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If the enemy has only a little bit AA or fires from its own defenses reach, there is no countermeasure.
Artillery frigates sound nice though.
Edit, found out its a DLC unit i dont have. So an effective counter is only present if you have DLC. awkward the tactical gaps can only be closed with dlcs.
And i tried Air vs Artillery. As i have foreseen, artemis fires from enemy defenses or has heavy anti air support almost always of any kind so even 5-6 early aircraft are just vaporized before i even can kill 1 artemis.
Additionally that the Aircrafts are so expensive it puts me behind even more when i try this approach.
Looks like i have to accept there is nothing to do except to quit game when artemis rush is coming since its lost cause anyway.
Until then you can try some of the counters mentioned above.
I have been told that nemesis work too if you keep something in between them so that they don't get focused. Heras are good too because they have high hp. For substrate you could try eradicators or skirmishers.
Tormentors and skirmishers are a part of 2 different DLCs so if you don't have the DLCs you won't be able to use them in singleplayer or campaign, they still work in multiplayer, 1v1 and customs.
Eradica and Skirmishers need far more tech (they have higher building prerequisites), which is not possible to aquire before minute 6-10 without crippling my eco.
I found tormentors very ineffective vs artemis too, i need at least 10 to beat an Artemis and micro them good at the same time so they arent hit by Artemis AOE.
After all, still no early counterplay for Artemis found. All a PHC player needs to do is rush artemis and start bombarding substrate. Early in game substrate has no meaningful countermeasures which confirms again here. For the record, i bought the DLC to test if tormentor is efficient vs Artemis, which i found it isn't.
If im a bit rude, plz forgive. i am mad rn because i hate the AA / Aircraft balance. 8 AA frigates were destroyed by a single T1 Aircraft. Whats the point of AA when if cant even win a fight vs AA where it outnumbers it AND it is supposed to counter it.
I guess there is some DLC counter....but then soon you will need to buy another DLC to fix the uncounterable unit they put in there.
I shouldn't say 'terrible'. The only counter I have found is to rush build a Cronus, if you have a map that allows that much time.
so if you right click the game
hit browser local files
search for steeringmodules
using excel search for
OmniTargetArtemis
go to column 23 and change it from 1200 to 0
that will remove the kiting feature
make sure to save this as a csv file any other file format will break this
if you cannot save the file as a csv you can download csved (its free)