Spec Ops: The Line

Spec Ops: The Line

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QuakeGuy Oct 27, 2012 @ 2:59pm
Walker's hallucinations
I finished the game some time ago and wow, it was a fantastic experience. The gameplay could've been better, the game much more longer and some of the weapon sounds sounded kinda lame, but damn, one of the finest stories in shooter games I've seen in a long time.

The game has lots of stuff in it that you won't see if you just run through the levels. Aside from the obvious Konrad was dead all along, the two hostages on the bridge were dead already, hallucinating Lugo instead of a heavy trooper shooting at Walker, and everything that was revealed in the end

Here's a few I noticed:

- When the screen fades into white, Walker is hallucinating
- Konrad's faces on billboards/walls, indicating Walker's obsession towards Konrad
- Trees turning dead when you walk past them
- Whenever Walker gets separated from Adams and Lugo his 9mm pistol (M9) turns into a .50 CAL (Desert Eagle), making him look like a typical American action hero with a big handcannon. It actually makes sense when Konrad tells Walker that he wanted to be something he's not, a hero.
- During the second helicopter scene, Walker says "Wait, this isn't right, we've done this already!" could hint that either A) Walker died in the first helicopter crash in the beginning of the game and is reliving his time in Dubai over and over again or B) It's just a breaking-the-fourth-wall joke the writers made.
- When he turns the chair around and finds Konrad dead, look at Walker's eyes. The look as if they were glass. Broken glass.
- In the Epilogue, if you surrender to the troops and give the soldier the AA-12 and you see Walker entering the humvee, the screen fades into white, so he's hallucinating. Then the soldier asks how Walker managed to survive all this, and he responds: "Who said I did". This could mean that he really died in the helicopter crash and his mind trying to give his adventure in Dubai a 'happy ending' but Walker understands that this is nothing but a hallucination

There were more things I saw but I can't remember them all right now. I tip my hat for Yager for putting all these small details into the game. I also hope them to make more games in the future.


Last edited by QuakeGuy; Oct 27, 2012 @ 3:00pm
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Showing 1-6 of 6 comments
MB Ghost Dec 12, 2012 @ 6:20am 
The screen fades to black after the humvee so it's either true or not
Eleazaros Dec 18, 2012 @ 10:20am 
There were others too - it's an interesting story to run through. I like what "Angry Joe" said in his review of it. It's not a game you play to "like". But he didn't want to give the info on it. It is one of those ''disturbing" type stories -- kind of like the endings to Metro 2033 but with a hell of a lot more "kicks" at you as you go through it.

A good game/story.
Luiz_Alex007 Jul 25, 2013 @ 5:20pm 
The screen fade to white if you surrender but if you kill everyone or let "Konrad" kill you (you kill yourself) then fade to black. Maybe that means that he is so "broke" that he cannot "go home". He was broken and did all this to justify what he did. I don't know if it was Lugo shoting you or if you killed Adams when you hallucinate with him in a zip line but they both died and Walker wonder in the loading screen to "welcome": "do the end justify the cost. what was Adams and Lugo cost?". Walker cannot leave Dubai so he can be dead or he just can't face the world after what he did... He probaly also was the CIA agent who destroyed the water... Sorry for the english mistakes
Last edited by Luiz_Alex007; Jul 25, 2013 @ 5:20pm
dreamer Jul 27, 2013 @ 8:31am 
Assuming you're running with the idea that Walker is not dead, I'm not sure the epilogue could be a hallucination. I like what Luiz is saying--that Walker's mind will never be able to leave Dubai so any sense of catharsis or closure is impossible for him. In some sense the Walker he was when the team reached Dubai is dead and now he will suffer for his sins in life for all time.
Katana Jul 28, 2013 @ 8:05pm 
I don't really read quite so far into the story, and I've never been concerned with what "actually" happened. It's a video game. None of it "actually" happened. There's still a lot of important takeaways from what you experienced, though.

My take on the "We did this already" moment is that it's meant to make the player think. That's all. Plenty of people could keep going through a shooter without too much regard for the story, basically just shooting the targets in front of them and heading for the objective markers. But to anyone like that, that line is supposed to jar them - to really, really twist their understanding of what's going on in Dubai - why you're there, and what you're doing. It causes you to not just think about the game, but about your place in the game.
UltraAlpha Dec 5, 2015 @ 11:45pm 
I might be very wrong, but here is what I think. The helicopter crash at the very first is the present part, but the other chapters until the second helicopter are all memory recalls. They were spotted by the enemy troopers and that's how they got attacked at the very beginning. Lugo can be seen as dead at the very beginning, the stress call was just Walker's hallucination. He was killed in the crash and those people around him was just to see what happened. Adams and Walker were under stress and finally became insane. Adams finally gave up on going back and sacrifice himself to save Walker, like a "hero". Or it could be seen as Adams was killed in the crash and the presence was just Walker's hallucination, since Adams has done nothing special or not replaceable after the crash. The desert eagle part was right, Walker wants himself to be a hero, like what he thinks Konrad is. A really special part is that (Only what I think) the ironic characteristic about Walker. Lugo and Adams are both heroic (Lugo saved them by providing sniper cover in the helicopter part), Adams saved Walker in the second last chapter. Walker, in fact wants himself be a hero just like people around him, but he is not.
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Date Posted: Oct 27, 2012 @ 2:59pm
Posts: 6