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If you want a PC-centric gamepad recommendation, my absolute favorite has been and will be the Logitech F310 Gamepad. It's wired, and it doesn't have vibration, but it has the analog sticks in the same side-by-side layout as the PlayStation controllers and it's been very sturdy in my gameplay sessions that take hours.
I used to play with the Logitech F710, which is the Bluetooth and vibration version of the F310, but I had constant connection problems with that one. It's worth looking into, but I recommend the F310 over the F710.
Since I played AC5 and ACZ emus with the controller twice, you have my seal of approval that it will work wonderfully.
If you can, you should try emulating the old ganes and see for yourself. Just don't forget to add the emulator as a non-Steam game so the Steam overlay can work over it and enables the Steam Controller.
I disabled the vibration as it only eats batteries, and it isn't a true haptic feedback like the Microsoft Sidewinder 1st gen used to be. That puppy needed a separate 12V power supply and could input up to 4 KILOGRAMS into your hands. That's 8 POUNDS of FULLY DIRECTIONAL feedback. Even the "spring to center" function was done by the actuators. It also had an IR detector on the handle to know when you were griping it, otherwise it would be vibrating/pushed on one direction on its own if a game locked while it was using.
Too bad the MS Sidewinder had an iffy driver to access its internal IC controller (yes, that sucker had its own PROCESSOR on board, hence it locked in one direction) and it used a FAN to cool the actuactor coils during use. Those drivers were never upgraded to Windows XP and above.
I kid you not, that thing was overbuilt and over-engineered like a German Tank.
Besides the Logitech F710 I recommend Thrustmaster Fox 2 Pro (throttle handle on the base, rudders embedded on joystick twist) and of course any Thrustmaster HOTAS, be the F-16 or the A-10.
Of course, all of this is for naught if you plan on leaving Steam behind. But then again, this is a Steam forum.
In any case, both the Logitech F310 and F710, as RibbonRed said, are solid choices if you're looking for something outside of Steam's ecosystem, but within this ecosystem the Steam Controller itself is solid enough as well.
It also has adjustable haptic feedback on the pads so they feel like you're actually touching a movable object and not some regular touchpad.
I know I sound like a Steam Controller salesman lol, but people has been looking away from it since it couldn't give a fighting chance against KBMs in FPS--something Valve marketed it as. Shame, as the true joy of it is enabling those who has gotten so used to the gamepad form that they have a hard time doing KBM in games.
I got used to it, and manage a fairly normal gameplay accross the board of FPSes.
When it comes to gamepads, I am basically hosed when it comes to aiming at anything. After that, I have to adapt myself at whatever new game comes out with unconventional controls.
I don't see a need to another gamepad right now, but I will look into it if needed.
My ace combat setup never needed to change on the gamepad, because after all I am aiming with the entire plane on the left hand hahahahah
With anything that is fine motor skill muscle-memory oriented, you can very much override natural handedness through practice. Now, if it's eye-based, that's a fair bit tougher.
As for gamepads specifically, can't really go wrong with a wired 360/one controller or a F310, as others have mentioned.
Also, a fair number of fps on console do in fact have a 'southpaw' config for lefties. If you want to learn right handed, starting off with a less precision requiring tps is a better option than hopping in with a fps.
My favored gamepad aim re-acclimatization games are the EDF games. They let me scale it up at my need, rather than having to make unwanted jumps. Being mostly pc at this point, playing fps on console requires a little bit of brain retraining.
why use a playstation controller when all the buttons are made for xbox i use xbox so i dont have to map out the buttons via DS4 app cause im not a fan of button mapping i prefer preset configuration and the xbox analog sticks are in better places than the ps4
There is also no guarantee that the game won't have built in support for dualshock 3/4 either. More and more games are coming with support for it since sony did finally do drivers for it.
I have a few games that natively detect DS4 and show the appropriate prompts.
Some people very much prefer the form factor of the dualshock controllers. For me, for example, my hands don't end up cramped up, and I have a decent D-pad to use for fighting games or emulation or whatever. I also find the positions of the sticks much more comfortable.
u cant argue that the xbox controllers in general have better analog sticks than the ps4 cause they fit perfectly in my hands and theyre also better for my hands cause i have big hands and i need a big controller so i can play the games better so xbox controllers are better overall