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My own preference is something like: Gun Damage, Critical Hit Damage, Elemental Effect Damage, Elemental Effect Chance and if non of these pops, Shield Capacity and Max Hp.
But my main is Maya which is heavily into elemental stuff, so take it with a grain of salt. I dont know if the Melee bonus adds on to Deathtrap and if so, if it is worth it over some of the others.
But you wont go wrong with Gun and Crit.
Elemental Effect Chance/Damage, Accuracy, Recoil Reduction, Crit Damage, Gun Damage, Shield Delay, Reload Speed are my key stats (not in that order)