy to if folk can't find or having problems finding them they are simply looking in the wrong places for them i find plenty nails on a regular basis

there's certainly no shortage of nails
Depends on the region too
My experience is that in the south crafting stuff can be very rare.
But i dont want to say that they are in general rare. I loot balanced between Bunkers, WW2 bunkers, Villages and Industrial pois like the sawmill. And had never real issues with crafting stuff.
Except sewing kits (have been patched) and enough rags to build a cube wall (rags are not rare but you need thousands). So except (sometimes at gamestart) rare guns i cant really encumber about drops. (found the half of my Assault rifles outside of bunkers :wink_kr:)
Last edited by Priest; Oct 22, 2019 @ 8:48pm
Jᴧgᴧ Oct 22, 2019 @ 8:57pm 
Originally posted by Dyerektor:
there's certainly no shortage of nails
That depends on server settings, doesn't it? A reduced-loot server (like the one I play on) makes things like nails a much more difficult find. I might get 2 per day on average, or ~6 per day if I'm hunting them down specifically.

The problem is "gating access to buried chests" behind a loot-only craft item. Seems very extreme to me, and I'd rather be able to get to a buried chest with a 100% crafted item - even if it was just a stick, or a board to push dirt away with.
Famous (Banned) Oct 22, 2019 @ 9:42pm 
I agree
Funky (Banned) Oct 22, 2019 @ 9:56pm 
No thank you , against anything that makes the game even easier then it already is.
Famous (Banned) Oct 22, 2019 @ 9:57pm 
Originally posted by Funky:
No thank you , against anything that makes the game even easier then it already is.

are you solo or squad?

If you are not solo, you are playing scum on the ultimate easy mode sir

Solo players need to be able to hide their gear, because its harder to gather
Last edited by Famous; Oct 22, 2019 @ 9:59pm
Dyerektor (Banned) Oct 22, 2019 @ 10:57pm 
Originally posted by Jᴧgᴧ:
Originally posted by Dyerektor:
there's certainly no shortage of nails
That depends on server settings, doesn't it? A reduced-loot server (like the one I play on) makes things like nails a much more difficult find. I might get 2 per day on average, or ~6 per day if I'm hunting them down specifically.

The problem is "gating access to buried chests" behind a loot-only craft item. Seems very extreme to me, and I'd rather be able to get to a buried chest with a 100% crafted item - even if it was just a stick, or a board to push dirt away with.

hi man idk i could be wrong but even on low loot server do you still find plenty rubber bands?

the best places to look for nails is trash piles, metal bins and workshop buildings, and garages nails should still be pretty common even on a reduced loot server id think they would still be easy to find but depends on how extreme the loot reduction is
Skemba! Oct 22, 2019 @ 11:13pm 
I don't see a problem. You can easily find shovels on farms or garages in towns.
Priest Oct 22, 2019 @ 11:19pm 
I would not name it a problem, but at least the Crates you place to reequip after a randomspawn are hard to use if you stand in front of them in a orange dress and no source for nails the next 2 kilometers.

Thats why i wrote that i add to every burried crate a hidden crate i store a shovel in.
So under the topic of serverperformance (and no idea if the crate count anymore matters on that topic) it maybe make sense to offer a "Bushcraft" alternative to access the crate. Maybe even with a stone axe that just need 4-10 times so long to unburry/burry a crate
Last edited by Priest; Oct 22, 2019 @ 11:20pm
MILO Oct 23, 2019 @ 1:23am 


Originally posted by Funky:
No thank you , against anything that makes the game even easier then it already is.

Agree.

Solo player here and I dont feel the need to have buried chest even more powerfull.

In certain terrains buried chests are simply IMPOSSIBLE to be found from an enemy so, in fact, its so powerfull that it should need some more limits not some more easiestness.

It need limits even because its so powerfull that even if I have a base I putted a lot of chests buried on the map.

Only limitation to have dozens of that is the shovel+7days decay.

If you easy that, the map will be literally packed with buried chests and I dont know if would be a good idea.
MILO Oct 23, 2019 @ 1:30am 
Ps and Priest please dont make your usual pantomime...a nail in my backpack and substantially I have a shovel for a lot of uses....

A car, a puppet or a town and I have tons of nails...really you feel lack of shovels guys...

We all have hundreds of hours here...someone is lying or at least exagerating.
Priest Oct 23, 2019 @ 1:39am 
I needed a hour to get a nail to unburry my crate next to the south safezone.
But as i said, i combine all my burried crates (since then) with a normal hidden one i put a shovel in.

So no big issue for me, just space to improve the system. Maybe by the ability to burry a shovel with the hands, or if you put a shovel in the crate you want to burry the crate is unburrable without a additional shovel (like the shovel is not so deep burried)

But as i say, for me i have a working system, its just so that the mechanic doubles the placed crates
Last edited by Priest; Oct 23, 2019 @ 1:41am
_Roidrage Oct 23, 2019 @ 6:34am 
Originally posted by Dyerektor:
Originally posted by Jᴧgᴧ:
As the title states - nails should be removed from the improvised shovel recipe.

  1. Rope is already used to attach the head to the shaft/handle
  2. Nails aren't easy to find like other ingredients
  3. Durability is low on the shovel, making nails an expensive ingredient
  4. Shovels would be used often for buried chests, making getting to loot after a death impossible until the player looted nails. All other ingredients are easy to find/make

rope to tie up a shovel is unrealistic if anything remove rope and keep nails.

nails are easy to if folk can't find or having problems finding them they are simply looking in the wrong places for them i find plenty nails on a regular basis

there's certainly no shortage of nails
Actually the opposite... it's more unrealistic to use nails to make a shovel... you can secure a piece of metal to a stick using nothing but leather strapping, there are techniques and knots that can bind a tool on the end of that you can kill a bear with it. (I'm advanced survivalist IRL)

Secondly, you don't even need a shovel to dig, you can use a fire-hardened stick or even a metal pole to loosen dirt and then scoop it away easily with your hands. I'd say using a stick would take 2-3 times longer, but it should still be a choice.
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Date Posted: Oct 22, 2019 @ 4:50pm
Posts: 25