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you can remove just the outlines by changing the two entries that say willow to ryan, if my memory serves me correctly.
would be same process as above, except replacing teh word cinematic with ryan.
I would suggest you go google this because im not bothering to verify the syntax, only telling you this does more than just the black outlines.
good day to you!
Before removing the outline, I thought Borderlands 2 (and Borderlands 1) was a nice looking game with almost a novelty look. Without the outlines, it looks like digital art and one of the most impressive graphical games of this generation. Maybe we will see the removal in game on the video options for Borderlands 3. Really amazing, kudos to Gearbox.
here is what you do to remove black outlines, followed by what you do to remove black outlines AND remove cel shading.
I SAID GOOD DAY!!!!!
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Disable Black Outline Shader
You know that big black outline that surrounds most objects and gives them a more cartoonish look? It’s cool, but removing it is another way you can tone down the graphical requirements of Borderlands 2 to get it to run better.
In WillowEngine.ini, find this line:
DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess
To turn off the shader, you need to make adjustments to the line — namely, remove both instances of the word “Willow,” so it looks like this:
DefaultPostProcessName=EngineMaterials.ScenePostProcess
Disable Cel Shading
In WillowEngine.ini, find the same line as above:
DefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess
and change it to:
DefaultPostProcessName=WillowEngineMaterials.RyanScenePostProcess
That will remove the black outline shader as above, and also disable the cel shading effect to make the graphics slightly more realistic and add more contrast on surfaces. You’ll also get a pretty marked performance boost, because these shaders take a fair amount of processing power.