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just my opinion.
That may be true, I'm trying to find out. If that is the case, though, it would be a pretty significant change from borderlands 1.
I appreciate the input. I'm hoping that it is possible to run and gun but at least I can consider this case closed if most people share your sentiment.
however, if you really want to run & gun, try Salvador.
The Heartbreaker is also a Hyperion shotgun, which is the closest thing to a proper assault rifle in this game honestly, They are even greater if you've skilled Metal Storm!
Otherwise, you could try to go Rocket Launcher focused, I guess. Good for running in and exploding everything to bits. You would need gear though to sort out the ammo, namely a low level Logan's gun and an Absorb shield with decent %. No need to farm a Sham for ages, a 33% blue or purple Vladof works just fine to get your ammo back, but of course you can if you want.
Obviously, there is the famous Sham+Norfleet combo but that is super rare if you are trying to get the gear legit (or you could save edit one in if you don't want to spend your life farming pixels). But even that is not necessary. A good launcher or Etech launcher drop and decent absorb shield, or any % Sham if one drops from Bunker, should do the trick for regular mobbing.
I'm not really much of an effective run-and-gun player myself bc of visual impairment in terms of lighting and color which means it takes me about 3-5 seconds to spot a target but when the lighting is very adequate, it's fun to go into decepti0n and then take out one target, shotgun another, and another, snipe another from mid-range. Goal is to aim for their weakspots and most of everything in BL2 can be dealt with headshots while other adversaries have different weakspots.
Krieg is fun too for a run-and-gun playstyle when combining Rampage and Hellborn skill trees. As individual skills, I find myself taking cover as not everything will go down in an instant but Hellborn skills can amp up the elemental damage statuses while taking damage as a cost. Gaige is a bit more technical in my opinion and run-and-gun with Gaige is not advisable in my opinion. If you're a 90% accurate pointman then go ahead but zer0 in my opinion does it nicely. Only problem is that he will go down quite easily if you're not quick enough or out in the open.
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Jakobs weapons are fun, can deliver too but tend to have recoil. WIth Axton, you'd want to prioritize non-elemental weapons in TVHM. You will have to include something to drain down shields as adversaries like Scavengers and Super Badas*es will prove to be a bit more bullet-sponges. You'll have to depend more on the turret as it will act as ordinance to flank anything in front of it. There is a way to give AXton a ridiculous movement speed boost but haven't looked into it myself as much nor do I see it being advantaegous in a firefight other than to simply bypass an area and be closer to the objective marker.
Apart from using Jakobs, non-elemental Hyperion guns, you'd want to spend more time with Torgue guns as they're more potent with points added to the right skills. As for survivability, adding points to health-regeneration, shield regeneration, and temporary invincibility (Grit) will allow you to health-gate should things start to feel complicated albeit sticking with explosive guns.
As for improving accuracy. I am not able to provide much as I've never added skill points to accuracy. There are specific weapons in BL2 that have lesser recoil but cannot think of any at the top of my head other than the KerBlaster and any weapons with an Extender grip. I bieleve it 's Hyperion, correct me if I am wrong otherwise.