ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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dima_maped Nov 27, 2018 @ 12:56am
replayability
Will there be replayability in the game? or can multiplayer. or go through a couple of times the campaign and delete?
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Showing 1-6 of 6 comments
TheRibbonRed Nov 27, 2018 @ 2:18am 
Multiplayer is confirmed, but so far there hasn't been a word other than "some aircraft parts (which help boost your plane stats) are exclusive to multiplayer".

Otherwise, it's mission selection--replaying certain missions from the campaign at your choosing--and probably New Game+ --which changes almost nothing except allowing you to retain all progress from your previous run.

This has been the Ace Combat culture since day 1. I doubt it's changing any time soon since the IP head of this has clearly said that he wanted to play this one safe.
Last edited by TheRibbonRed; Nov 27, 2018 @ 2:23am
czs1213 Nov 27, 2018 @ 3:49am 
Definitely the latter cuz the series has never progressed beyond its bare bones console arcade flight heritage and very likely never will.
Last edited by czs1213; Nov 27, 2018 @ 3:50am
Hobo Misanthropus Nov 27, 2018 @ 12:35pm 
This is going to be one of those "Unlock everything then delete" kind of games, you know, the kind of games that everyone made from 1980 to 2012. The idea of the "Infinite Videogame" aside from being a hilariously bad business proposition, is relatively new.

I'm not saying the older way is better or anything. Just that this is the expectation to come in with. If you're really autistic, you might get 60 hours out of Ace Combat 7, but most normies will probably jam through it in under 10.
Hexagoros Nov 30, 2018 @ 7:23pm 
Originally posted by Hobo Misanthropus:
This is going to be one of those "Unlock everything then delete" kind of games, you know, the kind of games that everyone made from 1980 to 2012. The idea of the "Infinite Videogame" aside from being a hilariously bad business proposition, is relatively new.

I'm not saying the older way is better or anything. Just that this is the expectation to come in with. If you're really autistic, you might get 60 hours out of Ace Combat 7, but most normies will probably jam through it in under 10.

The difference is that a 'full experience' from 1990-2012 didn't cost, potentially, hundreds of dollars. Today, between DLC and microtransactions, a video game can potentially cost more than a console.
TheRibbonRed Nov 30, 2018 @ 7:49pm 
Originally posted by Hexagoros:
The difference is that a 'full experience' from 1990-2012 didn't cost, potentially, hundreds of dollars. Today, between DLC and microtransactions, a video game can potentially cost more than a console.
Some games already does.
JtDarth Dec 1, 2018 @ 4:20am 
Replay value will depend on how good the multiplayer is for most people. For series fans, god only knows how much playtime we'll suck out of it. I'll probably end up doing entire campaign runs with each individual aircraft on the hardest difficulty, or even more ridiculous stuff with self-made rules.

We also don't know if it will have assault records/medals like 6 did, which made 100% it require multiple playthroughs on multiple difficulties, IIRC.

Even without that, ace combat games typically require a couple (usually 3 at minimum) playthroughs to get everything.
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Date Posted: Nov 27, 2018 @ 12:56am
Posts: 6