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https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335&l=
also, which .ini file were you tweaking ?
I actually deleted the whole config folder (so all the ini's for the game) to have all settings reset to scratch, and still no difference.
there's a file located at :
steamapps > common > Borderlands 2 > WillowGame > CookedPCConsole
called : textures.tfc
i'm wondering if you delete it, then re-verify your files, if that'll make a diiference.
also have a couple of more files i'm looking at, but one step at a time.
here's a couple of other files to consider :
PersistentCookerShaderData.bin - 1 kb
RefShaderCache-PC-D3D-SM3.upk - 59,184 kb.
Edit: in the meantime, you can also post any other files you think are of relevance and I'll check it out.
Edit 2: I re-downloaded Textures.tfc and it's still 1.04 GB and the problem is still the same, tried with the other 2 files you mentioned and also nothing.
This confirms it's some sort of texture streaming issue, but I don't understand why it only affected me and even while using the default files. Draekus, if you're still here would you mind uploading your version of WillowEngine.ini so I can make a general comparison to my file?
however, digging through the ini file, i came across some interesting entries :
this line buried under [Engine.Engine]
bUseTextureStreaming=True
this whole section :
[TextureStreaming]
PoolSize=160
MemoryMargin=20
MemoryLoss=0
HysteresisLimit=20
DropMipLevelsLimit=16
StopIncreasingLimit=12
StopStreamingLimit=8
MinEvictSize=10
MinFudgeFactor=1
FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=2
MaxTimeToGuaranteeMinMipCount=12
UseTextureFileCache=TRUE
LoadMapTimeLimit=20.0
LightmapStreamingFactor=0.02
ShadowmapStreamingFactor=0.2
TextureFileCacheBulkDataAlignment=1
UsePriorityStreaming=True
bAllowSwitchingStreamingSystem=True
UseDynamicStreaming=True
bEnableAsyncDefrag=False
bEnableAsyncReallocation=False
MaxDefragRelocations=256
MaxDefragDownShift=128
BoostPlayerTextures=3.0
TemporalAAMemoryReserve=4.0
EnableStats=true
HistoryDepth=50
DynamicStreaming=2
DynamicStreamingDistances=1250
DynamicStreamingDistances=200
DynamicStreamingDistances=9
I guess my GTX 970 can't handle the higher res textures plus streaming removal. I might consider uninstalling the HD textures pack later on.
I have no clue what the difference between us is, other than hardware which shouldn't affect this.
Unless, you don't have the HD textures pack installed.
didn't see much point in it.
Alternatively, do the .ini tweak I mentioned above.
Also, thanks Draekus for bothering to respond when no one else did.