SCUM
Sirnight Jun 12, 2019 @ 1:24pm
300+ attempts lock picking should easily get through 3 rusty locks
Titles says it all, this is absurd. Maybe my luck is abysmal but considering just how rare screwdrivers are, it shouldn't be this hard to break into doors. I get people don't want to loose their stuff but its simple, lock multiple doors and spread your stuff out. I dread to think how impossible it would be to break gold locks. I feel like my house must be fort knox with how many locked doors I have.

For more perspective Ive managed to lock down 8 doors with 3 locks in the time my 3 man group found the collective 300+ screwdriver uses. 100 of that came from trading. and I couldnt even get into 3 locks

(Yes I do know how to lockpick properly incase anyone wanted to ask the question)
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Showing 1-15 of 31 comments
Faustus Jun 12, 2019 @ 2:09pm 
I have read many Comments where People cracked 3 Gold Locks with like 60 Attempts or less on a regular basis.
Maybe it's luck, maybe it's Experience. We wont get any changes to this System. Still waiting on what Basebuilding will bring.
Last edited by Faustus; Jun 12, 2019 @ 2:10pm
Scooty (Banned) Jun 12, 2019 @ 2:27pm 
The Hoarders won dude, sorry. We fought the good fight and were right but they cotton towards extremists around here.

When the most popular streamer for SCUM says literally "take everything in the lore and pinned topics with a grain of salt."; then goes on to say "every viewer should sign this petition, heres the link" he gives less than a ♥♥♥♥ about SCUM in all but lip service. (he is basically an obligate predator, look it up)

That petition which was to get the game changed to make streamer action play footage easier to record
with less time looting and surviving was then listened to and developed around.

Many of the petitioners have not, do not, and will not ever actually play SCUM.
PirateNinjaCowboy Jun 12, 2019 @ 2:49pm 
Something is wrong. If you know how to lock pick you should be able to get through a rusty lock in 5 to 20 attempts. I found that lag during picking causes a lot of problems. Especially with the gold locks. I restart my pc to clear my massive 2g gpu before I attempt to pick a lock. The golds are difficult, but with 300 uses its possible to get through a triple gold door in my experience. I suggest renting your own server for a few days. Great way to practice and find the "sweet spot" with your settings. Imo its very well balanced at the moment. If they make it easier they should definitely make screw drivers and picks super rare.
Hatter Jun 12, 2019 @ 2:56pm 
Yes, lock picking is mostly luck. Too many people had their chests of Christmas ornaments, raw meat and rubber scraps stolen and cried a fit so it was nerfed. It was slightly bearable before, but the last nerf pretty much killed it IMO.

So now we are left with the situation we have today:

Hunt hours and hours for screwdrivers to match up to the piles of lock picks you find. When you think you have enough screwdrivers, collect twice as many, because most times they wont be enough and you don't want to run out halfway through the locks and have the owner place more locks on the same door.

When you have that double amount of screwdrivers, proceed to throw darts at a dartboard while blindfolded and hope you get the bulls-eye before the screwdrivers run out (and in this version of darts, the bulls-eye changes location with each throw!).

If you do get through and there is another door, spend all the fame you have left claiming and locking the door you just picked so you can spend another week farming screwdrivers for that next door without the owner re-locking the original door and/or moving his loot out before you can return.

Repeat for each door between you and the possible loot.

When you finally get through the last door, you get to find out if there is even loot there or not. Often times bases are abandoned and any loot chests have long despawned after the builder stopped playing.

No loot? Well go find another base and start all over again.



"But it took so long to farm the fame for my doors/locks and it took you 10 mins (lol, biggest understatement ever) to pick it" will be the reply, but that ignores all the fame the picker spent locking their own stuff, all the fame they lost on failed attempts, all the fame spent on locking doors they already picked to ensure access to the next door that needs picking, all the fame they have to build to attempt more picking, and finally all the time spent looking for screwdrivers (not to mention hours of emptying paper clips out of boxes ONE AT A TIME).

If you think fortifications aren't overpowered in their current state...total up the metal needed to craft a high tier metal window blockade, then total up the metal needed to make the ammo needed to breach it. Quite a difference indeed.

I'm optimistic that it will be re-balanced in the future, but as it stands, its not worth the time and hassle to bother with lockpicking. Sometimes you get lucky, but more often you walk away with frustration rather than loot. It's a lot easier to just farm your own loot.
Last edited by Hatter; Jun 12, 2019 @ 3:03pm
Rücklicht Jun 12, 2019 @ 2:58pm 
My method, get about 2 screwdrivers with about 60 to 80 tries in total, craft and get as many lockpicks as you can carry. Dont craft, try, craft, try, etc. You will never get into the "groove"/"flow". Handle every try as soft and careful as soon as you notice that the lock turns. And try to release the f key as quickly as possible as soon as the lock is blocking to prevent the lockpick from breaking of.

I love the lockpicking so far, its enough of a challenge to reward those who learn to control their concentration and enough of a safety measure to reward those who farm fp for gold locks.
PirateNinjaCowboy Jun 12, 2019 @ 3:13pm 
Originally posted by Rücklicht:
My method, get about 2 screwdrivers with about 60 to 80 tries in total, craft and get as many lockpicks as you can carry. Dont craft, try, craft, try, etc. You will never get into the "groove"/"flow". Handle every try as soft and careful as soon as you notice that the lock turns. And try to release the f key as quickly as possible as soon as the lock is blocking to prevent the lockpick from breaking of.

I love the lockpicking so far, its enough of a challenge to reward those who learn to control their concentration and enough of a safety measure to reward those who farm fp for gold locks.
+1 It takes as much skill as luck. You need both. Also join a squad and you increase your chances of finding screw drivers plus have a security team while picking. The best way to get them is to trade for them. A lot of players don't have the patience for it. I trade good loot for those beauties...
Hatter Jun 12, 2019 @ 3:14pm 
Maybe my problem is lag related as stated above, but I mostly get only two attempts at turning the lock no matter how quickly or lightly I tap F.

What really annoys me is that first, a screwdriver would be hard to break while doing this in real life. But even if it did, it would be easy to grind down a new tip on it. Secondly, you wouldn't need multiple lockpicks, you would be using the same one (appropriate to the type of lock) over and over. Lastly, there wouldn't be a time limit (other than the time the owner returns). I understand that compromises have to be made in translation to a videogame though.
Originally posted by Sirnight:
Titles says it all, this is absurd. Maybe my luck is abysmal but considering just how rare screwdrivers are, it shouldn't be this hard to break into doors. I get people don't want to loose their stuff but its simple, lock multiple doors and spread your stuff out. I dread to think how impossible it would be to break gold locks. I feel like my house must be fort knox with how many locked doors I have.

For more perspective Ive managed to lock down 8 doors with 3 locks in the time my 3 man group found the collective 300+ screwdriver uses. 100 of that came from trading. and I couldnt even get into 3 locks

(Yes I do know how to lockpick properly incase anyone wanted to ask the question)


I hope its get more hard to do .... and for base building it never be possible, just using tons of time to destroy any door , more and more hard ! work and win !
AlexTheGerman Jun 12, 2019 @ 8:34pm 
someone likes to make life hard for others? but can't take it the other way around?
why is it such an issue that you can't STEAL properly?
MS. Green Label Jun 12, 2019 @ 8:57pm 
It's very well balanced right now imo, for what it costs to fortify a full house in FP versus the time it takes to get the FP and screwdrivers to attack that house

OP people keep sayin it's all about luck the lockpicking, it's not, it's all about your thievery skill and experience in actually picking locks, my thievery is 200k of 10m and i will check my statistics on how many locks i've picked since statistics came just last update, so far picked 12 locks mostly gold ones
Last edited by MS. Green Label; Jun 12, 2019 @ 9:02pm
Venomkraft Jun 12, 2019 @ 9:05pm 
i have been moaning for months about lockpicking, the game and devs are in favour of hoarding and thats fact its not balanced at all
MS. Green Label Jun 12, 2019 @ 9:07pm 
Originally posted by Venomkraft:
i have been moaning for months about lockpicking, the game and devs are in favour of hoarding and thats fact its not balanced at all
So what's your thoughts on burying your stash ? this will be a million times harder to find than spotting a house with windows barricaded
MS. Green Label Jun 12, 2019 @ 9:38pm 
Originally posted by Scooty:
The Hoarders won dude, sorry. We fought the good fight and were right but they cotton towards extremists around here.

When the most popular streamer for SCUM says literally "take everything in the lore and pinned topics with a grain of salt."; then goes on to say "every viewer should sign this petition, heres the link" he gives less than a ♥♥♥♥ about SCUM in all but lip service. (he is basically an obligate predator, look it up)

That petition which was to get the game changed to make streamer action play footage easier to record
with less time looting and surviving was then listened to and developed around.

Many of the petitioners have not, do not, and will not ever actually play SCUM.
I have no idea what you just said please explain, what streamer ? what petitition ?
Last edited by MS. Green Label; Jun 12, 2019 @ 9:45pm
N0W3P Jun 12, 2019 @ 10:11pm 
300 tries for a rusty? Our lock picker goes through 3 golds in 300 tries most times.

I know you know what you're doing....but something's very wrong in that equation. What is your thievery skill?
MS. Green Label Jun 12, 2019 @ 10:11pm 
Originally posted by PirateNinjaCowboy:
Originally posted by Rücklicht:
My method, get about 2 screwdrivers with about 60 to 80 tries in total, craft and get as many lockpicks as you can carry. Dont craft, try, craft, try, etc. You will never get into the "groove"/"flow". Handle every try as soft and careful as soon as you notice that the lock turns. And try to release the f key as quickly as possible as soon as the lock is blocking to prevent the lockpick from breaking of.

I love the lockpicking so far, its enough of a challenge to reward those who learn to control their concentration and enough of a safety measure to reward those who farm fp for gold locks.
+1 It takes as much skill as luck. You need both. Also join a squad and you increase your chances of finding screw drivers plus have a security team while picking. The best way to get them is to trade for them. A lot of players don't have the patience for it. I trade good loot for those beauties...
Yep, i have been trading my Quads for them i have locked up in my Church, only 6 left now
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Date Posted: Jun 12, 2019 @ 1:24pm
Posts: 31