Farm Manager 2018

Farm Manager 2018

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Rafał Apr 7, 2018 @ 7:56pm
Changelog [Update 2020-03-05]
1.0.20190612.1
Autorepair for machines (with training done)
Some fixes for savegames
Fixes for some cases of not working beer production

1.0.20190515.2
New 3 plants - soya, onion, watermelon
Fix for not destroying plants on cultivating
Fix for some crashes
Fix for some cases of stuck staff and machines
Some optimization fixes

1.0.20190204.2
Fix for some german translations on buttons in DLC
FIX for to low expiration date of 10 yr aged wine
New product "mead" added to DLC
Fix for some minor bugs
Fix for some cases of game crash on quit to Main Menu/Des♥♥♥♥

1.0.20190107.1
Some fixes for problems with field managers and field works
Fixes and improvements for overall optimization

1.0.20181217.1
Fix for autosave
Fix for autotrade
Additionality info for trader arrival in owners building
Fix for field manager season workers
Fix for production buildings (stuck workers)
Tooltips performance optimization
DualShock 4 gamepad support

1.0.20181113.1
Fix for Field Manager in scenarios without machines
More optimization fixes
Minor bugfixes
Xbox One gamepad support
Hotfix for texts in campaign window
Priority for spraying in Field Manager

1.0.20180921.1
Fix walking and driving speed on bridges
Fix for using orchard sprayer on non orchard fields for Field Manager
Fix for priority on staff autofill on fields (non drivers)

1.0.20180912.1
Fix for non working Field manager
Fix for tabs order on Owner's house

1.0.20180904.1
Added 4th speed in time control during the winter
Added machines list in owners building for quick fix and renovate option
Added some fixes for fieldworks (field manager and standard)

1.0.20180817.1
Added field manager for automatic management
Fix for being not able to fix machine when whole set is broken\
Fix for bug with not saved scenario progress
More optimization fixes


1.0.20180723.1
Smaller chance for breaking machine
Fix for field tooltips on TAB click
Another optimization fix - new tooltips engine
Adding or changing road on the end of dirt/paved road
Longer deadline for harvesting contract
FIX: Humidity on level lower than 100% after watering by hands
FIX: In the french version of the game, you can't see the building capacity.
Improvement for watering fields by rain
FIX: Wrong harvested amount on not enough space in warehouse
FIX: If a vehicle breaks down and the attachment afterwards, both can't be clicked and repaired anymore - attached machine to broken vehicle can't broke anymore
FIX: If a worker works in a greenhouse and it's got demolished, the worker gets stuck with the order

1.0.20180621.1
Completely changed machines movement mechanics
Optimization fixes for machines
Optimization fixes for staff
Smooth machines movements fix
Disabled autoexpanding trainings tree
Another improvement in game loading Time and savegame file size(which could provide some gamecrashes)
Manual and machines work on field fixes
Fix in data format storage resources
Fix for multiply messages when working machine is break
Fix for stucked staff and machines when harvesting with chest trailer
Fix for stucked machines in sowing
Fix for machines movement speed from steam workshop
Fix for detection on complete "produce x" tasks
Fix in reports
Fix for sprinkler working on field
Fix box and chest position on staff harvesting
Fix for autosave during loading
Fix in date format
Fix in staff modal (1600x900 resolution)
Visually fixes on potato planeter
Visually fixes on seeder
Added "Z" and "X" key for vertical camera movement
Many other fixes and modifications

1.0.20180507.1
Hotfix for vehicles not delivering (visually)

1.0.20180505.3
Left shift for buying all animals at once
Optimization fixes for windturbines
Optimization fixed for beehives
Fix for goods reservation by slaughterhouse which makes empty stock in animals warehouse
Added Hungarian translations
Added Japanese translations
Fix for prices of used machines (it has to be lower (nonlinear) than buying price)
Better path for workers during harvesting with chest trailer
Restored all tractor types for planting trees

1.0.20180428.2
Many optimization improvements
Longer expiry date for meat and cucumber seeds
Fix for blinking roo♥♥♥♥s of pigsty
Improvements and fixes for ♥♥♥♥ped production and delivering animals to slaughterhouses
Changes in autofill
Disabled production building audio source on game loading
Improvements in feeding
Improvements in factories
Fixes in mowing resources from animals building to warehouse
Fixes in amount of resources produced by animals
Allowing for mowing resources from animals building to warehouse when staff is going for food (in same target building)
Autoinsemination
Enabled mods
Numbering fields and buildings of the same kind
Ukrainian translations
Korean translations
Other fixes and modifications

2018.04.16
Fix for rounding tractor (reported on sprinkler watering)
Resources in animals and production building don't have expiry date any more. It's strat counting only in warehouse
HUD scaler improvements
Fix for disabled autotrade right after upgrading to 3lvl of owners house
Fix for birds minitask
Fix for driver walking in machines
Fix for unavailable staff after canceling harvesting with autosell option
Few more fixes for collisions and paths
Now food for animals can be moved by more than one worker at once
Larger capacity of staff hand tools (moving food and resources)
Fix for payed loan
Changed amount of taken animals to slaughterhouse
Fix for broken machines being blockers for another vehicles on the road
Fix for unvisible haypiles
More fixes for stuck staff
Fix for some cases of stuck staff in building doors
Fix for allowing assigning staff during work after harvesting with chest trailer
Fix for staff climbing on collide with building mesh
Moving food for animals by all assigned employees instead of only one
Bigger capacity of staff box for moving resources
Fix for few glitches in production building waiting for resource to start production
Removing expired produced resource from factories and animals building
Showing broken machine by red outline, auto opening broken machine modal on click
Icon indicator for broken machine in garage
Spawning machine in its own parking if it was saved in different parking lot
Few fixes for counting loans
Lower beef price (based on many requests)
Lower volume of production buildings and demolish sound



2018.04.13 v2
Fix for manure spreader on 100x100 fields
More frequent moving food for animals
Crash on production without proper warehouse
More fixes for lading and saving
Fixed few reasons for huge savegame files hard to load
More fixes for loading and saving game
Fix for checking amount on harvested resources on campaign goals
More fixes for pathfinding
Info in machine windows about waiting for mechanic
And many more small issues...

2018.04.13
- Less sensitive pathfinding so there should be much less exclamation marks
- Improvements and fixing for workers in animals and production building - moving staff, producing etc
- date format changed in few windows to same format as on♥♥♥♥bar
- many fixes in problems while loading or saving
- smaller size of savegames in most cases
- enabling 100x100 field on 3rd level sometimes didn't work
- saving contract date for seasonal workers

2018.04.11
- More fixes with game loading
- More fixes for pathfinding and teleporting
- Fixes with fertilizing and spraying which allowed having same employee in two tasks after loading
- Keeping release date os seasonal worker after loading game
- Camera rotation with Left ALT + Right Mouse Button
- Fixed manual baling and collecting hay piles
- Slightly lower beef price

2018.04.10
- Fixed problem with factories - all workers assigned were required
- Added 'Teleport' button for vehicles and staff which can help in some pathfinding issues as a workaround
- Next few fixes for loading savegames and saving them (thanks guys for all savegemes you sent to us, it was very helpfull for finding those issues, not all savegemes were checked)
- bigger font in Chinese for machine window

2018.04.08 v2
- Displaying time to harvest on field window
- Fix for some loading issues
- Fix for some cases of starting game with black screen
- Few fixes for pathfinding
- Few fixes for vehicles stuck on each other
- Few fixes for employees stuck on opening door
- Lower income from windturbines
- Saving info about earned cash from windturbine
- Accepting 3 level of owners house on task asking for 2
- Changed mechanics for silage production
- Fix for double reserved resources for silage
- Fix for moving more resource from production building by employees
- Few fixes for machines blocked while entering on bridge
- Slightly bigger price of corn seeds

2018.04.08
- Few fixes for loading savegames
- Wide screen resolutions
- Some improvements for fonts and texts in Chinese
- Taking animals for slaugtherhouse from more than one building
- Harvesting potatos
- Some improvements for pathfinding in fertilizing (on new works)
- Meet balance
- Tomato and pepper balance
- Default value of efficiency in production window to max
- Autotrade fix for buying things
- Longer expire date for some seeds and seedlings
- Fix for interupting call after unassigning staff from storage from silage (and probly few others)
- Fix in destroing glasshouse with fild inside it
- Disabled grass in Roundpress
- Change of windturbine position in building menu to more visible
- Few improvemenets in German translation
Last edited by Rafał; Jan 10, 2021 @ 5:42pm
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Showing 1-15 of 543 comments
shinkenwow Apr 7, 2018 @ 8:57pm 
Sweet, thanks so much Rafal. The biggest issues i have are that oddities with the silage storage and slaughterhouse only taking animals from one animal pen. I am hoping that this update for tomrrow fixes these.
EmpCris Apr 7, 2018 @ 9:35pm 
Great game, thanks
pasi89 Apr 7, 2018 @ 9:37pm 
Nice game so far.. maybe older farm eguipment to starting to game.. and more old tractors? is there any plough what i can use with tractors.
Doom Ramón Apr 7, 2018 @ 9:38pm 
Gracias!!
monkeebot Apr 7, 2018 @ 9:47pm 
cheers for the update - however saved games still wont load. now they crash the game, rather than just sitting there "restoring world order" for hours.
LeoQnFire Apr 7, 2018 @ 9:49pm 
noice
Yithend21 Apr 7, 2018 @ 9:51pm 
Cheers. You are awsome.
OnurOzgunay Apr 7, 2018 @ 9:52pm 
Thank you guys you are awesome
Rafał Apr 7, 2018 @ 9:54pm 
Originally posted by monkeebot:
cheers for the update - however saved games still wont load. now they crash the game, rather than just sitting there "restoring world order" for hours.
We will still be working on this Yoda. Please, send us your outputlog and your savegame file
Artful Apr 7, 2018 @ 9:59pm 
You guys rock !

LOVE this game !! <3
:steamhappy:
immortal Apr 7, 2018 @ 10:01pm 
Scene mode of Chinese instructions, still font is too small
Ivellios Apr 7, 2018 @ 10:07pm 
Thank you. Already enjoying it.

I know those that can't play have a higher priority, but hopefully, with a tweak here and there, it'll be even better.
IDerpedYourMom Apr 7, 2018 @ 10:10pm 
Thank you for taking the suggestions about peppers and tomatoes : ).
Stardog765 Apr 7, 2018 @ 10:18pm 
Great job working on a patch over the weekend. That is very much appreciated.
Paintera Apr 7, 2018 @ 10:27pm 
Great!
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