Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But really if you're getting the good guys and the bad guys confused then I don't think you're paying any attention at all, in which case the quality of the writing doesn't matter because you're ignoring it. So it's not really a problem.
It's badly "directed", if there is such a thing for video games. It's like the story was put together after the cut scenes. We don't see cut scenes of major events like Trigger's court martial, or the Erusians capturing the arsenal birds from the Oceans, or the sinking of the carrier protecting the space elevator when the Erusians captured it. Instead we get cutscenes of Schroeder drooling over Mihaly's grand daughters.
I still don't know why the princess decided to jump of the space elevator.
"Don't worry about me, just take care of the refugees. I'll parachute down.".
Parachuting down was much faster than waiting for people to go and get her, which also would mean more free hands to help the refugees.
I mean, it's literally right there. Maybe you could question why parachute down at all and, well, maybe she was on an adrenaline high after doing all that on her own or whatever. Clearly it's just made to cause that dramatic scene, but it's not completely without reason.
That's no Ace Combat if it has utterly no story. Every time they make a game, it almost always has been singleplayer based (Inf was the exception yet it has somewhat an original campaign).
And please, play at least HALF of the game and review. This game is concluded within a game as I said in the above, BUT NEVER in MERE 2.1h gameplay. I assume you haven't even encountered the drones in dogfight. The story is not that complicated.
Though really the princess seem more manipulated by the events which given Japan's history of figurehead emperors is not something I'm surprised to find here.
You're always on the same side of the war, but you change units because you're accused of treason and stuck into a penal unit that decides you'd be better used as meat shields and decoys than wasting your time waiting for a prison sentence or death.
But you prove yourself even with the limited armament and bad conditions you were given. The chain of command for your penal colony is broken because of the raid that forces them to allow you to engage the enemy in combat also kills the people in charge of the prison. From there you're basically contracted out to the same people you served under as an expendable unit meant to draw enemy fire, scout enemy placements and drain their ammo.
However you keep making it through those situations despite being put on suicide missions, proving that you are a Combat Ace, and eventually your original military wants you back officially instead of leaning on you as a contracted crutch. You get acquitted for your crimes and start crawling up the ranks of your old airforce again because they've seen that you know how to get things done against all odds. Your actions speak for themselves and the doubts that you ever committed treason become moot as you've done more for the country than anyone else has despite that incident.
Technically you fly between 3 different units, but 2 of them are under the same airforce. You never change sides in the war.
Personally I found this game really rough on the player, they treat you like you are less than human which is something real militaries are never supposed to do even when they put you through hell for training. Granted you are playing a character accused of treason and therefore are considered forfeit, but still.
What? That's not how it is, lol.
All three units you are part of during the game are Osean military, even the penal unit. The difference is that the penal unit was not recognized as an official unit at first, but after seeing how it could achieve victories in situations that were supposed to be impossible, they decide to make the penal unit official. Also it is still part of Osean military as Osean officers manage it.
The people in charge of the penal unit are not killed during the raid. There are several dialogues and cut scenes with the person in charge of the penal unit after that raid...
There is no contract, contractor or anything like that you mentioned. Trigger is part of the Osean air force even if he's a prisoner, also you never go back to your original unit, you're assigned to another unit that you helped during one of the missions and their leader wanted you, which is also part of the Osean airforce, just a different branch.