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No.
The intro movie ends with the train the Vault Hunters are on getting blown up, which probably explains their absence.
That they somehow integrate the player characters into the story, and then remove each character currently in the game?
I mean, it's a team game (duh), and you can play with up to 4 players.
Say, every player has a different character.
With all DLC, that would leave 2 characters absent.
Or, because of your question, that leaves two "NPCs" in the story.
If you would play solo, suddenly there would be five?
What?
Sorry, just doesn't make any sense, does it? :)
But then again you are right that because of how the game works, it would be difficult to find a better solution.
After all (see ShinkuTear's post), they DO appear, or are mentioned in some DLC.
Tina's specifically, you see Maya in a short sequence talking about what they found out beating up that Hyperion dude in the cellar, and at one point Salvador is asked a quite funny question and calls up from the cellar in response.
Also, it kinda does seem a bit lazy to just have a few Echo recordings floating around the main game with "backstory" on the chars on them.
But like I said, I don't see any viable way they could have implemented them in any sensible way, gameplay-wise.
And then there is the fact that this is hardly the worst "faulty logic" you encounter in the Borderlands.
Spoiler again:
Like when Angel spefically forbids Lillith to come to her core, because Jack must not get his hands on a Siren - Yet Maya isn't mentioned once and apparently it's no big dreal that SHE might be captured by Jack. Kind of paradox, even when Lillith is much more powerful than Maya and used to Eridium. Jack being Jack, he would easily have found a way to exploit Maya's powers, as well. Or just take her anyway, if Lilith hadn't shown up.
In short, the story doesn't make a lot of sense, anyway - Just enjoy the ride.
I would have agreed with you, if we had been talking about fricking Tetris, but the devs created a large universe for this game and the story is not insignificant, nor is its structure and characters.
Sirius, I understand completely, I guess it's just that when I see that the game has an interesting world and characters then I want to be able to immerse myself into it and such thing doesn't help ;].