ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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WC? Sep 20, 2018 @ 9:13pm
Is this a good ace combat?
Is this another assault horizon? or is this a good one?
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Showing 1-15 of 60 comments
Crabs Johnson Sep 20, 2018 @ 10:00pm 
It's gonna be like the PS2 games, nothing from Assault Horizon will carry over
Cheese Sep 20, 2018 @ 11:35pm 
Signs point to it being a good one.

https://www.youtube.com/watch?v=5LXr6iUa1fU
The Male/Man Sep 21, 2018 @ 12:04am 
Depends, no PC VR support, just like RE:7. Still buying?
TheRibbonRed Sep 21, 2018 @ 1:41am 
Originally posted by QuietBatPeople:
It's gonna be like the PS2 games, nothing from Assault Horizon will carry over
Nah, the Post-Stall Maneuvers carried over. You do them manually now though, unlike AH.
Hobo Misanthropus Sep 21, 2018 @ 2:42am 
Still unclear if Post Stall is still in the game, nobody could do it at PAX, but it might just be really hard to pull off.

But it's gonna be gud. Pretty much everyone says it feels most like Zero/AC5

Honestly, I wouldn't hate Assault Horizon's Dogfight mode if 1) It was only for Nuggets/Novice controls and 2) wasn't tied to scripted "Boss" Battles. If they wanted a more natural way to give you "Boss Aces" just let the Aces/bosses use flares indefinitely unless you fulfill certain scripted criteria (IE: Kill all wingmen) though if you were good enough to get him with guns for a fast kill, you win all of the Borders. I get that isn't a perfect solution, but neither is instagibbing supposed "Aces" with a Semiactive AMRAAM and especially not that ♥♥♥♥♥♥♥♥ with Akula.
No Biggies Sep 21, 2018 @ 3:05am 
Why r all of u hates AH anyway?
TheRibbonRed Sep 21, 2018 @ 3:51am 
Originally posted by No Biggies:
Why r all of u hates AH anyway?
Nice bait, but Assault Horizon betrayed all the years of experience ACES set up with Ace Combat in favor of attracting COD kids with Ruskie-'Murica story and on-rails shooting. Turns out, they just don't like planes, so COD stole the mechanics with their 2018 title 6 years later.

Originally posted by Hobo Misanthropus:
Still unclear if Post Stall is still in the game, nobody could do it at PAX, but it might just be really hard to pull off.
Kono demonstrated it in Free Flight with level horizon and a pretty high energy. I'm sure it's wayy harder to pull off in the missions, but it must be in the game if they've marketed it.
Lestrad Sep 25, 2018 @ 9:04pm 
On a similar note, is knowledge of the previous games necessary to understand the plot (or over-arching plot considering its a long-running series)? Or are they all basically self contained stories (like Final Fantasy)?
Last edited by Lestrad; Sep 25, 2018 @ 9:04pm
Hobo Misanthropus Sep 25, 2018 @ 10:21pm 
Originally posted by Lestrad:
On a similar note, is knowledge of the previous games necessary to understand the plot (or over-arching plot considering its a long-running series)? Or are they all basically self contained stories (like Final Fantasy)?

Self Contained Stories, but they feed on a lot of the political history of the past games to enrich the experience. But most of this will mostly be fan service to people like me, who have been following Ace Combat long enough to unironically say Belka did Nothing Wrong.


The only important Ace Combats to know anything about are:

Ace Combat 4 Shattered Skies/Distant Thunder

Ace Combat 5 The Unsung War

Ace Combat: Zero The Belkan War


Those 3 form the core lore of the Strangereal Earth fiction. Particularly events from 4 are going to be somewhat important.

Probably the most immediately important/practical information you can have going in is knowing how the major players of Strangereal Earth line up to certain Real World Nations, to kind of place their power in the grand scheme.

Osea - Basically the United States. One of two major superpowers

Yuktobania/Union of Yuktobanian Republics. Basically the USSR but slightly less antagonistic

Emmeria - United Kingdom

Estovakia - An Amalgom of Romania and Austria-Hungary

Kingdom of Erusea - Napoleonic France/Fascist Italy

Principality of Belka - Fascist Germany

Independent State Allied Forces(ISAF) - the European NATO nations backed by Osea

If you want to see the lore, here's a supercut of the Cinematics and Briefings of Ace Combat 4, which also contain key story elements (Such as what the narrator responds to in the Manga-style panels)

https://www.youtube.com/watch?v=rXSvSoxepNY

Actually, I can't find one that was smart enough to keep the Briefings in, which IMO are just as crucial to the story as they add context from the ISAF perspective (Your army) where as the Narrator is speaking from the Erusian (As a citizen under occupation) perspective.

I'll post the most important Mission briefings and try to line them up with timestamps of where they are relevant. You can skip the actual gameplay fine. If you want to see the game in its entirety, there's many playthroughs up.

Mission 1 Briefing and Intro: This fits in right at 2:12 from the long cut video.
https://www.youtube.com/watch?v=Kt45MXVdvaw

Mission 9 Briefing: This should play at the hard break around 10:42

https://www.youtube.com/watch?v=4mVC-j6PPwg&list=PLLrug9JZTq61bZgy3nVwaVcuSIShMs9Ef&index=9

Mission 12 Briefing: Play this one at the 12:55 Break in the long video (Important for best context)

https://www.youtube.com/watch?v=LF030SKoeCA&list=PLLrug9JZTq61bZgy3nVwaVcuSIShMs9Ef&index=12

Mission 15 Briefing: This should play at 19:47

https://www.youtube.com/watch?v=AwdlQ9OjTjk&index=15&list=PLLrug9JZTq61bZgy3nVwaVcuSIShMs9Ef

Mission 17 Briefing: This should play at 23:33

https://www.youtube.com/watch?v=bwjcN2ONYrQ&index=17&list=PLLrug9JZTq61bZgy3nVwaVcuSIShMs9Ef
Last edited by Hobo Misanthropus; Sep 25, 2018 @ 11:13pm
Strigon Sep 26, 2018 @ 3:25pm 
Originally posted by TheRibbonRed:
Originally posted by No Biggies:
Why r all of u hates AH anyway?
Nice bait, but Assault Horizon betrayed all the years of experience ACES set up with Ace Combat in favor of attracting COD kids with Ruskie-'Murica story and on-rails shooting. Turns out, they just don't like planes, so COD stole the mechanics with their 2018 title 6 years later.



Originally posted by TheRibbonRed:
Originally posted by No Biggies:
Why r all of u hates AH anyway?
Nice bait, but Assault Horizon betrayed all the years of experience ACES set up with Ace Combat in favor of attracting COD kids with Ruskie-'Murica story and on-rails shooting. Turns out, they just don't like planes, so COD stole the mechanics with their 2018 title 6 years later.

Originally posted by Hobo Misanthropus:
Still unclear if Post Stall is still in the game, nobody could do it at PAX, but it might just be really hard to pull off.
Kono demonstrated it in Free Flight with level horizon and a pretty high energy. I'm sure it's wayy harder to pull off in the missions, but it must be in the game if they've marketed it.


No that is completely false. They didnt betray anyone. They tried something different as an experiment and well it failed. They themselves have acknowledged that it failed and that people didn't like it. To imply that the reason Assault Horizon was the way it was is malicious is just damn stupid. Developers are human, and developers sometimes want to try something new or try a new game mechanic and sometimes that doesnt work out. That doesnt mean they implemented it to piss people off. You act like Project Aces was acting in bad faith and that they were the evil spawn of satan in the decision. Assault Horizon was game that just didnt work out in the end, simple as that.
Last edited by Strigon; Sep 26, 2018 @ 3:25pm
Strigon Sep 26, 2018 @ 3:35pm 
Also this game is not out yet so we cant determin whether it is good or not.
Hobo Misanthropus Sep 26, 2018 @ 3:58pm 
Originally posted by Strigon:
Also this game is not out yet so we cant determin whether it is good or not.


Keiko Kobayashi is doing the soundtrack and there's no Helicopter levels.

Instant Buy for me.
TheRibbonRed Sep 27, 2018 @ 12:49am 
Originally posted by Hobo Misanthropus:
Keiko Kobayashi is doing the soundtrack and there's no Helicopter levels.
This might be Kobayashi's last work on AC though. He went indie off Bamco right after the AC7 announcement. Couldn't blame him though.

And it's "Keiki". "Keiko" is a girl's name lol.
Hobo Misanthropus Sep 27, 2018 @ 1:31am 
Originally posted by TheRibbonRed:
Originally posted by Hobo Misanthropus:
Keiko Kobayashi is doing the soundtrack and there's no Helicopter levels.
This might be Kobayashi's last work on AC though. He went indie off Bamco right after the AC7 announcement. Couldn't blame him though.

And it's "Keiki". "Keiko" is a girl's name lol.

Lol, my bad.

He still claims he is willing to work on the Ace Combat series regardless of his indepdent status. If anything, he's more like Jeremy Soule now... Soule is an independent composer but pretty much composes every Elder Scrolls game (And the same for Inon Zur and Fallout)
JtDarth Sep 27, 2018 @ 2:53am 
All available signs point to AC7 being a return to the glory days. It'll certainly be better than AH's overfocus on on-rail sequences in a game that is supposed to have the freedom of flight.
Infinity showed that they are very aware of what the players want, when it comes to flight mechanics and physics. The only real problems with infinity were the PS3 exclusitivity, and the monetisation model.
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Date Posted: Sep 20, 2018 @ 9:13pm
Posts: 60