Borderlands 2

Borderlands 2

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How much damage does the contraband sky rocked do?
Like per level. The damage boost per level like: 100x=y
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Showing 1-15 of 38 comments
MR2_Pilot Sep 15, 2014 @ 10:16am 
Waste of backpack space. No one has posted it's level damage as no one uses it.

http://www.youtube.com/watch?v=w8RvvvrD4d0
Wayward Sep 15, 2014 @ 10:35am 
Nobody uses it? I use it on all my characters, it's ridiculously good as soon as you get used to it's weird behaviour. What's so great about it is that it's always up to date and it got a ridiculous blast radius. It's usually insta-kill against non-badass enemies together with a huge blast radius!
BatW Sep 15, 2014 @ 11:21am 
Check the net. But this Nad will drop non bosses in uvhm. HDT is right, one of the best, just have tro learn how to use it. and uvhm is all about skill
Wayward Sep 15, 2014 @ 11:29am 
Originally posted by Warren2260:
Check the net. But this Nad will drop non bosses in uvhm. HDT is right, one of the best, just have tro learn how to use it. and uvhm is all about skill
It's ridiculous even in UVHM? I'm only at TVHM.......
Cryptid Peanut Sep 15, 2014 @ 11:35am 
Can people actually answer the question or...
Wayward Sep 15, 2014 @ 11:48am 
Level 28, it has a gigantic blast radius and does around 6k damage, which is around 3 times as much as what you'd probably carry at that level. I haven't been able to find exact numbers myself.
FreFlo [TTV] Sep 15, 2014 @ 11:53am 
Haven't seen anyone give the exact numbers but I can confirm you can clear an entire room with it in any level:
http://borderlands.wikia.com/wiki/Contraband_Sky_Rocket

Just did the Roland Rescue mission with it exclusivly as Krieg, toss and run backwards quick, Boom, room gone.
Blehh..... Nov 3, 2018 @ 9:55am 
I'm also looking for an answer to this...even that wiki page doesn't have the exact mathematical figure....
Lilgreen08 Nov 4, 2018 @ 7:19am 
Originally posted by Boltte:
I'm also looking for an answer to this...even that wiki page doesn't have the exact mathematical figure....
pls help want to know how much damage cuse other mods SUCK bad
HelmsDerp Nov 4, 2018 @ 11:46am 
It's extremely difficult to determine the exact damage value in play because it releases a bunch of child grenades and it frequently sets enemies on fire. Messing around with it proved one grenade is enough to kill a Badass Bullymong (same level as me) in one good explosion.

The grenade almost certainly uses the same 1.13 multiplier per level as health, melee damage, and most other scaling values in the game do. BA Bullymongs have about 700 base health, and as flesh enemies they take 50% more damage from fire. Therefore the grenade's total damage assuming all explosions hit would be around 500, possibly more at level one.

This is going to vary hugely in play though because shielded or armored enemies take much less damage and flesh enemies take much more, and it's a tough grenade to aim with precision so you usually aren't landing all the hits.

All in all, it is a fantastic grenade to use against crowds of fleshy enemies, particularly in enclosed spaces. Don't use it vs shields or robots, and try not to hit yourself in the splash.
.: DBM :. Nov 4, 2018 @ 12:16pm 
it does 100x=y damage
HiTmAn Nov 4, 2018 @ 12:25pm 
skyrocket makes first playtrough very easy .... dmg scale with u lvl....and i tested sky rocket on op8 grenadier axton i hit snoman take him over 70% hp... but u really need to lear that sweet spot cz if u are to close u will insta kill self if u are to far u will not do good dmg ...and many new players struggle with bloodwing on normal..sky rocket makes it almost insta kill u need 2-3 trow
Blehh..... Nov 4, 2018 @ 3:24pm 
Originally posted by HelmsDerp:
It's extremely difficult to determine the exact damage value in play because it releases a bunch of child grenades and it frequently sets enemies on fire. Messing around with it proved one grenade is enough to kill a Badass Bullymong (same level as me) in one good explosion.

The grenade almost certainly uses the same 1.13 multiplier per level as health, melee damage, and most other scaling values in the game do. BA Bullymongs have about 700 base health, and as flesh enemies they take 50% more damage from fire. Therefore the grenade's total damage assuming all explosions hit would be around 500, possibly more at level one.

This is going to vary hugely in play though because shielded or armored enemies take much less damage and flesh enemies take much more, and it's a tough grenade to aim with precision so you usually aren't landing all the hits.

All in all, it is a fantastic grenade to use against crowds of fleshy enemies, particularly in enclosed spaces. Don't use it vs shields or robots, and try not to hit yourself in the splash.
I thought all the wiki data are direct rips from game code and not actual testing, although I guess some testing is required to verify/confirm it in a way I guess......which means they should be 100% accurate.....and reliable....assuming the game hasn't been update since then and that the wiki page is updated to compensate that if there is one....

Originally posted by -𝔅elligerent 𝔅rad-:
it does 100x=y damage
Is the formular? So if I'm lvl 1, it will do 100 damage? And if I'm lvl 72, it would do 7200 damage? How many child grenades does it disperse? Coz that then could multiply that figure even higher.....

I had an explosive MIRV grenade that does 7786x10 at lvl 35 assuming all grenades hit the target cloes enough and was just wondering if it it's stronger than that or not.... That's 77k+ damage, is it not?

Originally posted by HiTmAn:
skyrocket makes first playtrough very easy .... dmg scale with u lvl....and i tested sky rocket on op8 grenadier axton i hit snoman take him over 70% hp... but u really need to lear that sweet spot cz if u are to close u will insta kill self if u are to far u will not do good dmg ...and many new players struggle with bloodwing on normal..sky rocket makes it almost insta kill u need 2-3 trow
Hahahahaha, I hate it when I throw it and then it just hits a wall or barricade and bounces back my way......
Sir Fed Dump Nov 4, 2018 @ 3:28pm 
For me, the Fastball is the best grenade mod. I try not to use anything else.
Blehh..... Nov 4, 2018 @ 3:34pm 
Originally posted by Sir Federal Dump:
For me, the Fastball is the best grenade mod. I try not to use anything else.
What's the fast ball? Don't think I've gotten that far ingame yet to acquire assuming it's a guaranteed reward/drop from somewhere.....
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Date Posted: Sep 15, 2014 @ 7:03am
Posts: 38