Borderlands 2

Borderlands 2

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Reite Jun 6, 2020 @ 12:29pm
Krieg's damage resistance question
So With the rough rider i already have a constant 20% reduction, release the beast gives another 50% and i have Taste of blood boosted so that its gives a max 75% (im guessing if i have 100 blood stacks) but lets be generous and say that gives 30%, for around 30-40 bloodstacks, i also got numbed nerves active which is another 50% that totals to a 225% by math and its even more if i were to max bloodstacks and get a resistance relic, so its easily above 250%, yet you still die in under 10 seconds on Raid bosses, no OP level. So really how does this work?
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Showing 1-15 of 38 comments
Reite Jun 6, 2020 @ 12:31pm 
Did the math wrong but its still above 100%, which should be max damage
Renfrew Jun 6, 2020 @ 12:43pm 
Of course it's not an additive bonus, if it was additive, you would literally be invincible. The bonus is multiplicative.

Think of it this way: A damage resistance of 100% makes you resist twice the damage (you would take 50% damage). 200% makes you resist three times the damage (you would take 33% damage and so on)

Like similar multiplicative bonuses the formula would be:
Damage taken = Damage / ( damage resistance% +1 )

So if you were to take 100 damage with all these resistances, that would be:
100 / (Rough Rider + Taste of Blood boosted to 10/5 and max bloodlust stacks + release the Beast + numbed nerves 5/5 + 1)
=
100 / (0.2 + 0.75 + 0.5 + 0.5 + 1)
=
100 / (2.95)
=
33.8983050847 ~ 34 damage

As you can see the formula matches what is said above. The total damage reduction is 195%, which when put in the formula shows you took around 33% of the damage taken.

Raid bosses deal absurd amounts of damage, so damage reduction is quite useless against them, because they can easily health gate you regardless.
Reite Jun 6, 2020 @ 12:45pm 
I see, thank you
Casurin Jun 6, 2020 @ 10:26pm 
Originally posted by ꧁Renfrew꧂:
Of course it's not an additive bonus, if it was additive, you would literally be invincible. The bonus is multiplicative.

That is by definition an addiditve bonus.
Just that it is not "1-Sum(boni)" but rather the reciproce "1/(1+Sum(boni))"
Multiplicative would be multiplying the boni - which is not the case.
Renfrew Jun 7, 2020 @ 2:17am 
Something called Multiplicative Inverse. In the case of the formula it is over simplified, what you are actually looking at is Damage taken = Damage * (Total Damage resistance) ^ -1 . So how it is applied in the formula is multiplicative that is why I describe it as such, which makes damage resistance multiplicative. Plotting the formula as a graph would yield a graph that is a Hyperbola tending to infinity, whereas a standard additive graph would be linear. You would obviously be plotting damage taken vs damage resistance, which are the main subjects, since you can't have three unknowns and therefore damage would have to be constant, same as it is in the example given.

An additive bonus would be like what OP described You start off at 0%, then add 20% for the rough rider, then add another 50% numbed nerves, etc., so in terms of damage you subtract 20% of the damage, then 70% (Rough Rider + Numbed Nerves), etc. but this is not the case. However this is the case with a skill like kinetic reflection boosted by a blue rarity level 50+ Mirrored Trickster or Bullet Witch Class Mod, which give kinetic reflection 110% damage reduction from bullets, which means Maya actually gets healed 10% per bullet.
Casurin Jun 7, 2020 @ 8:59am 
Originally posted by ꧁Renfrew꧂:
So how it is applied in the formula is multiplicative that is why I describe it as such, which makes damage resistance multiplicative.
Uhm... you do realise that with your notion of what is multiplicative (and it is Your notion only) there literally are no additive boni?

Multiplicative or aditive is ALWAYS in relation to the boni them self - if you have multiple boni for that stat do they add or multiply - and they clearly ADD.


Originally posted by ꧁Renfrew꧂:
Plotting the formula as a graph would yield a graph that is a Hyperbola tending to infinity, whereas a standard additive graph would be linear.
No and No.

Originally posted by ꧁Renfrew꧂:
However this is the case with a skill like kinetic reflection boosted by a blue rarity level 50+ Mirrored Trickster or Bullet Witch Class Mod, which give kinetic reflection 110% damage reduction from bullets, which means Maya actually gets healed 10% per bullet.
Cause those use an entirely different formula.....................
Renfrew Jun 7, 2020 @ 9:10am 
Originally posted by Casurin:
Uhm... you do realise that with your notion of what is multiplicative (and it is Your notion only) there literally are no additive boni?

Multiplicative or aditive is ALWAYS in relation to the boni them self - if you have multiple boni for that stat do they add or multiply - and they clearly ADD.
You're just repeating yourself, already addressed this, it's a multiplicative inverse:
Originally posted by ꧁Renfrew꧂:
Damage taken = Damage * (Total Damage resistance) ^ -1 .
Just small edit here, since you evidently need wikipedia considering you don't know what multiplicative inverse is: https://en.wikipedia.org/wiki/Multiplicative_inverse :steamsalty:

No and No.
Are you braindead? y = 1/x is a hyperbola, that goes for any graph where x is a denominator.
"y" in this case is obviously damage taken, and Damage resistance is "x" And additive function is y = x + 1

Originally posted by Casurin:
Cause those use an entirely different formula.....................
Your point being? That was literally my point... Repeating my point back to me proves nothing...

Keep trying pesudo-intellectual.

P.S. "boni" is not a word it's "bonuses", please learn English.
Last edited by Renfrew; Jun 7, 2020 @ 9:16am
Casurin Jun 7, 2020 @ 11:49am 
Originally posted by ꧁Renfrew꧂:
Keep trying pesudo-intellectual.
P.S. "boni" is not a word it's "bonuses", please learn English.
So - the person that can not form an argument wants to tell me to learn engish?
Learn math.




Originally posted by ꧁Renfrew꧂:
You're just repeating yourself, already addressed this, it's a multiplicative inverse:
And i adressed that too - still additive.

You can repeat your self as many times as you want - does not make it true. Please go learn the basics of maths and then what "additive" and "multiplicative" mean for game-mechanics.
(and please - plot 1/x and watch in horror as it does not go towards infinity - ah right, you will of course repeat your self, claim that i am wong and change the fallacy again)
Renfrew Jun 7, 2020 @ 12:00pm 
Originally posted by Casurin:
So - the person that can not form an argument wants to tell me to learn engish?
You are the one who cannot form an argument, because you don't have one.
You have a simple task I want you to point out how Total Damage resistance is multiplicative in the formula:
Damage taken = Damage * (Total Damage resistance) ^ -1
Total Damage resistance itself is multiplicative, that is clear as day, specifically a multiplicative inverse. Don't bring up anything else, I only care about how Total Damage Resistance is used in this formula as a single variable on its own, can you do that one simple task?

Originally posted by Casurin:
please - plot 1/x and watch in horror as it does not go towards infinity
FYI:
https://ibb.co/wcGv7Yh
You cannot divide by 0 genius... Of course the limit will tend towards infinity. Now I am convinced you are just trolling, and don't actually have anything of substance to say, your Maths is as bad, if not worse than your English.


Originally posted by Casurin:
You can repeat your self as many times as you want - does not make it true.
Originally posted by Casurin:
Learn math.
I guess you were talking to yourself? :steammocking:

Edited to add a little extra salt for your wounds :steamsalty::bandit:
Last edited by Renfrew; Jun 7, 2020 @ 12:04pm
Casurin Jun 7, 2020 @ 11:24pm 
Originally posted by ꧁Renfrew꧂:
You are the one who cannot form an argument, because you don't have one.
So just repeating your self and no actual argument while dosging the question.

Again - show me a single formula that is additive in BL2 then - and i will show you again just how wrong you are.


Originally posted by ꧁Renfrew꧂:
FYI:
https://ibb.co/wcGv7Yh
You cannot divide by 0 genius... Of course the limit will tend towards infinity.
Look again - it goes towards 0 - and called it.
Renfrew Jun 7, 2020 @ 11:40pm 
Originally posted by Casurin:
So just repeating your self and no actual argument while dosging the question.

Again - show me a single formula that is additive in BL2 then - and i will show you again just how wrong you are.
You haven't given a question... So the only who is dodging is YOU. I don't care about other formulas stop bringing up other things and evading, I only care about this formula, so I repeat:
Originally posted by ꧁Renfrew꧂:
You are the one who cannot form an argument, because you don't have one.
You have a simple task I want you to point out how Total Damage resistance is multiplicative in the formula:
Damage taken = Damage * (Total Damage resistance) ^ -1
Total Damage resistance itself is multiplicative, that is clear as day, specifically a multiplicative inverse. Don't bring up anything else, I only care about how Total Damage Resistance is used in this formula as a single variable on its own, can you do that one simple task?
Just answer it you coward. You refuse to because you know that clearly total damage resistance is multiplicative. Every time you will evade, I will just post it right back at you.

Originally posted by Casurin:
Look again - it goes towards 0 - and called it.
Changed this section because I found a little kids maths site to teach you limits to infinity:
https://www.mathsisfun.com/calculus/limits-infinity.html

Suitable for your brain power

More salt for your wounds, pathetic coward :steamsalty::bandit:
Last edited by Renfrew; Jun 7, 2020 @ 11:44pm
Casurin Jun 8, 2020 @ 12:32am 
Originally posted by ꧁Renfrew꧂:
You haven't given a question... So the only who is dodging is YOU.
So you are dodging the question again.

Originally posted by ꧁Renfrew꧂:
Just answer it you coward. You refuse to because you know that clearly total damage resistance is multiplicative. Every time you will evade, I will just post it right back at you.
That really describes your position perfectly - deflecting, strawmen, pushing the blame for your lack of understanding onto others.

Renfrew Jun 8, 2020 @ 12:37am 
Originally posted by Casurin:
So you are dodging the question again.
I can repeat myself:
Originally posted by ꧁Renfrew꧂:
You haven't given a question... So the only who is dodging is YOU.
You said that total damage resistance is additive, now prove it. here you go again:
Originally posted by ꧁Renfrew꧂:
You are the one who cannot form an argument, because you don't have one.
You have a simple task I want you to point out how Total Damage resistance is multiplicative in the formula:
Damage taken = Damage * (Total Damage resistance) ^ -1
Total Damage resistance itself is multiplicative, that is clear as day, specifically a multiplicative inverse. Don't bring up anything else, I only care about how Total Damage Resistance is used in this formula as a single variable on its own, can you do that one simple task?
Originally posted by Casurin:
That really describes your position perfectly - deflecting, strawmen, pushing the blame for your lack of understanding onto others.
Yes it does describe my position, but not in your twisted lies . You continue to be a coward who evades, whereas I continue to repeat my same point from the very beginning, you shifted the goalposts trying to challenge me with the whole graph thing, that failed so you won't address it anymore, and now you really are grasping at straws. So pathetic.
Casurin Jun 8, 2020 @ 2:47am 
Originally posted by ꧁Renfrew꧂:
You said that total damage resistance is additive, now prove it.
You claiemd it is multiplicative - proof it - oh right, you can't - cause it simply isn't.
here you go again:

Look at any formula in Borderlands - look at all the ADDITIVE damage-boni, and then comapre it to damage-reduction - guess what? By your cliam there is not a single additive bonus - so wow, now all skills suddenly got way better by YOUR claim.

Please, go visit a school and learn math - it is not that hard and even 8 year old can understand it.
Renfrew Jun 8, 2020 @ 2:57am 
Originally posted by Casurin:
Look at any formula in Borderlands
Not what I asked
Originally posted by Casurin:
look at all the ADDITIVE damage-boni and then comapre it to damage-reduction
Not what I asked
Originally posted by Casurin:
By your cliam there is not a single additive bonus - so wow, now all skills suddenly got way better by YOUR claim.
Not what I asked.

Wow, it's almost as if your entire argument is a straw man.

Here's a refresher of what I asked:
Originally posted by ꧁Renfrew꧂:
You have a simple task I want you to point out how Total Damage resistance is multiplicative in the formula:
Damage taken = Damage * (Total Damage resistance) ^ -1
Total Damage resistance itself is multiplicative, that is clear as day, specifically a multiplicative inverse. Don't bring up anything else, I only care about how Total Damage Resistance is used in this formula as a single variable on its own, can you do that one simple task?

Originally posted by Casurin:
Please, go visit a school and learn math - it is not that hard and even 8 year old can understand it.
Well we have already proven with your failure to understand y=1/x that your intellect is below an 8 year-old, so I guess you are talking to yourself as usual.
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Date Posted: Jun 6, 2020 @ 12:29pm
Posts: 38