Borderlands 2

Borderlands 2

View Stats:
tehnoob514 Mar 2, 2014 @ 5:55am
Is silence the voices worth it?
I know a 250% melee damage increase looks awesome, but will the 12% chance to hit myself make the skill too risky? I'm using a lvl 61 mania/bloodlust build w/ a hide of terra.
< >
Showing 1-15 of 44 comments
countmedwell Mar 2, 2014 @ 6:03am 
it is worth it,but i very often hit myself 2-3 times in a row..either im very unlucky or that "12%" is bs
NewTroll Mar 2, 2014 @ 6:15am 
It's one of my favorite of Kreig's skills, but it is much more helpful earlier than later. The higher level you get, the more self-punishing it becomes to the point where you can even kill yourself fairly quickly.
DigitalImpostor Mar 2, 2014 @ 6:15am 
Originally posted by countmedwell:
it is worth it,but i very often hit myself 2-3 times in a row..either im very unlucky or that "12%" is bs
Over time it averages out to 12%. You could flip a coin four times and if it comes up heads three times you'd think that tails would have a 25% chance to come up, but if you keep flipping the coin eventually the chance of getting tails would increase to 50%.
Gom Mar 2, 2014 @ 6:15am 
Why don't you try it out? Its bonus can reach 500%+ with certain mods, which lets you use Rough Rider instead of roid, for example. The damage bonus/roid doesn't apply to your self-hit so it doesn't hurt you toooo much. FFYL isn't too bad for Krieg anyway since you can just Beast again right after the second wind. Also throwing axes doesn't proc it either.
Gom Mar 2, 2014 @ 6:24am 
Given that you swing axes probably thousands of times, hitting yourself 3 times in a row does happen not too infrequently. Around 17 swings out of 10000, or you have roughly 82 percent chance to hit yourself at least once in 1000 swings.
tehnoob514 Mar 2, 2014 @ 6:28am 
How much damage would each self-hit do? Would it be anything noticeable like a third or quarter of my health?
Last edited by tehnoob514; Mar 2, 2014 @ 6:28am
Gom Mar 2, 2014 @ 6:43am 
Originally posted by tehnoob514:
How much damage would each self-hit do? Would it be anything noticeable like a third or quarter of my health?

It scales with your level as that's how melee damage is calculated. The best way is to just try it out. On OP+, you will need to use Rough Rider otherwise the melee damage is quite significant. In other difficulties, not so much. Around 1/9~ I'd say. Since it's Krieg the damage is mostly not too bad and often even beneficial when you need to reach that Beast thrashold for eg but the brief inability to attack can cause some annoyance.
tehnoob514 Mar 2, 2014 @ 6:48am 
Sounds like the skill is definately worth a shot. Will I want to use a rough rider instead of the hide? Or will the hide just make me that much better :D
Fun Vacuum Mar 2, 2014 @ 6:49am 
Originally posted by Gom:
Originally posted by tehnoob514:
How much damage would each self-hit do? Would it be anything noticeable like a third or quarter of my health?

It scales with your level as that's how melee damage is calculated. The best way is to just try it out. On OP+, you will need to use Rough Rider otherwise the melee damage is quite significant. In other difficulties, not so much. Around 1/9~ I'd say. Since it's Krieg the damage is mostly not too bad and often even beneficial when you need to reach that Beast thrashold for eg but the brief inability to attack can cause some annoyance.

^ This. Finally someone who understands. The self damage is a joke with the right gear, gear you should be running on a melee Krieg anyway.

For the OP: http://www.youtube.com/watch?v=ZhoGtuiMnM0
tehnoob514 Mar 2, 2014 @ 6:55am 
Originally posted by Lord Moloc:
Originally posted by Gom:

It scales with your level as that's how melee damage is calculated. The best way is to just try it out. On OP+, you will need to use Rough Rider otherwise the melee damage is quite significant. In other difficulties, not so much. Around 1/9~ I'd say. Since it's Krieg the damage is mostly not too bad and often even beneficial when you need to reach that Beast thrashold for eg but the brief inability to attack can cause some annoyance.

^ This. Finally someone who understands. The self damage is a joke with the right gear, gear you should be running on a melee Krieg anyway.

For the OP: http://www.youtube.com/watch?v=ZhoGtuiMnM0


Thanks for the vid, it actually helped a lot. But, how does the damage scale for lvl 61? I have no plans on buying the second upgrade pack, so how would that affect a Krieg build?
Raito Mar 2, 2014 @ 7:01am 
It's not worth it, you can have a good build and melee without it...
Arv Mar 2, 2014 @ 7:15am 
No it is not.
Fun Vacuum Mar 2, 2014 @ 8:27am 
The general build scales fine to 61, just less points in Bloodlust really.

People just complain cause they saw one of Bahroo's videos where he nearly 1-shots himself in sub-optinal conditions.
NotApplicable Mar 2, 2014 @ 8:56am 
Oooo, awesome. OK, so, WOO.. brilliant subject, as I've recently been obsessing over the Psycho, and have a really kewl melee build focusing on 150% damage reduction, while still doing a nice amount of damage, with both Bloodlust and Mania, and nothing on Hellborn, not to mention no melee relic, mod, or shield.

At first, I was disgusted with Silence the Voices; I thought it was a joke, and I thought it was utterly useless. Now? Well, I still don't think much of it, but it IS more usable than I thought it was, I just don't think it's as practical, for general combat.

The ONLY way I see it fit to use StV, is with range, by throwing your buzzaxe, but meleeing with StV is, to me, just frustrating, screws with your vision, and limits your attack efficiency. Using a build like mine, I can go around, meleeing OR ranging, without a care in the world.

I can turn in the level 3 Bar quest on UVHM, curently at level 68, with over (my best I last saw was 1:37 left) a minute to spare, not once dying, and IF I go down? I'm practically guarantee to get back up again. All that WITHOUT Silence the Voices, so what would be the point in my even using StV for general combat? I think StV is inconsistent, and I prefer consistent damage, over inconsistent damage with a chance to slap myself silly, plus I'm going for survivability.

So, yes, I think StV can be worth using, but only if you're just gonna range everything, since range benifits from the melee boost, without the risk of slapping yourself. I just don't think StV is worth it, for general combat, especially on the first two difficulty modes.

I think StV is level-dependant. I think StV has little practical use until level 60+, because skillpoints are needed elsewhere, at least if you're going for any defence like I have, 'cause, y'know, ... I don't like dying.

One argument people give, is that StV does such a small amount of self-damage, that it doesn't matter, at least later on and with the right gear, but that, to me, is just a moot point. Self-damage is not the only issue. Besides, you're already being slapped by stuff around you, so you hardly need yet more damage to yourself, do you?

The damage boost is really nice, though, and if you're mainly gonna range, it's just awesome, and if you do decide to melee, say, a badass, it will get mauled hard. I guess it all depends on your gear, your build, your playstyle, and how irritated you get by slapping yourself and the screwed up vision.
Last edited by NotApplicable; Mar 2, 2014 @ 7:50pm
bolee Mar 2, 2014 @ 12:17pm 
Herr. Teufel Mann! Can you please share your Krieg build with us? Post it here using bl2skills dot com. Thanks in advance. :)
< >
Showing 1-15 of 44 comments
Per page: 1530 50

Date Posted: Mar 2, 2014 @ 5:55am
Posts: 44