Borderlands 2

Borderlands 2

Statistiche:
Roland Borderlands 1 vs 2
So I'm a huge Borderlands fan, I've been playin the game since the first itteration and really I havn't gone a month without returning to Pandora. But I've been curious, to all of the people who played the first Borderlands as religiously as I have, do you like the Roland in Borderlands 2? Roland in the the first game was much less soldier and more sarcastic, talkative and all around enjoyable. In Borderlands 2 He's way more serious and seems to only care about the mission at hand. Especially when anything traumatic or serious, he refers to you as sodier when you are a vault hunter.

It might just be me but I'm curious on the community's opinion.
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I'm just about happy with anything, funny, sarcastic, jackassy, smartassy, etc. So i loved him in the first. He was just as good in the second and his character seemed to fit the story a bit better because the second one had a bit more of a story.
When Handsome Jack started up his show, he pretty much declared War on Bandits and Vault Hunters and anyone who would side with them. Thus, Roland IS waging a War with Hyperion, and You, the Player Character, are thus a Soldier in the war. Yeah, you are a One (Wo)Man Army, but still.

In the face of Hyperion and Handsome Jack and the threat they bring, Roland had to stop having fun, and get serious. Even late game, Lilith is still calling you Killer and being somewhat joking, Mordecai places getting stupid drunk over getting stuff done, Brick sounds cheery with his "Hey Slab!" line, and likes general destruction. Roland actually acts serious for getting stuff done.

In a way, BL2 Roland is very much "All Work No Play" compared to his BL1 self, but he took up that mantle to try and protect what little there is to protect. If Hyperion wasn't such a constant threat, I bet Roland would be more like his BL1 self, just with a more awesome voice :P
I can understand the "all business" change of tone in Roland in BL2 - you know with power/leadership comes great responsibility, and he takes it seriously about not letting his people down. The only beefs I have with him in BL2 is he seems wimpier than in the first one, and he's using weakasss Dahl weapons instead of his SWeeeeT Atlas People Killers.
Seems fine to me! I love him in the second one, but he also seemed pretty kewl in the first.
I kinda wish i could play Roland again, he was such fun class better then axton all the way.
I liked the edge on BL1. comparing the games is like comparing evil dead 2 vs army of darkness. evryone seems to love army of darkness for its hurmor (BL2) but I liked evil dead 2 better (darker)
These are great opinions. I especially like Shinku Tear's opinion because it makes sense of the whole situation on Pandora. While listing the role changes in Roland from the previous itteration to the present game, he, or she, makes the case for Lilith also.

Also for BOFH comment, I agree completely. The original in my opinion is better when it came to story telling in the darker sense. If you truly looked at Borderlans 1 and actually listened to the story, specifically Tannis, it was extremely dark and serious.

dARE, If there was one thing I would want in Borderlands 2 is the peralescent Atlas weapons from Borderlands 1. If Roland did use any Atlas weapons, that would be a nice nostalgic detail that Gearbox could've put in.
Can't pick either 1 as they are both good. 1st game that ever had a part 2 that was as close if not better then the part 1. Just my opinion.
Admittedly, I liked B1's Roland more than B2's. Infact, I liked all of B1's versions of the original Vault Hunters(with the possible exception of Lilith). The sequel seems to have toned down their badassery, just for the sake of the new ones.
For the sake of saying it, since you said badassery, I feel the use of badass in this game is overused and forced. Especially at the end where
*spoilers!*
Lilith said, "Holy Badass". It sent chills down my spine.
Messaggio originale di BadLuckChuck:
For the sake of saying it, since you said badassery, I feel the use of badass in this game is overused and forced. Especially at the end where
*spoilers!*
Lilith said, "Holy Badass". It sent chills down my spine.
Perhaps the wrong wording, I just feel that the originals were toned down soley to make the player feel better.
Actually, in a way, the original team IS far weaker then the new Vault Hunters. BL1, Lilith wouldn't even have 1000 Health at max level without the various level cap boosts, and Shields were similarly weak, and guns as well. Yeah, BL1, the strongest guns, like snipers, might have 1100~ Damage at Level 61. Each skill tree for all 4 BL1 characters had 7 skills, each being a 5-point skill, and 4 tiers.

Now look at BL2, purely by comparing numbers, the BL2 characters are all massively stronger then the BL1 crew, getting 10,000 Health before Level 50, getting like 25k Shield at level 45 or so, weaker rapid fire guns that are dealing around 2000 per bullet at Level 45... Each tree has more tiers and needs more points to fill out completely as well!

Level 50 BL1 characters would be in trouble against Level 20 BL2 characters, plain and simple >.<
Ultima modifica da ShinkuTear; 11 gen 2014, ore 1:26
@ShinkuTear
I would say that in the five years for the advancement of technology and the the discovery of eridium would increase the power of weapons and equipment.

But on a development standpoint, I think it was just to create the illusion that you are more powerful.

But story and game wise, Oh yeah, the vault hunters now are far weaker. Look at the battle with *spoilers* Wilhelm. The previous vault hunters claimed they couldnt even make a scratch on him.
Messaggio originale di BadLuckChuck:
Oh yeah, the vault hunters now are far weaker. Look at the battle with *spoilers* Wilhelm. The previous vault hunters claimed they couldnt even make a scratch on him.

Actually Jack poisoned Wilhelm before the fight so the vault hunters could get the power core. There's an unused audio file somewhere in the game files. Listen to 6:50 http://www.youtube.com/watch?v=q6eQ5Ev0gTg

There's also "weakened constructors" that are scripted into the fight but most players don't ever see them show up because they kill Wilhelm too quickly. So the reason you (the player/s) were able to kill him so easily is because Jack wanted it to be that way.
Ultima modifica da AZM; 11 gen 2014, ore 22:16
I would argue that since it was taken out of the game then it doesnt matter and since it technically in the game that it is void in the argument.

But I do agree that it makes sense with the whole story. Jack being as devious as he is, from tricking the previous vault hunters to opening the vault to trigger the growth of eridium. If I were to take the missing audio logs into consideration, it would change my argument about the previous vault hunters being weaker.
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Data di pubblicazione: 7 gen 2014, ore 13:59
Messaggi: 19