Borderlands 2

Borderlands 2

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alexshiro Dec 19, 2014 @ 10:06am
Which zones scale with level? (on normal)
I know Dust and Lynchwood scale with my level, are there others? Is there a max they'll level to?
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Showing 1-12 of 12 comments
Ultra_phase Dec 19, 2014 @ 10:13am 
normal difficulty does not scale, just follow the story each new zone should be around your current level, which is not the same as scaling, which only happens in uvhm
alexshiro Dec 19, 2014 @ 11:30am 
I know firsthand that Dust scales, and I read Lynchwood does too but I didn't like it enough to go back and check.
zverozvero Dec 19, 2014 @ 2:11pm 
I think Max lv for main story areas is 30 (same for Torgue/Scarlet DLCs). Tinas DLC scale in 30-35 range, seting areas level to one you've been on when you first entered it.
Lynchwood and Dust, if remember right, dont scale but rather lvl-up to new quest level, when quests like Dukinos mom kicks in.
Wayward Dec 19, 2014 @ 2:45pm 
On normal it's 30 for BL2, Mr. Torgue and Captain Scarlett. 35 in Tiny Tina's and Sir Hammerlock's, with the exception of raid a few bosses.
Ultra_phase Dec 19, 2014 @ 3:43pm 
Originally posted by alexshiro:
I know firsthand that Dust scales, and I read Lynchwood does too but I didn't like it enough to go back and check.
i know first hand it doesn't once you get to a higher level you'll realise this, its not the zone that scales, its the difficulty lvl. Only uvhm scales, the other difficultys are designed to be at your lvl as you enter them, If you pick up and complete missions in the order they appear.
ShinkuTear Dec 19, 2014 @ 4:01pm 
Some areas levels change with the story, to help keep things a bit difficult, but as said, *only* UVHM scales with you... and even then, it has a minimum level of 50.
Wapf Dec 19, 2014 @ 4:37pm 
Once you beat TVHM, everything scales to level 50, and in UVHM, everything scales constantly. In normal mode the only scaling that exists is when starting a DLC. DLCs just start at whatever level you start them at and stay there.
alexshiro Dec 19, 2014 @ 6:18pm 
Originally posted by zverozvero:
Lynchwood and Dust, if remember right, dont scale but rather lvl-up to new quest level, when quests like Dukinos mom kicks in.
I guess it could be this, that Dust went to 27 or 28 when I got the Bane quest.

Originally posted by ShinkuTear:
Some areas levels change with the story, to help keep things a bit difficult
Do you know which?
Waste_of_skin Dec 19, 2014 @ 6:50pm 
As others mentioned, the maps in the main game don't really scale to your level, but some do change level as you progress through the story. Dust, Lynchwood and Caustic Caverns all scale to 30 in Normal Mode when you complete the main story. Some unaccepted missions set in those maps also scale to 30 (_maybe_ 31). I'm not sure if there are any other maps that change like those.
Zephyr Dec 19, 2014 @ 10:46pm 
Like some people say, the scaling is actually not totally true.
It does scale to some extent. By that I mean the areas will be adjusted to your level until a certain ceiling. Once you reach that ceiling, the area will just stay at its cap level range.

I think it's not based on story progression. One good exemple are the arenas. I thought before the arenas scaled because they seem to. You seem to always meet ennemies around your level inside. But if you keep leveling, at one point the arena will reach its level cap, and stop following you.

I learned that because I left one alone hoping to do it after I'm done with the main story, hoping it would give me some good xp at that point where good xp sources become rare. I was disapointed to find out the arenas had actually a level cap, and ennemies in it weren't worth much anymore.

By the way, you can also add the Fridge to the list of thoses areas.

I have a pet theory the maps are actually different when you have different levels... I've noticed the Fridge actually disappear from your fast travel list at some point, forcing you to go back there by the normal way, despite the fact you already went here when you were trying to get back to Sanctuary. This, on the other end, may be a story tied flag which actually activate so you don't come back to the same version of the Fridge map(with low level ennemies).

Of course, this is pure speculation of my part, but I find it intriguing and interesting none the less.
Waste_of_skin Dec 20, 2014 @ 10:49am 
I've noticed the same thing with the Fridge not being in the Fast Travel system after you've been there, but I think it's just a glitch. FWIW, I think I've only seen that in Normal Mode.

I really don't know about the levels for the arenas in the main game. I've never liked the arena thing, so, between all of my characters, I've probably only done those arenas a few times, and generally don't pay much attention to them.
zverozvero Dec 20, 2014 @ 10:54am 
This may happen in every mode. Sometimes activating it just dont proc till Unbrainwash quest is done.
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Date Posted: Dec 19, 2014 @ 10:06am
Posts: 12