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As far as im aware, no. Though i havent played the game in a long time, i still hear about people having this problem
I first noticed with the BETA months ago, but then they moved that code into the main release so you can't even avoid the issue now.
I've tried LOWEST settings too. It uses to work fine, and it did so for YEARS so I have no idea why they would force a release update with an issue that certainly must affect a lot of people.
I suspect it isn't something the devs consider important.
NVIDIA-> ? read this comment section. A game dev from Oxide asks the community if THEY can talk to NVidia. Apparently Oxide can't?
(Hate to sound like a conspiracy nut, but something doesn't add up here. Or is the game abandoned for EVERYBODY? And if so, then why even push the broken beta code in the first place?)
I find this confusing... the LOD texture issue started in Beta. The game was working fine for YEARS. The issue was identified in BETA. Then Oxide pushed the broken beta code to be the main release.
So why push it if it's broken? Where's the logic?
If it was a rare issue I could understand that but it seems to be fairly widespread. It ruined the game for me, and the Oxide response to "contact NVidia" on their behalf is very odd. Though it sounds like AMD GPU's have a similar issue so... it makes even less sense to me now.
It's obvious to me that this game is abandoned. Shame. What pisses me off the most isn't that it's broken NOW it's that it WORKED fine before.
But yeah i dont think they are prioritizing the issue too much which is a shame. I bought this game on release or very close and have been enjoying it on and off since then. I really wanted to give the balance changes a good going over now i have my new setup and i can turn on all the bells and whistles in 4k and have a playable framerate.
Shame. Ah well such is life i suppose. Do you know if rolling back to the version 2.something in the beta branch will reset the changes and make it so it doesnt ♥♥♥♥ with the shaders?
fix done