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Dribs 2019 年 9 月 7 日 上午 2:03
Is lock picking working as intended?
After the new anniversary patch, or maybe even the one before that as I cant recall properly, lock picking has been incredibly laggy for me. Lock picking used to work fine with unnoticeable input lag, but if I try to lock pick now the input lag is horrendous. Lock pick moves a second after I've moved it, sometimes it doesnt even register movement, or me hitting the F key at all. Sometimes it just drops back to starting point on its own without me doing anything. The lock pick just feels like it has a life of its own...

Needless to say, this makes gold locks literally impossible to crack unless I just get incredibly lucky. And I used to be able to do them quite consistently.

So I would like to know - is lock picking working as intended? Or is there an issue with it as of now.

One thing I have noticed thats different since that patch, is the graphical rendition of the locks, which seems to be more detailed. I dont know if this is whats causing the input lag or not, but at least its something I've noticed.

Please bring lock picking back to its former state, so its actually kind of useful again - even with these days bow and arrow meta.
最後修改者:Dribs; 2019 年 9 月 7 日 上午 2:04
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FerPina 2019 年 9 月 10 日 下午 11:47 
引用自 torq
Needless to say, this makes gold locks literally impossible to crack unless I just get incredibly lucky. And I used to be able to do them quite consistently.

That is just not true. How do you guys have issues with lockpicking? We use lockpikcing a lot. We raid 1 -2 bases per day and we dont use macros or ♥♥♥♥ like that. Yesterday we broke a cabin with a total of 9 gold. It is possible.... Also, it is possible to protect your house against that (without using a palisade in front of the door).
最後修改者:FerPina; 2019 年 9 月 10 日 下午 11:47
lay 2019 年 9 月 11 日 上午 1:27 
its working as intended they just made it so that ♥♥♥♥♥♥♥♥ dudes was doing which is spin the lock while forcing it which was either software assisted or a mouse function (rapid fire, dudes was setting the force button to left mouse and abusing that) not work anymore
suddenly there's very few cocky people regarding this mechanic... I WONDER WHY

only a crackhead would believe this is ""skill"" https://www.youtube.com/watch?v=EApUrTDIoQc

notice how the lock breaks around the same area if he doesn't find the spot right away. that's cus the macro/mouse is constantly pushing it

you abused it so well especially in the days prior to the hotfix that you managed to kill a server population with it, hope you're satisfied driblus. just as i called your group out on the bs, one exploits the lockpick mechanic the other sees through the bushes and appears constantly in the right place at the right time humm
最後修改者:lay; 2019 年 9 月 11 日 上午 1:49
Dribs 2019 年 9 月 11 日 上午 2:22 
引用自 Siamese
I've followed this topic for some time now across many threads on this topic that spring up. I hesitated to weigh in too hard because the honest truth is don't enjoy lock picking enough to practice to the point of getting good at it. That said, I've now been in the company of people who are very skilled at this and i have spoken with them at length about how they operate and what they think of the skill. So I thought I would comment on it.

First of all it's important to understand something about how this skill works. Anyone who thinks this is completely random is just wrong, flatly and completely wrong. There is very obviously a pattern of probabilities that can be narrowed down to just a few with a lot of practice. What this means is there is a severe skill gap between those with practice and those without. Those who haven't figured it out say its random and too difficult, so why bother?, those who know just break locks in a few minutes and make the ability seem OPed. Until the really skilled people start posting real tutorial videos that actually explain what is happening this gap will continue to exist. Given how strong picking is in the current state of the game it seems unlikely that anyone who really knows how to do this is going to be giving a clinic on it any time soon. So if you like picking and can't figure it out...practice, If you don't like it don't. Just please stop complaining about it as if it's some how the Dev's responsibility to make it easier for you or harder for people who bothered to practice.

The lag involved in the game is an equal factor for ALL pickers across ALL skill levels. So the lag shouldn't be discussed in the context of how hard or easy it is....lag is lag, like gravity is gravity...everyone feels it the same.

Lastly, I think its important to point out that in RL a person who would call themselves advanced at picking locks who has the right tools will absolutely crush locks in a few minutes. So if we are trying to look at a realism perspective it makes sense that really good people with lots of practice just don't really struggle. I understand this isn't RL and locks in RL arent a mini arcade game, but in RL most people playing this game couldn't properly and safely load a gun much less hit anything while standing still and concentrating, yet there is an arcade version of that in the game that people can practice to be very good at and I don't see anyone complaining about that.

The real issue with lock picking in the game now is its become one of only 2-3 options for base breaching and it's largely done when the victim is offline. This won't change until more complex base building is in. So just be patient and let it develop. Lock picking will take on a different tone when explosive traps or poison darts or some kind of auto defense gun on the base becomes a thing. Just wait for it.

Another one who thinks this thread is only about making lock picking easier. I'm sorry but it isnt. I've been lock picking since the implementation of the mechanic. I have probably broken over a 1000 gold locks in single player practice, and probably 300-400 gold locks in the actual open world game.

I bet I've lockpicked just as much or even more than the combined number in your team. I dont know why people like you even bother commenting on this thread. Not even are you not a lock picker yourself, you're just bringing second hand information that you cant even properly confirm yourself.

The problem I have is not that lock picking has gotten harder - but in all fairness it could have been without me noticing it - because for me, the mechanic is just incredibly laggy. When I enter lock picking, it takes a second before I can move my lock pick. When I move my lock pick, it takes a second for it to move. When I turn my screwdriver, it takes a second for it to move, and if I try to nudge the F button, it doesnt register, falls back to zero and ruins any more attempts that try.

Now, imagine that happening and then think about how lock picking actually works in game. You have to be incredibly careful and accurate with everything you do. But if there is actually such a large input lag to every action, as I am currently experiencing in the game, it becomes literally impossible to find the right spot to break it.

I have tried both rusties and silver, and I can still do them in 2-3 tries because they are so easy. But gold locks? No chance in unless I just get lucky. And thats NOT how I'd want any mechanic in the game.

If this is their attempt at making it harder - they have completely failed, because you should not make things harder by making it unresponsive and not registering your input. They should make it harder by decreasing the area that you have to hit to break the lock. I'd be perfectly fine with that, make it as hard as you want - just do not make it laggy and unresponsive. Doing that, only leads to the mechanic being incredibly unrewarding and luck based.

So I'm hoping with all my heart, that thats not the case.

Now, two things to note here additionally. You might ask: Well, it must be the server lag or something? No, its not - because I've been testing this single player as well, to see if that works, and the answer is that it doesnt. I have the same lag in single player as I do in multiplayer. I've also lockpicked on three different servers now, with varying population, and they are all the same.

Second, I know that for a lot of people, there are no problems with this mechanic. I've looked at people streaming, and it seems very smooth and great to me, and I'm just looking at that with teary eyes, just wishing I could do the same. However, it leads me to believe that it might be a local, graphical rendering issue. I have no clue about game design or how any of this works, but I guess there must be a possibility where this happens to some, and not everyone.

Also, I have a state of the art computer, that gives me a stable 60+ frames at all times in SCUM. So its not the hardware directly.

What I would like to see here is a proper dev response telling us that they are looking into it, because they have even confirmed earlier that there IS a problem with lockpicking for some people.

And you can see that post here:

https://steamcommunity.com/app/513710/discussions/6/1637543304840563679/

Now, do you have any questions, or maybe you want to still tell me that I suck at lockpicking and thats why I made this thread?

Please.
最後修改者:Dribs; 2019 年 9 月 11 日 上午 2:28
lay 2019 年 9 月 11 日 上午 2:24 
you don't suck at lockpicking cus it wasn't you doing the hard work to begin with, it was either your mouse or a macro. there's no bug, there's nothing wrong your exploit just got patched sorry pal btw enjoy your backpack full of screwdrivers in a dead server
Dribs 2019 年 9 月 11 日 上午 2:36 
引用自 lay
you don't suck at lockpicking cus it wasn't you doing the hard work to begin with, it was either your mouse or a macro. there's no bug, there's nothing wrong your exploit just got patched sorry pal btw enjoy your backpack full of screwdrivers in a dead server

My friend. If that really is you Lay - let me tell you something: The reason we destroyed you, Zaz and your racist bigot friend Lewis, was that you tried to raid us first. Not only once, but twice - and both times you failed. And just so you know, that base you tried to raid was just a decoy. We had just raided that a day before and decided to keep it. There's nothing in there.

And maybe you should protect YOUR base better, besides having one layer of wall, and rusties on your front door. Probably one of the easiest bases I have ever raided.

And no. There are no macros involved. And yes, my mouse does the work. My mouse, controlled by my arm.
lay 2019 年 9 月 11 日 上午 2:39 
that's not the point, you said this has been happening for 2 weeks yet prior to the hotfix WHICH IS WHEN THEY IMPLEMENTED THE CHANGES TO PREVENT EXPLOITING you went on a rampage raiding everyone in that sector. so how come you have been having issues for 2 weeks yet you managed to raid everyone in your sector a day prior to the hotfix which is a week old? did the game fix itself for a day just so you could raid everyone and then went back to ♥♥♥♥? let's speak with a dev, he will verify how many locks you broke a week ago despite the mechanic been broken for 2 weeks according to you and for the record my base had 13 golden locks and 2 layers of holes with walls so unless you poop grenades you did lockpick all of them DESPITE THE GAME BEING BROKEN ACCORDING TO YOU ONCE AGAIN!

you can't even lie how sad
最後修改者:lay; 2019 年 9 月 11 日 上午 2:44
Dribs 2019 年 9 月 11 日 上午 2:48 
引用自 lay
that's not the point, you said this has been happening for 2 weeks yet prior to the hotfix WHICH IS WHEN THEY IMPLEMENTED THE CHANGES TO PREVENT EXPLOITING you went on a rampage raiding everyone in that sector. so how come you have been having issues for 2 weeks yet you managed to raid everyone in your sector a day prior to the hotfix which is a week old? did the game fix itself for a day just so you could raid everyone and then went back to ♥♥♥♥? let's speak with a dev, he will verify how many locks you broke a week ago despite the mechanic been broken for 2 weeks according to you

you can't even lie how sad

I'll tell you the truth Lay. I havent unlocked a single gold lock since they implemented the changes. And the reason for that is that the mechanic is now broken. For me, it is laggy as ♥♥♥♥. The way we raided those bases were the same way you tried to raid our base. I've done a lot of rusties and silvers on the server, but literally not a single gold lock, because I just cant be bothered. Lock picking is broken.

And if you get upset for being raided, when you tried to raid those very same people, TWICE, I guess you should look at yourself in the mirror and have a good think about it.

Again, we didnt raid you first. You raided US first. And then we ran you out of the server in about 30 minutes.

And if you want to know another thing. We didnt only raid bases in that sector, we raided bases all over the server.
最後修改者:Dribs; 2019 年 9 月 11 日 上午 2:51
lay 2019 年 9 月 11 日 上午 2:55 
why do you keep changing the subject? isn't this about the fact you can't raid anymore because of ThE lAg more like you think you're such a genius you didn't even realize it was your exploit that was patched and you read the patch notes and just assumed the mechanic was bRoKeN. i ain't mad either, facing a bunch of exploiters opened the eyes of my teammates thank you for that and you're confirming you didn't break any of my locks? who did it then? your friend that shots thru the bushes and shows up at the right place every time?

where's the video displaying this so called lag again?
最後修改者:lay; 2019 年 9 月 11 日 上午 2:57
Priest 2019 年 9 月 11 日 上午 2:55 
So with the current system you are able to lockpick the weak locks but gold locks are hard ?

Wow if thats really so they fixed a huge part of my issues with the game. On a other way than i suggested but finally if they remove the possibility to spawn inside foreign bases they would solve the "No safe enough storage issue" for me.

Sounds as if i need to testplay the new locks soon
FerPina 2019 年 9 月 11 日 上午 2:58 
Hey Torq,

引用自 torq
I'll tell you the truth Lay. I havent unlocked a single gold lock since they implemented the changes. And the reason for that is that the mechanic is now broken.

Did you treied on single player or other server? It might be laggy due the server you are at?
We have been lockpicking gold locks during the past days. No issue at all. During this weekend we stole like 3 cars from 3 differnet garages protected with 3 gold each. We also raided 1 base with 9 golds + a big amount of rust locks. That is over 18 golds just on the las weekend.

PS: we never used a macro or anythign like that.
最後修改者:FerPina; 2019 年 9 月 11 日 上午 3:01
Dribs 2019 年 9 月 11 日 上午 3:01 
引用自 FerPina
Hey Torq,

引用自 torq
I'll tell you the truth Lay. I havent unlocked a single gold lock since they implemented the changes. And the reason for that is that the mechanic is now broken.

Did you treied on single player or other server? It might be laggy due the server you are at?
We have been lockpicking gold locks during the past days. No issue at all. During this weekend we stole like 3 cars from 3 differnet garages protected with 3 gold each. We also raided 1 base with 9 golds + a big amount of rust logs. That is over 18 golds just on the las weekend.

Yes, I have tried on three different servers now, and in single player. Its always the same lag. I do realise that its not something that is happening to everyone, as I have looked at a streamer that does a lot of lock picking and for him it seems smooth and responsive.

I just wish I had the same responsiveness, personally.

PS. I have also never used a macro.
最後修改者:Dribs; 2019 年 9 月 11 日 上午 3:03
lay 2019 年 9 月 11 日 上午 3:02 
iTs aLwAyS tHe SaMe LaG LOL!!!! It's your macro that got patched, you can't force it anymore while spinning what a shame isn't it
Dribs 2019 年 9 月 11 日 上午 3:02 
引用自 Priest
So with the current system you are able to lockpick the weak locks but gold locks are hard ?

Wow if thats really so they fixed a huge part of my issues with the game. On a other way than i suggested but finally if they remove the possibility to spawn inside foreign bases they would solve the "No safe enough storage issue" for me.

Sounds as if i need to testplay the new locks soon

yeah yeah yeah, we know you're here.
Dribs 2019 年 9 月 11 日 上午 3:03 
引用自 lay
iTs aLwAyS tHe SaMe LaG LOL!!!! It's your macro that got patched, you can't force it anymore while spinning what a shame isn't it

And you need to grow a pair. Raid someone, fail, then get raided yourself and run away from the server with your tail between your leg like a little lap dog. And take your racist, bigot friend Lewis with you.
lay 2019 年 9 月 11 日 上午 3:04 
see constantly changing the subject, if this isn't a liar caught i don't know what is

NOT ONE person in this thread confirmed any of what you're saying apart from that dude rambling about lag in general in the game not lockpicking
最後修改者:lay; 2019 年 9 月 11 日 上午 3:05
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張貼日期: 2019 年 9 月 7 日 上午 2:03
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