Borderlands 2

Borderlands 2

View Stats:
bolee Jan 17, 2014 @ 3:49am
Krieg (Mania) + Rough Rider Shield = Unstoppable Beast
I love this combination. It feels somewhat more powerful than Krieg (Hellborn) + Flame of the Firehawk shield. What do others think?

(Borderlands2 is really a thinking man's FPS. There are so many possible combinations to think about and try.)
< >
Showing 1-15 of 18 comments
AZM Jan 17, 2014 @ 4:07am 
Well hellborn Krieg is usually my go to build because who doesn't like melting everything in sight? :bandit:

But whenever I use my mania build to just demolish as an explosive tank I always use the RR. Good choice sir, good choice.
WaxxFetish Jan 17, 2014 @ 4:11am 
Originally posted by bolee:
(Borderlands2 is really a thinking man's FPS. There are so many possible combinations to think about and try.)

Would be cool if that would be true. Unfortunately the further you go the more you notice it's the cookie cutter mashup all the way.

But yeah, RR for mania hands down.
22b3 Jan 17, 2014 @ 4:22am 
I like Bloodlust and Mania tree. Release the Beast really helps keep your health at max, keep you on fire, do more damage. I use flame of the firehawk shield however because i love it. Wish you could use two shields at once, haha.
Arv Jan 17, 2014 @ 5:57am 
Mania + Bloodlust, no silence the voices skill (very poor ability). Can solo Pete the invincible, Voracidous the invincible and Hyperius the invincible with this build. Bloodsplode everything!
Last edited by Arv; Jan 17, 2014 @ 5:58am
AZM Jan 17, 2014 @ 6:10am 
Originally posted by Arvind132:
no silence the voices skill (very poor ability).

... I don't think you quite know what you're talking about. StV is where he gets all his melee power from. And the point of using a RR as opposed to a maylay shield is so people can use StV without it being a major risk.
Arv Jan 17, 2014 @ 6:29am 
Originally posted by My axe is THIRSTY!:
Originally posted by Arvind132:
no silence the voices skill (very poor ability).

... I don't think you quite know what you're talking about. StV is where he gets all his melee power from. And the point of using a RR as opposed to a maylay shield is so people can use StV without it being a major risk.

I have played alot with STV and the hitting yourself thing is silly. I used STV with rough rider and all but all I did was hit myself, I took those points and put it in Salt the wound, and I have far more fun playing Krieg since I'm not constantly hitting myself and can take out pretty much anyone.
AZM Jan 17, 2014 @ 6:34am 
Originally posted by Arvind132:
I have played alot with STV and the hitting yourself thing is silly. I used STV with rough rider and all but all I did was hit myself, I took those points and put it in Salt the wound, and I have far more fun playing Krieg since I'm not constantly hitting myself and can take out pretty much anyone.

If you have points in Fuel the Blood and Buzzaxe Bombadier, after one melee kill, the explosives on your axe will get an insane damage buff (depending on your bloodlust stacks) for a short while. Usually it's not very difficult to melee kill one of the smaller mobs without smacking yourself so I take the opportunity to run up and kill them, then toss at the bigger enemies. Bloodsplosion will take care of the rest. But to each their own I guess
WaxxFetish Jan 17, 2014 @ 6:36am 
Also, sheriff's badge :)
Arv Jan 17, 2014 @ 6:39am 
Originally posted by My axe is THIRSTY!:
Originally posted by Arvind132:
I have played alot with STV and the hitting yourself thing is silly. I used STV with rough rider and all but all I did was hit myself, I took those points and put it in Salt the wound, and I have far more fun playing Krieg since I'm not constantly hitting myself and can take out pretty much anyone.

If you have points in Fuel the Blood and Buzzaxe Bombadier, after one melee kill, the explosives on your axe will get an insane damage buff (depending on your bloodlust stacks) for a short while. Usually it's not very difficult to melee kill one of the smaller mobs without smacking yourself so I take the opportunity to run up and kill them, then toss at the bigger enemies. Bloodsplosion will take care of the rest. But to each their own I guess

I can see why you and others like STV, the idea is unique, but I guess it's just not for me. There is a reason why the enemy psychos don't hit themselves and die, wouldn't be very fun for the player right? :D..........I don't know why Gearbox put negative effects on the DLC characters since none of the main 4 have negative skills and you have to pay more for the DLC characters.
AZM Jan 17, 2014 @ 6:40am 
Originally posted by WaxxFetish:
Also, sheriff's badge :)
Woks well, but I like having more health or extra bloodsplosion damage so I usually use a Blood of the Ancients or Explosive Elemental relic.
Last edited by AZM; Jan 17, 2014 @ 6:40am
WaxxFetish Jan 17, 2014 @ 6:40am 
Blood of ancients, a must have for Tediore's
AZM Jan 17, 2014 @ 7:04am 
Originally posted by WaxxFetish:
Blood of ancients, a must have for Tediore's
Haha exactly, I love Krieg's affinity with tediore weapons.

Originally posted by Arvind132:

I can see why you and others like STV, the idea is unique, but I guess it's just not for me. There is a reason why the enemy psychos don't hit themselves and die, wouldn't be very fun for the player right? :D..........I don't know why Gearbox put negative effects on the DLC characters since none of the main 4 have negative skills and you have to pay more for the DLC characters.

Well if there were no negative affects on Krieg (can't say much for Gaige vecause I don't play her that often) he would be no better than Sal, OP as ♥♥♥♥ with no downside. That's why I hate Sal. I love Krieg and Zer0 because they can output some really nice damage but at a risk. Krieg harms himself constantly with skills that set him on fire or how StV can proc and you can hit yourself. His skill trees encourage constant combat and being in the front of the fight. Zer0 is great but he's one of the more "squishy" vault hunters when out of decepti0n. It really makes you think and consider what can you do to keep your MMF chains going as long as possible. I like that characters have downsides because then there's a benefit to playing co-op as one vault hunter may be better suited for something than your character of choice.
Arv Jan 17, 2014 @ 7:34am 
I know Sal is so OP with that money shot skill but rather than making something negative on another characters 'skill' tree, they could just balance him or others with overpowered skills. Zer0 goes down so fast its unbelievable it actually makes me not want to play as him. The thing is whenever I had points in STV, I didn't want to melee because I didnt want to hit myself, you cannot make a melee character not want to melee, just doesn't make sense....what they could have done is something like Level 1: 50% melee increase 0% chance to hitself, Level 2: 100% melee increase 5% to hitself etc to a certain point. Although I would prefer if they replaced that with 'Increase in melee and axe throw fire rate'. That's just my opinion though.

Dam quoting thing didn't work for me xD
Last edited by Arv; Jan 17, 2014 @ 7:36am
22b3 Jan 17, 2014 @ 12:51pm 
That would have been ni9ce Arvind. Kind of annoyed that it wasn't that. Whenever i got to STV, it kind of annoyed me that i couldn't just put one skill point into it without it being fully effective. It's kind of like you have to put 5 points into it for it to be a good skill. But, playing as Kreig is never any funner then having plus 150% explosive damage and having the skill that gives you dynamite. Explosives, fire, and blood. No better feeling in the world.
Last edited by 22b3; Jan 17, 2014 @ 12:51pm
WaxxFetish Jan 18, 2014 @ 1:33am 
If melee zer0 wasn't squishy he would be easily the most OP thing in the game. Also his squishyness is very skill related.

Hybrid/gun zer0 builds can be easily made very tough. There's nothing that would account for zer0 being worse survivor than the rest.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jan 17, 2014 @ 3:49am
Posts: 18