ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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Multipurpose stealth coating?
so what does it do? i don't know if stealth can affect the enemies in this game because they are AI's and can auto detect you if you have a stealth aircraft.
Originally posted by TheRibbonRed:
In campaign, it makes the enemies not shoot at you as often as without it.

In MP, it makes you disappear on someone's radar if you're not directly in front of that person.

Suggestion: Use only on MP (Lv. 2), unless you get shoot down too much on SP that you need it.
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TheRibbonRed Feb 24, 2019 @ 4:31am 
In campaign, it makes the enemies not shoot at you as often as without it.

In MP, it makes you disappear on someone's radar if you're not directly in front of that person.

Suggestion: Use only on MP (Lv. 2), unless you get shoot down too much on SP that you need it.
♋ßLUE۫۰۪♋ Feb 24, 2019 @ 4:42am 
Originally posted by TheRibbonRed:
In campaign, it makes the enemies not shoot at you as often as without it.

In MP, it makes you disappear on someone's radar if you're not directly in front of that person.

Suggestion: Use only on MP (Lv. 2), unless you get shoot down too much on SP that you need it.
i see. been playing this gain on the 4th time in ace difficulty just to unlock everything and i'm curious about this stealth part and "warning missile" just grown on me and made it as my message sound notification lmao
TheRibbonRed Feb 24, 2019 @ 4:46am 
Originally posted by ♋ßLUE۫۰۪♋:
i see. been playing this gain on the 4th time in ace difficulty just to unlock everything and i'm curious about this stealth part and "warning missile" just grown on me and made it as my message sound notification lmao
As a vet on the series, the missile here are actually far more forgiving than in the PS2 trilogy lol. They go slower when fired at Trigger and will have about 70% chance of missing if you just nudge your plane 5~10 degrees from its original heading.

And funnily enough, missiles don't instantly kill you even on Ace difficulty and without any defense parts. They're more to be warning signs to prevent you from going static instead of actual threats IMO, unless they're fired by Archange/Mr. X which at that moment you should seriously dodge.
Last edited by TheRibbonRed; Feb 24, 2019 @ 6:17am
♋ßLUE۫۰۪♋ Feb 24, 2019 @ 5:27am 
Originally posted by TheRibbonRed:
Originally posted by ♋ßLUE۫۰۪♋:
i see. been playing this gain on the 4th time in ace difficulty just to unlock everything and i'm curious about this stealth part and "warning missile" just grown on me and made it as my message sound notification lmao
As a vet on the series, the missile here are actually far more forgiving than in the PS2 trilogy lol. They go slower when fired at Trigger and are have about 70% chance of missing if you just nudge your plane 5~10 degrees from its original heading.

And funnily enough, missiles don't instantly kill you even on Ace difficulty and without any defense parts. They're more to be warning signs to prevent you from going static instead of actual threats IMO, unless they're fired by Archange/Mr. X which at that moment you should seriously dodge.
bruh exactly hahahahahaha. ive taken 3 missile headon and mr x is the one who died first and yeah i ve been playing acecombat since ps1 andi love the serious. im just saving money to buy the season pass to support the devs so they can make another good AC game in the future. i hope i still got a time to play when i graduated from college tho
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Date Posted: Feb 23, 2019 @ 11:29pm
Posts: 4