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I use HD Textures with a GTX 970 on max settings without PhysX and I can play the game just fine hours on end.
Its only 4GB VRAM.
https://forums.gearboxsoftware.com/t/interspersed-outburst-pc-causing-crashes-rtx/2357379
I have the same problem, but I haven't had the time to properly test those fixes.
Take it for what it's worth but this is what got me through this level. I am playing Gaige in TVHM right now. I am using an Nvidia RTX 2070 OC with 8 Gb of video ram.
My PC is homemade back in March/April of 2012 and is normally more than capable of playing this kind of game. Windows 10 Pro, and CPU i7 3770K with 32 Gb of system ram. It runs with a 1Kw power supply.
Started "The Vault of the Warrior" mission. Got all the way to the point where when I started shooting the "Warrior" the game froze with "ran of of video memory". Note that I had been somewhat bothered by this issue before this at various previous points during this game play session.
This happened 4 consecutive times. I was figuring on the fact I would not be able to finish this mission or the game.
Then read about other folks with same issue and did the following:
1. Uninstalled "The Ultra HD" DLC pack.
2. Then deleted "WillowEngine.ini" in Willowgame/Config folder.
Restarted the game and played the level from the start again and was able to finally shoot the Warrior to it's death. I picked up most of the goodies and found a special "leech" class grenade that folks were talking about and then left back to the "Eridian Blight".
I did not have to re-adjust any video options. They remained undisturbed. I had the video options set to as high as they could go.
I jumped off an exit ledge and started back to get to a fast travel site to go back to Sanctuary. While going down the hill to the roadway I had to fight the "birds" and several of the "bullymongs". I thought I was done with the fight and again continued to head down to the roadway.
Well, the game froze with the alert that the program ran out of video memory yet again.
The HD pack had not been re-installed at this point.
So, I wrote this little note to remind myself about the problem and will go back and continue on with the game later. I think around about now I re-installed the Ultra HD pack. Strangely I "so far" have not had a freeze out yet but betting on I might still encounter the situation yet again. Actually the game does not look to bad without that 7.8 Gb HD improvement. I have not gone back and tried to run the Vault Warrior mission again at this point.
One would think that this might seriously be associated with the Ultra HD DLC pack somehow. I hope the dev's get this fixed as I previously ran into this issue at least 2 or 3 times previous to this in other area's of this game version the day before.
Up until this play through I NEVER had an out of video memory problem with any pre-Ultra HD version of BL2. If someone comes up with a solid quick fix I will be a happy camper!
Gearbox, how dare you.
And what resolution are you playing at? Some people are saying that it tends to happen to at a resolution beyond 1080p.
Could be tied to the fact that the game still ran out of video memory after I uninstalled the Ultra HD upgrade. Interesting that the "fix" still allowed me to be able to kill the Warrior with a few shots when 4 other tries failed though. I have been running with the specs shown. Never tried a lower resolution. Would make for a waist of my money with the monitor size. But most of the time the game runs well with Ultra HD. It's like there are just certain area's that seem susceptible to the freezing. There were a couple of instances of failure where I restarted the game and entered the area in question from a different route and I did not get the video failure alert . No such luck when trying to kill the Vault Warrior. Also, I never tried to run the program in "administrator" mode. Apparently did not need it for this.
It's very likely this is some kind of bug that only happens on RTX cards. I never had this issue on my old GPU (780), but on my new one (RTX 2060) I'm getting them. I'm wondering, if Gaige has a skill with whatever effect it is that causes those memory leaks, maybe Axton does too? I don't know much about Axton though.
Some suggestions that have helped other people with our problem are in that topic I have linked, especially further down (it's not very long). The latest changes I have made:
in BL2: Ambient Occlusion off
in nvidia control panel:
- shader cache: off
- threaded optimization: off
- virtual reality pre rendered frames: use the application 3d option
I can only test this over the weekend though.
Here's the thing again:
https://forums.gearboxsoftware.com/t/interspersed-outburst-pc-causing-crashes-rtx/2357379/
EDIT:
Just found someone who got it fixed by disabling the geforce experience overlay.